Title: Arena of Solare rewards (progression path through pvp)
Family Name: Mir619
Region (NA/EU): EU
Suggestion/Comments: Both pre-season and first season of AoS (Arena of Solare) had almost no rewards, not to mention no rewards for below top 100. I suggest to add some kind of reward that is scalable depending on ranking so people that enjoy AoS has a way of progression. This would also encourage new players to try out solare while still having somewhat progression.
My suggestion on rewards (does not have to be silver, but consumables or other rewards would be fine too):
Everything below 1101 should get 1 mil pr match.
Seeker of Solare (1101 - 1200 points): 1 mil pr match (everyone starts on 1150 points)
Dawn Spear 1 (1201 - 1300 points): 1.5 mil pr match
Dawn Spear 2 (1301 - 1400 points): 2 mil pr match
Dawn Spear 3 (1401 - 1500 points): 2.5 mil pr match
Shining Spear 1 (1501 - 1600 points): 3 mil pr match
Shining Spear 2 (1601 - 1700 points): 5 mil pr match
Shining Spear 3 (1701 - 1800 points): 7.5 mil pr match
Twilight Spear 1 (1801 - 1900 points): 10 mil pr match
Twilight Spear 2 (1901 - 2000 points): 15 mil pr match
Twilight Spear 3 (2001 - 2100 points): 20 mil pr match
Radiant Spear 1 (2101 - 2200 points): 25 mil pr match
Radiant Spear 2 (2201 - 2300 points): 30 mil pr match
Radiant Spear 3 (2301 - 2400 points): 35 mil pr match
Solare Incarnate (2401+): 40 mil pr match
First place (highest solare Incarnate): 50 mil pr match
(Added later: To avoid some exploits we can have 50% of the silver for a loose. Example as Solare Incarnate if you loose u will gain only 20 mil, while winners gain 40.)
shouldnt be raw silver, but some tokens for material/consumable exchange imho.
ben
I agree with Seeryus, raw silver isnt that appealling but rather something like the old shadow arena awards where you were given a random assortment of materials if you won, or something like the rbf tokens but maybe a bit more valuable seeing as its a seasonal/temporary addition to the game.
Raw silver is always a bad idea, BDO's inflation rate is already high enough.
I would agree with a token system that can be used to exchange for materials/consumables or cosmetics (be it temporary or permanent).
And would have to be conservative on said rewards as this is a game mode you do not need to invest much if anything to participate in and you saw what happened last time when they made ppl be able to print silver in such a game mode :D
Just go grind
rewards is a good idea, very high variance of money depending on elo isn't when anything above 1800 or 1900 is mainly decided by the extremely bad balance of aos
it might be good if its based on class rankings instead, or if the variance was a lot smaller (30mil at 1100 to 50mil at 2400 for example)
Title: Arena of Solare rewards (progression path through pvp)
Family Name: Mir619
Region (NA/EU): EU
Suggestion/Comments: Both pre-season and first season of AoS (Arena of Solare) had almost no rewards, not to mention no rewards for below top 100. I suggest to add some kind of reward that is scalable depending on ranking so people that enjoy AoS has a way of progression. This would also encourage new players to try out solare while still having somewhat progression.
My suggestion on rewards (does not have to be silver, but consumables or other rewards would be fine too):
Everything below 1101 should get 1 mil pr match.
Seeker of Solare (1101 - 1200 points): 1 mil pr match (everyone starts on 1150 points)
Dawn Spear 1 (1201 - 1300 points): 1.5 mil pr match
Dawn Spear 2 (1301 - 1400 points): 2 mil pr match
Dawn Spear 3 (1401 - 1500 points): 2.5 mil pr match
Shining Spear 1 (1501 - 1600 points): 3 mil pr match
Shining Spear 2 (1601 - 1700 points): 5 mil pr match
Shining Spear 3 (1701 - 1800 points): 7.5 mil pr match
Twilight Spear 1 (1801 - 1900 points): 10 mil pr match
Twilight Spear 2 (1901 - 2000 points): 15 mil pr match
Twilight Spear 3 (2001 - 2100 points): 20 mil pr match
Radiant Spear 1 (2101 - 2200 points): 25 mil pr match
Radiant Spear 2 (2201 - 2300 points): 30 mil pr match
Radiant Spear 3 (2301 - 2400 points): 35 mil pr match
Solare Incarnate (2401+): 40 mil pr match
First place (highest solare Incarnate): 50 mil pr match
(Added later: To avoid some exploits we can have 50% of the silver for a loose. Example as Solare Incarnate if you loose u will gain only 20 mil, while winners gain 40.)
This the number #1 EU AoS Succ Mystic. Please listen to this mans
also, related to pvp rewards, increase rbf rewards, introduce rbf only 1silver consumables (draughts, whales etc)
Good ideas, Mir!
Love you lots,
Bamakan
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