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Installation-Guide

1 Ladet die Datei BlackDesert_Installer_NAEU.exe herunter und installiert den „Black Desert“-Launcher.

2 Bitte startet das Spiel, sobald die Installation beendet ist.

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UTC 2 : 33 29. Apr 2024
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#Meinung
A large list of Quality of Life suggestions (Part 2)
27. Jan 2023, 17:29 (UTC)
4819 67
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Zeitpunkt der letzten Änderungen : 11. Apr 2023, 12:27 (UTC)
# 41

Hello.  Now that there is a major revamp of the trading, a much needed restoration is in order to the trading of fish, coins acquired during quests, and rare drops during gathering like amber, paws, embedded stones, bugs and crystalized blood.  As it is set now, the sub-traders in the smaller communities and farms where you normally buy good to trade to the main traders in the big cities, will not accept fish, coins or rare drop items as they used to do previously.  You have to go to the major center regardless of where you are in game to sell these items and remove them from your travel inventory.  You can probably see the inconvenience this will cause.  I'm fishing the Balenos River and Luke at Western Guard Camp will not take my fish meaning I have to go all the way to Velia to sell and clear my inventory.  This is an example of close by but if I am fishing on Olvia Coast I have to track all the way to Calpheon or Velia to get rid of the fish when Loli in Olvia can easily take them if she were reprogramed too.  I can only imagine what this must be like on the ocean.  You are near Illya but you have to sail to Velia to trade and sell fish.  Its really very unrealistic and extremely annoying.  I hope this can be resolved with a patch.

Also the farming tutorial.  The stone tail fodder mission that caps it seems to me to take too long because of the algorhythm involved.  I remember when we had so many trash items to fish up and that changed to one (bottles) probably because people weren't playing those missions or just getting frustrated because they were fishing up millions of snapped rope but one or two tattered boots called for by the mission.  Well this is also happening with the tutorial.  I get the need to have a variety of drops when harvesting crops, and I don't have a problem after the tutorial has passed on for that to occur but this is a tutorial not the main game.  This doesn't need to be that difficult to complete and why is it happening.  Like the fishing, the algorhythm isn't working to get the mission done in a timely manner.  It shouldn't take a decade to complete the stone fodder quest with Martina Finto.  Its a tutorial quest intended to learn an aspect of the farming skill.  So perhaps instead make the algorthym a little different for getting blush leaves for this one quest so that 6 or 7 potatoe plants lead to the harvesting of the 20 leaves needed for the stone tail exchange.  That or increase the number of leaves dropped for just this particular quest so that a small number of seeds are needed.  That way you can move the farming forward so you can learn other things in Heidel like processing grains to make fertilizer or processing river water to make purified water which would be a big life improvement to the farming tutorial in general  

Der Verfasser hat den Inhalt gelöscht.
Zeitpunkt der letzten Änderungen : 21. Apr 2023, 01:59 (UTC)
# 43
On: Apr 9, 2023, 21:47 (UTC), Written by Xerathiel

Add option to hide Worker result notification. 

Thank you for the suggestion. This requested option was included in the first part of the QoL thread, which you can find it here:

https://www.naeu.playblackdesert.com/en-US/Forum/ForumTopic/Detail?_topicNo=25809

If you have any further QoL suggestions, feel free to express them. Thank you.

Zeitpunkt der letzten Änderungen : 04. Mai 2023, 11:17 (UTC)
# 44

@Eprim2

If you ever check back on this thread, I would like to request kindly that you spend a little time making your feedback more concise, because reading all that text just to conclude 2 small QoL changes isn't very efficient nor engaging for the reader. If a reason/explanation for the suggestion is needed, it's usually best to treat it as a secondary thing, while prioritizing the core of the idea in as fewer words as possible at the beginning of your post.

Zeitpunkt der letzten Änderungen : 25. Apr 2023, 17:11 (UTC)
# 45

Nice stuff :)   Would like to see agris toggle hotkey added for on/off it's quite minimal but it be nicer than clicking that thing u.u

Zeitpunkt der letzten Änderungen : 26. Apr 2023, 18:52 (UTC)
# 46
On: Apr 25, 2023, 17:11 (UTC), Written by FenixAstra

Nice stuff :)   Would like to see agris toggle hotkey added for on/off it's quite minimal but it be nicer than clicking that thing u.u

Thank you for the suggestion. This is a very good idea, and I plan to add it to the next QoL thread.

Zeitpunkt der letzten Änderungen : 26. Apr 2023, 19:36 (UTC)
# 47

I don't know if it has been suggested yet, but:

- Add a search bar and a gender/tier filter to the stable menu. Optionally a breed count filter so we can see which are still fertile.

If all your stables are even half full, or full like mine, then searching for which horse next to train for example, can be a major pain. I need to keep track of which horse in which stable or which character in a spreadsheet, add new horses or swapped stable/character edits to this spreadsheet, etc, because in-game... well, the stable menu has improved a tiny bit over time, but say I wonder "did I have a female tier 7 left that has not bred yet?" then in-game, I need to click every single stable to see if there are any. If I could simply filter for tier 7, female, then I'm done SO much quicker.

Same goes for if you look for a particular horse. "Where did I leave my Zeus?" Search bar: zeus. Done.

Zeitpunkt der letzten Änderungen : 28. Apr 2023, 22:09 (UTC)
# 48

Can we please have at least some of these suggestions implemented? @PA

10 16
Lv Privat
Sweetie
Zeitpunkt der letzten Änderungen : 02. Mai 2023, 02:31 (UTC)
# 49
On: Apr 26, 2023, 19:36 (UTC), Written by DiaborMagics

I don't know if it has been suggested yet, but:

- Add a search bar and a gender/tier filter to the stable menu. Optionally a breed count filter so we can see which are still fertile.

If all your stables are even half full, or full like mine, then searching for which horse next to train for example, can be a major pain. I need to keep track of which horse in which stable or which character in a spreadsheet, add new horses or swapped stable/character edits to this spreadsheet, etc, because in-game... well, the stable menu has improved a tiny bit over time, but say I wonder "did I have a female tier 7 left that has not bred yet?" then in-game, I need to click every single stable to see if there are any. If I could simply filter for tier 7, female, then I'm done SO much quicker.

Same goes for if you look for a particular horse. "Where did I leave my Zeus?" Search bar: zeus. Done.

Thank you for the suggestions. These are indeed good features to add to the game. I will see if I can incorporate them into my next QoL list thread.

Zeitpunkt der letzten Änderungen : 04. Mai 2023, 06:44 (UTC)
# 50
On: Apr 28, 2023, 22:09 (UTC), Written by Jaimy

Can we please have at least some of these suggestions implemented? @PA

I hope so, too. Thank you for the support!

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