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#Meinung
Maegu nerfs were not substantial enough.
17. Mai 2023, 06:20 (UTC)
1107 10
1 2
Zeitpunkt der letzten Änderungen : 17. Mai 2023, 06:20 (UTC)
# 1

Family Name: LlamaSpeed

Region (NA/EU): NA

Suggestions/Comments: 
Maegu currently has too many tools in its kit to be balanced right. The nerfs that hit recently were nowhere near enough, and the class is still one of if not the single strongest class in the game. 
One of the many strengths maegu has needs to be tackled for the class to be balanced properly.
These strengths include (But are not limited to):

RANGED DAMAGE
MOVEMENT SPEED
MOVEMENT AMOUNT
MOVEMENT DISTANCE
INVINCIBILITY AMOUNT
INVINCIBILITY DURATION
MULTI-HIT CCS (CC ON ALL HITS)
CLONE MECHANIC (BLOCKING ABILITIES)
AOE SIZE
DAMAGE AMOUNT
ANIMATION SPEED
PROTECTION DURATION (NO GAPS)
RECOVERY FRAMES 
RANGED HIT STUNS
ABILITY DISTANCE (RIVALS ARCHER)
COOLDOWN TIMES (EXTREMELY SHORT COOLDOWNS FOR VERY STRONG ABILITIES)
CC TYPES (ALL STUNS AND MASSIVE AOE KNOCKDOWN)
SIGNIFICANT ATTRIBUTE BUFFS AND DEBUFFS (ONLY MISSING EVASION UP)

Balance team needs to take one of these things and tackle it hard for this class to be a bit closer to balanced. It is hard to balance a class like this, and I understand the philosophy of buffing other classes up to this strength. But reality is, its going to be very very difficult to buff other classes up to the strength of maegu, and it needs to be tuned down for this to be realistic.

I personally am against damage nerfs, and thing the primary thing that maegu has that it shouldnt is movement. A ranged caster like maegu with the potential to cc and damage extremely large groups at range should not be able to rival a ninja in movement. 
Some may rather focus on the protected cc, a forward guard stun with multi tick ccs on a 6 second cd can not be fun to fight.

Hopefully we will see one of these massive strengths get addressed for a more balanced pvp experience.

Zeitpunkt der letzten Änderungen : 17. Mai 2023, 07:06 (UTC)
# 2

They should lower her HP pool as she curently have more HP than some shield classes, despite being a ranged mage.

244 4634
Lv 63
Hnnie
Zeitpunkt der letzten Änderungen : 17. Mai 2023, 11:06 (UTC)
# 3

She's a glass cannon, catch her and she's dead. Also when are they gonna nerf Sage ..... basically the best class in PvX, GvG .... they should lower the time he's invincible in his space-time rift (shift) and reduce his damage.

Zeitpunkt der letzten Änderungen : 17. Mai 2023, 11:12 (UTC)
# 4
On: May 17, 2023, 11:06 (UTC), Written by Zhaeph

She's a glass cannon, catch her and she's dead. Also when are they gonna nerf Sage ..... basically the best class in PvX, GvG .... they should lower the time he's invincible in his space-time rift (shift) and reduce his damage.

Disagree on the catching her and she's dead. Agree on the Sage. It's ridiculous how much damage, protection, movement the Sage currently has. So much so that raids are being flooded by Sage's and Maegu's

Also is it just me or does this Forum in 2023 still not have a spell check feature? 

Lv Privat
Jqde
Zeitpunkt der letzten Änderungen : 17. Mai 2023, 11:59 (UTC)
# 5

Class is broken by design.

Zeitpunkt der letzten Änderungen : 17. Mai 2023, 14:11 (UTC)
# 6
On: May 17, 2023, 11:06 (UTC), Written by Zhaeph

She's a glass cannon, catch her and she's dead. Also when are they gonna nerf Sage ..... basically the best class in PvX, GvG .... they should lower the time he's invincible in his space-time rift (shift) and reduce his damage.

