Many players still see it as "PVP" zone (PVP with the brackets). A lot of players avoid them, get it? Some do go there to life skill and grind because of buffs they give. But still crazy and stupid in my opinion.
(Laugh) Arsha is not a PVP server? What a joke. Then PA should change the name to something else.
Well they should change the name but it has a explanation to the left of server select tbvh
Many players still see it as "PVP" zone (PVP with the brackets). A lot of players avoid them, get it? Some do go there to life skill and grind because of buffs they give. But still crazy and stupid in my opinion.
(Laugh) Arsha is not a PVP server? What a joke. Then PA should change the name to something else.
Who cares about how some players want to see it?
As a matter of fact, Arsha is still a PvPvE channel, and ironically players are more tempted by the pve bonus than by the lack of karma penalty. It shows that making permanent servers with different rules is not the way to go.
You can totally barter with a level 49 char and stay protected.
Nope. Barter is related to sailing, exploring islands, completing quests (smh killing), barter is also Margoria, i.e. aggressive smh, and a character at lvl 49 cannot fire cannons.
And most importantly: will you pay us all for the transfer of our life skills from 50+ characters to <49 characters?
When I started this game nobody informed me that it was so toxic with such content of toxic players.
Personally i think it would be better to have a middle ground where there isn't any forced PvP and either have more Ashra servers and some PvE only ones or simply make it so both players have to be flagged for PvP. karma only works so much. I've been killed for simply being AFK outside a safe zone. one time because the node manager was just outside and the autopath dropped me like 2 meters from the zone line. I don't PvP and so have to play on the opposite region so with the timezone difference it is in the middle of the night server time to reudce chance of PvP. The toxic PvP culture causes isolation. instead a community should be fostered where players are encouraged to join forces rather than kill each other over grind spots/limited resources. do what GW2 did where everyone gets loot/xp, and resource nodes are per player rather than shared respawn. If you want to PvP then use the Ashra servers or simply flag up. A system like that would allow PvP players to play with other PvP players without bothering us pure PvE players. This way everyone wins and new players aren't turned off by it being "a PvP game."
Is this what Life Skillers want and what NW + Siege (PVP Players) want? But for Life Skillers, you will need to pay subscription fees just to keep the server running. PA has to make money somehow....
Okay. Keep downvoting. At this point, it's a lost cause for both sides. There is no hope... may as well let the game die.
The server cost money. Maintenance costs money. Staff require money. QOL improvement costs money.
Money doesn't grow on trees.
Okay. Keep downvoting. At this point, it's a lost cause for both sides. There is no hope... may as well let the game die.
The server cost money. Maintenance costs money. Staff require money. QOL improvement costs money.
Money doesn't grow on trees.
You dont know what value packs and kama blessing and old moon books are for do you
Yes, but i dont think the solution is diving the playerbase to different servers.
We should actually listen to what issues the pve players constantly complain about the last 2 years, find common ground issues. Try to find fixes for theese issues.
The sign that there theese tons of complaints about toxic pvp, is either a complete toxic playerbase or a bad design choices.
Also since there is more unclear statements and no GM etc wants to state their view is making people speculate even further into refusing other ideas at all.
I mean if someone would have suggested Magnus, it would be downvoted as hell and see complaints like "No immersion", no use for horses, etc." in an unfriendly way.
You dont know what value packs and kama blessing and old moon books are for do you
I know that. But players these days want FREE and Free stuff. It's not going to help the server upkeep in any way. Once free stuff is done, they leave.
I know that. But players these days want FREE and Free stuff. It's not going to help the server upkeep in any way. Once free stuff is done, they leave.
And because peopel want more and more free stuff you propose to pay to play ? Thats why are the downvote. People dont want to pay specialy to play without PvE. I mean why should I pay to PvE server when there are so many free PvE games?
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