Black Desert beginnt in Kürze.

Das Spiel wird gestartet, wenn Ihr den Launcher installiert habt.

Installiert den Launcher, um das Spiel zu starten.

Sollte der Launcher bereits installiert worden sein, wird das Spiel gestartet.
Startet den Launcher manuell, wenn er sich nicht automatisch öffnet.

Installation-Guide

1 Ladet die Datei BlackDesert_Installer_NAEU.exe herunter und installiert den „Black Desert“-Launcher.

2 Bitte startet das Spiel, sobald die Installation beendet ist.

Forum

UTC 22 : 45 13. Mai 2024
CEST 0 : 45 14. Mai 2024
PDT 15 : 45 13. Mai 2024
EDT 18 : 45 13. Mai 2024
PVE Servers with instanced grind zones when?
09. Aug 2021, 14:44 (UTC)
11628 368
1 ... 31 32 33 34 35 ... 43
Zeitpunkt der letzten Änderungen : 26. Aug 2021, 22:17 (UTC)
# 321
On: Aug 26, 2021, 19:45 (UTC), Written by IWalkAlone

In reality, terible idea...

A really terrible idea which still takes dev resources that would be getter spent making some permanent pve servers to which the players would be locked. 

Zeitpunkt der letzten Änderungen : 26. Aug 2021, 22:21 (UTC)
# 322
On: Aug 26, 2021, 21:57 (UTC), Written by PeaceInChaos

This.  Players often fail to see things from the dev point of view, hell, even from a big-picture point of view.  All of these PvE only server requests are rooted in "I don't want PvP therefore don't make me PvP".  As if the world ends at any one person's ideologies and preferences.  HA!

 

10,000 Pearls for one week private server.  Up to 10 friends.  You can have the entire game to yourself, for $100 a week.  Seems fair.  While the rest of us, who play BDO as BDO, and not some convoluted version of Diablo or PoE will remain in the PvX setting BDO was founded upon.

All of those pve servers have already been implemented but are currently limited to seasons and to new and returning plaers for thirty days. No extra development time would be required.

If you are happy for these private servers separating the player base please explain to me why you are against seperate pve only servers for the thousands of players that would use them? Surely you would have more fun in open world pvp with other people like yourself?

Zeitpunkt der letzten Änderungen : 26. Aug 2021, 22:24 (UTC)
# 323
On: Aug 26, 2021, 22:12 (UTC), Written by PeaceInChaos

One excerpt from an interesting article I found that PVE Only requests in BDO make me think of:

Site:  Players Like To Optimize The Fun Out Of A Game (thegamer.com) https://www.thegamer.com/players-optimize-fun-out-of-games/

 

Artle name:  "Annoyingly, Players Like to Optimize the Fun Out of a Game"

 

Exceprt:  "This generic example entails the concept of risk-taking. The great thing about taking risks is that - although they imply a chance of loss - they can often lead to a greater sense of triumph if the risk bears reward. However, if given the chance, players can find themselves gravitating, consciously or otherwise, towards a safer route that will guarantee success, even if said route is comparatively unexciting."

 

And this, folks, brings us to PvE only server request in BDO.  I get it, PvP can be a nuisance.  A player-killer will prevent you from grinding in peace and accumulating resources - resources in which you need to progress in the game.  The existence of player-killers (rare in my experience, but whatever) is an inherent "risk" when it comes to accumulating resources via monster grinding.  The "risk" of losing time, and thus, losing potential progress, due to PvP encounters.

 

PvE server aims to remove that "risk" altogther.  I vote a resounding No.  Why?  Because I care more about the game as a whole, than I do any individual player's preferences.  Even mine.  

 

Here are more excerpts.

 

- Basically, why go for the risky route if there’s a safer one that promises a greater chance of survival anyway?  Well, because it's boring.

- Basically, if there's even the slightest chance of an easy way out of a given game sequence, many players will latch onto that and milk it for all it's worth. Doing so can mean that a lot of the cool stuff intended by the developers doesn't get to be experienced, and that's sad AF.

- So how can designers avoid this? A few subtle tweaks can make all the difference. The answer lies in the concept of reward to encourage specific playing styles that entail more risks. In other words, reward players for taking risks.

- In essence, designers should take precautions that encourage players to have a more enjoyable gaming experience, and that save gamers from their very boring selves.

 

No need to make BDO more boring.  We already have a lack of "fun" stuff. you know, things where you don't worry about silver per hour, or getting that rare drop.  Things where we can instantly Q up with a group of friends and just have a blast - no silver reward needed, the FUN itself is the reward.  Things like that.  We have little to no "fun" content like that, everything we have is silver per hour based, or efficiency based.  RBF is the closest thing we have.  ONE CONTENT IN LIKE 5 YEARS.  We need BDO to be more "fun".  Not more boring.  A risk-less PvE only server is just that ---- BORING!!!!!!

