The TLDR of this entire Patch: Making Obsidian Gear & Accessory Enhancements just became absolute CANCER. And Lunar Necklaces will now only drop 1 maybe every four hours because blowing up 600+ mil silver on a PRI attempt was just soooo much fun PA was dying to get back to it.
Orcs Sucks
-Valtarra's Flame's drop rate reduced by 30% for normal monsters.
- Black Magic Crystal - Armor's drop rate reduced by 30% for Orc Chief Org.
- Orc Chief Org's spawn rate reduced by 50%.
- Orc Camp monsters' DP increased by 10%.
Bloody Sucks
- Narc's Lightning's drop rate reduced by 30% for normal and Crimson Bell-summoned monsters.
- Shard of the Drained Night's drop rate reduced by 25% for normal and Crimson Bell-summoned monsters.
- Moon's Split Nail's drop rate reduced by 50% for normal and Crimson Bell-summoned monsters.
- Seed of Void's drop rate reduced by 30% for [Violent] Cultist Warriors.
Dark Kinight Sucks
AP Caps? Dark Knight Awakening already sucks why dont you just take her behind a barn & finish her?
You guys are so out of touch. Sad.
You left these zones alone with the only real change being the weapon into a buff... (because our weapons are better & it was annoying...) for so long BUT NOW that lots of people can enjoy them you nerf them. When you could have used the Winter Zones as a real opportunity to make competitive Zones for players to split up between. Instead you used the Winter Zones to be Flame and then GTFO because the money per hour sucks.
Who comes up with these ideas? And can I apply for the job?
Winter Tree's & Jade should be on Par with Red Orc & Bloody. That would give people choice.
Instead what we have here is "early bird gets the worm" the people who could make the real silver got it and milked it this entire time and now you just punish EVERYONE else after they rode the gravy train the entire time.
The biggest insult of them all is the AP Caps. Because we all know Classes are not equal. The "re-work" SUCKED and for some classes you need as much as TWEANTY OR MORE AP to be the same as Lhan & Gaurdian in PVE.
You're an rp player I see?
Awakening DK for 5 years: Sadomasochism is my middle name.
Dark knight for the last 3 years: reciving ridicoulous damage buffs every few weeks.
You left these zones alone with the only real change being the weapon into a buff... (because our weapons are better & it was annoying...) for so long BUT NOW that lots of people can enjoy them you nerf them. When you could have used the Winter Zones as a real opportunity to make competitive Zones for players to split up between. Instead you used the Winter Zones to be Flame and then GTFO because the money per hour sucks.
Who comes up with these ideas? And can I apply for the job?
Winter Tree's & Jade should be on Par with Red Orc & Bloody. That would give people choice.
Instead what we have here is "early bird gets the worm" the people who could make the real silver got it and milked it this entire time and now you just punish EVERYONE else after they rode the gravy train the entire time.
The biggest insult of them all is the AP Caps. Because we all know Classes are not equal. The "re-work" SUCKED and for some classes you need as much as TWEANTY OR MORE AP to be the same as Lhan & Gaurdian in PVE.
What about Lahn? Wait a second, does the AP caps count only for PvE, or do they persist in PvP?
"And then lets nerf the drop rates on all the items needed to make stuff in Elvia..."
Dark knight for the last 3 years: reciving ridicoulous damage buffs every few weeks.
She clears 20% slower than most PVE classes and gets 2+k less trash loot an hour at Jade Forest over most used PVE classes.
Dark knight for the last 3 years: reciving ridicoulous damage buffs every few weeks.
Awakening DK have extreme problems with attack registration, awakening DK skill like old ship cannons, if you don't land attack in a specific way, they don't register on target. Moving target take no damage, jumping target take no damage, you skill was inturepted in last 0.000001 second of animation - no damage, you hit something like ranger arrow or branch/flower on ground - no damage. Sometimes PA come out with insane "bug fixes" where they say they fixing this problem for 1 skill ( so far there was only 2 of those fixes) but in reality problem dont get fixed at all.
And on top of worst skill reg, DK's AOE don't exist, as long as attack range. DK basically "close range" class ( target in front of you to close to you= no damage) with microscopic AOE. Also i personally think that DK"s skill AOE damage calculated for "main" target, so if you have tanky target, weak target next to it will use tanky DR for damage calculation.
tl dr - buffing damage is no use, damage amount is fine, skill just don't hit targets, there is a miss message now and now its more obviously, also being slowest class kinda benefits to PVE/PVP performance as well.
Elvia has always been a scam. For players only efficiency is counts that cannot be achieved in high AP / DP zones.
Also what does Elvia offer? Outdated from begining dead end obsidian armour.
Yes we can do minimal extra enchant for accs but no one care HP in BDO because HP is irrelevant in this game, and for a few percent more critical damage it is not worth wasting time. And it only makes sense for accs pen owners and 99% players do not have them.