We are getting all these quality of life updates, changes, etc. Just wondering why the functionality to place treasure items in Family Inventory has had no comment since being raised a few months back.
At the very least the Infinite HP Potion & Infinite Mana Potion should of been able to place upon launch in family inventory. Map & Compass debatable and Rich Merchant Ring already applies to entire family.
Thoughts? Anybody else waiting on this QoL change?
I would like to be able to swap to my tagged character and not need to storage my Infinite Pots or be on an Alt and have to buy potions cause my main is 2000 miles away.
It's pretty obvious the infinity potions should be in the family safe category. I suppose maybe in another 3 years we will see them fixed to this system.
What I find hilarious is that old arbitrary systems are being updated to be reasonable. Time will tell with all things, but that's pretty much pendatic.
This change will never happen.
when LA launches
We are getting all these quality of life updates, changes, etc. Just wondering why the functionality to place treasure items in Family Inventory has had no comment since being raised a few months back.
At the very least the Infinite HP Potion & Infinite Mana Potion should of been able to place upon launch in family inventory. Map & Compass debatable and Rich Merchant Ring already applies to entire family.
Thoughts? Anybody else waiting on this QoL change?
I would like to be able to swap to my tagged character and not need to storage my Infinite Pots or be on an Alt and have to buy potions cause my main is 2000 miles away.
The only reason why they said they do it cause there was a protest in KR. But given they did not bother to do that litertely 10seconds work it takes to change it shows that they don't want to do that.
I don't understand why there'd be opposition or reluctance to allowing the Infinite Pots in family inventory.
Is the code truly that difficult to implement & test, from a developer/QA perspective?
Does a designer/producer honestly expect that players would be motivated to grind multiple potions for multiple characters?
Is there a designer/producer hoping that the solution could be sold in the Pearl Shop?
I don't understand why there'd be opposition or reluctance to allowing the Infinite Pots in family inventory.
Is the code truly that difficult to implement & test, from a developer/QA perspective?
Does a designer/producer honestly expect that players would be motivated to grind multiple potions for multiple characters?
Is there a designer/producer hoping that the solution could be sold in the Pearl Shop?
Its not difficult at all, look on how fast fast they changed how auras can be placed in it now.
They think that they can get away with calling QoL changes "content". This shit will be released when lost ark is peeking around the corner.
It's pretty obvious the infinity potions should be in the family safe category. I suppose maybe in another 3 years we will see them fixed to this system.
What I find hilarious is that old arbitrary systems are being updated to be reasonable. Time will tell with all things, but that's pretty much pendatic.
I'm optimistc. Hopefully in next 3 months they can implement this change
when LA launches
Ugh so not even this year? ><