Imo i think there are some Qusts that need adjusting:
Bandits 2000 to 1500
500Captains to 300
Orc 500Berserkers to 300
Bloody Monastery 400 still feels a tad too much maybe to 350 or even 300?
Castle Ruins: I would still put em down to 300 from 400.
Naga? i don't even know, this place sux a rework would be cool id like some wombo combo of nagas and fogans
Imp are fine imo, but elites seem to be bugged sometimes and don't have extended aggro range despite the message.
Why I think that's appropriate?
It should not take one person who is able to grind there to spend more than 1h to finish 3 corresponding quests. Since dailies are there to be finished, no1 has time to finish so many dalies that take over 1h to finish
Didn't they just lower the numbers by 50%? I doubt they are going to drop them again.
Unless these are some of the ones that didn't get lowered.
Didn't they just lower the numbers by 50%? I doubt they are going to drop them again.
Unless these are some of the ones that didn't get lowered.
Not all and not all 50%
Not all and not all 50%
I will admit, I didn't pay any attention to the Dailies, because when I grind I grind one set for a few hours, so no matter what I finish the one I do. I don't strive to get all 7 sets of dailies done each day, there just are too many daily quests to finish even 1/3rd of them in all the regions each day now. Even if you don't do any of the life skill ones.
The reward for those dailys is so weak, that it barely worth the effort to accept them tbh...
I only do the dailies in a spot I'm grinding, though I've played around in all the zones.
That said there are some zones where it's still pretty hard to complete in 1 hour.
Bandits was 1 spot, though I don't know the rotations there and that might be the problem. Also I seem to have a slower time killing here than I do at bloody monastery.
Fogans Big Fogan was another one. As a shai sometimes I go swimming so idk if it's just that.
Bloody Monastery after the changes I can complete in 1 hour now so I think it's fine. As a 282 Shai this should be the same for the majority of other classes.
Naga as well I have an easy time there. My problem with naga is the game freaking out and not spawning mobs correctly when using elvia weapons. It should not hurt my trash per hour to get a wep and use it on a rotation... But at naga I'm better off not grabbing them.
Castle Ruins I duo'd with a guildy and we finished in 1 hour.
No comment on Orcs, I'm not a fan of the mechanic.
Altar Imps still takes me 2 hours to complete the dailies aside from the mass kill one. Might be due to the buggy Violents, or that we only ever grab like 3-4 violents at a time.