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UTC 3 : 21 May 17, 2024
CEST 5 : 21 May 17, 2024
PDT 20 : 21 May 16, 2024
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#Suggestions
[Feedback] [Suggestion] Awakening witch&wizard
May 2, 2024, 03:16 (UTC)
154 1
Last Edit : May 2, 2024, 03:16 (UTC)
# 1

Hello,

The awakening playstyle of the "Mage" classes are often refered to as a "turret" build. You stand still with little mobility and pump out damage in a zone around you. With the current state of the game being rather hypermobile these turret playstyles feel rather outdated in mobility. But instead of coping the Split-teleport from the Succession specs of the same classes as a lazy solution, and also not hoping that many of the more modern classes will get adressed on their explosive mobility. I figured I would make a suggestion for these classes that fit into their exsisting playstyle.

Suggestions for implimenting a vacuum pvp pull onto Awakening specs of Wizard & Witch:
1) Change Lavafield and the witch equivalent ground ticking pool into a pvp vacuum pull. With the changes coming to hit-amount on abilities these abilities will maybe then lose their purpose if the frequency is then drastically reduced. This will give them a new purpose as a control skill.
or
2) At the distination where the caster lands with "Ultimate: Teleport" a medium size vacuum will occure instantly and allow for normal combos to flow from it. This will just enhance the already diving offensive playstyle at high risk of getting grapped as you land near enemies, but now with abit more control to match the risk of the playstyle.
or
3) The Summoned pets could get a detonate function where you sacrifice your pet in a vacuum explotion and suck enemy players in near the area, this will give abit of flavor back to having summons in these specs. This could either be an automatic effect in a rotation of abilities, or be an active option hotbar/keycombination in the awakening tree.
or
4) Simply changing an exsisiting ability in the Awakening spec into being a pvp vacuum and removing current crowdcontrol from it.

These suggestions are merely meant to spark conversation about this topic of Awakening turret playstyles getting a foot back into the mobility race by being able to force the fight abit more on their own terms against way more mobile classes. But also in the case of agreement to the suggestions about adding a pvp vacuum to Awakening witch&wizard to inspire with the implimentation without maybe giving a direct solution.

Thanks for reading.

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