You would not have to play in any pve servers so how would your game experience be any more boring than currently? Is it that you get off on killing unwilling opponents?

Der Verfasser hat den Inhalt gelöscht.
Der Verfasser hat den Inhalt gelöscht.
Zeitpunkt der letzten Änderungen : 27. Aug 2021, 02:07 (UTC)
# 326
On: Aug 27, 2021, 01:45 (UTC), Written by Franklins

Sadalsuud said exactly why your suggestion wouldn't be good, so I just linked his response.

I don't care what that person says as it is just his/her opinion and I disagree with that opinion. Also those pve servers are already made in both the season and the olvia servers and is proof that pve servers work.

Zeitpunkt der letzten Änderungen : 27. Aug 2021, 02:11 (UTC)
# 327
On: Aug 27, 2021, 02:06 (UTC), Written by Altos

I don't care what that person says as it is just his/her opinion and I disagree with that opinion. Also those pve servers are already made in both the season and the olvia servers and is proof that pve servers work.

Well there you have it. You have your PvE servers. Topic ended. Move along.

1 156
Lv Privat
Sgrios
Zeitpunkt der letzten Änderungen : 27. Aug 2021, 02:36 (UTC)
# 328
On: Aug 26, 2021, 22:24 (UTC), Written by Altos

You would not have to play in any pve servers so how would your game experience be any more boring than currently? Is it that you get off on killing unwilling opponents?

Like I stated, I care more about the overall wellbeing and health of THE GAME AS A WHOLE than any individual player's preferences - INCLUDING MINE. In caps so you don't miss it, again.  Seasons already sheds lift on the harm a PvE server brings to BDO -- the game is simply designed to be PvX.  People grinding over each other, people not communicating and pushing their weight around with no course of respite for the victim, so much more things that LESSEN the game experience as a whole. OK so you're okay with that yay -- guess what -- you're just ONE person!

 

So to add a PvE only server, which in the context of THIS GAME, is like another game altogether, as examined by Sadalsuud, from a dev standpoint. They'd basically be catering to two different versions of the game, stealing resources that would otherwise give us real improvements in the REAL game, like content and QoL, and other stuff.

 

And your insulting jab of "is it that you get of on killing unwilling opponents" is nothing short of a straight up insult, and evident that you don't have any other reason for PvE server, or argument for the health of the overall game, beyond "I don't like pvp so don't make me", in a PVX MMORPG.

 

To answer your question - NO. Snarky AF biased and selfish PvE-only player.

Zeitpunkt der letzten Änderungen : 27. Aug 2021, 03:57 (UTC)
# 329
On: Aug 27, 2021, 02:11 (UTC), Written by Bleach

Well there you have it. You have your PvE servers. Topic ended. Move along.

They are not permanently so not the end of the discussion.

Zeitpunkt der letzten Änderungen : 27. Aug 2021, 03:58 (UTC)
# 330
On: Aug 27, 2021, 02:32 (UTC), Written by PeaceInChaos

Like I stated, I care more about the overall wellbeing and health of THE GAME AS A WHOLE than any individual player's preferences - INCLUDING MINE. In caps so you don't miss it, again.  Seasons already sheds lift on the harm a PvE server brings to BDO -- the game is simply designed to be PvX.  People grinding over each other, people not communicating and pushing their weight around with no course of respite for the victim, so much more things that LESSEN the game experience as a whole. OK so you're okay with that yay -- guess what -- you're just ONE person!

 

So to add a PvE only server, which in the context of THIS GAME, is like another game altogether, as examined by Sadalsuud, from a dev standpoint. They'd basically be catering to two different versions of the game, stealing resources that would otherwise give us real improvements in the REAL game, like content and QoL, and other stuff.

 

And your insulting jab of "is it that you get of on killing unwilling opponents" is nothing short of a straight up insult, and evident that you don't have any other reason for PvE server, or argument for the health of the overall game, beyond "I don't like pvp so don't make me", in a PVX MMORPG.

 

To answer your question - NO. Snarky AF biased and selfish PvE-only player.

You are entitled to your opinion and your view of how you would like the game to be but guess what? So am I.

1 ... 31 32 33 34 35 ... 43
Antworten

General Gameplay

All discussion related to BDO Gameplay.

last
Es werden bis zu 10.000 Ergebnisse angezeigt.

Mit Eurem Einverständnis, nutzen wir Cookies um personalisierteren Inhalt und Werbung zu schalten.
Weitere Informationen