Glass cannon with 8k+ HP kekw

244 4634
Lv 63
Hnnie
Zeitpunkt der letzten Änderungen : 18. Mai 2023, 00:27 (UTC)
# 7
On: May 17, 2023, 11:06 (UTC), Written by Zhaeph

She's a glass cannon, catch her and she's dead. Also when are they gonna nerf Sage ..... basically the best class in PvX, GvG .... they should lower the time he's invincible in his space-time rift (shift) and reduce his damage.

agreed that succ maegu and succ sage are BOTH extremely overpowered. and need to be nerfed.

Zeitpunkt der letzten Änderungen : 18. Mai 2023, 09:50 (UTC)
# 8
On: May 17, 2023, 06:20 (UTC), Written by SpeedLlama
I personally am against damage nerfs, and thing the primary thing that maegu has that it shouldnt is movement. A ranged caster like maegu with the potential to cc and damage extremely large groups at range should not be able to rival a ninja in movement. 
Some may rather focus on the protected cc, a forward guard stun with multi tick ccs on a 6 second cd can not be fun to fight.

Hopefully we will see one of these massive strengths get addressed for a more balanced pvp experience.

The movement skills, invicibility and duration complaints, made by a sage player? That part is kinda funny. 

On the other hand, maegu does feel a lot stronger than her sibling. And given the short cooldowns on her skills, I guess she can be quite a pest in pvp. However, quite a few of her skills don't offer her full protection throughout, so there's that.

On the other other hand, sage has a grab (on top of damage, cc, movement and iframes). Other classes have 2 or 3, also with incredible movement freedom, protection and damage output. What about them? </whataboutism>

I do think maegu needs a bit more tweaking (maybe around cooldowns). But I also think that valk, zerker and striker need too. And those classes have been nuisances for much longer than maegu. Just because the class is new - and people aren't used with tackling her - doesn't mean she needs to be turned into a generic boobling. I saw maegus die to shai on season arsha, so I dunno how much of a juggernaut they actually are.

Zeitpunkt der letzten Änderungen : 18. Mai 2023, 11:30 (UTC)
# 9
On: May 18, 2023, 09:50 (UTC), Written by Harth

The movement skills, invicibility and duration complaints, made by a sage player? That part is kinda funny. 

On the other hand, maegu does feel a lot stronger than her sibling. And given the short cooldowns on her skills, I guess she can be quite a pest in pvp. However, quite a few of her skills don't offer her full protection throughout, so there's that.

On the other other hand, sage has a grab (on top of damage, cc, movement and iframes). Other classes have 2 or 3, also with incredible movement freedom, protection and damage output. What about them? </whataboutism>

I do think maegu needs a bit more tweaking (maybe around cooldowns). But I also think that valk, zerker and striker need too. And those classes have been nuisances for much longer than maegu. Just because the class is new - and people aren't used with tackling her - doesn't mean she needs to be turned into a generic boobling. I saw maegus die to shai on season arsha, so I dunno how much of a juggernaut they actually are.

If you would direct your attentio  to just 1 post above yours. You will be able to see that I agree BOTH need to be nerfed. Also, you mentioned grab so youre mentioning awakened sage. Awakened sage is nowhere near, not even in the same ballpark in strength compared to maegu and succ sage. It is a super armor movement class with worse stamina issues than a sorc.

No other class in the game right now has the movement freedom you mentioned while being a ranged class. Maegu is objectively the fastest ranged class in the game right now, as well as most protected. Also, there are very very small gaps in maegus kit, which are easily avoided by chaining another skill (no recovery frames).

Beyond that, im an archer main anyway, but this doesnt matter. What class I play has 0 to do with the post made, im not comparing sage to maegu Im pointing out objective strengths of maegu. 

One off situations like one maegu dying to a shai has no merit. Its inportant to look at the overall scope of a class rather than cherry picking situations to lean the opinion. There is a reason maegu is one of the most played classes in node war right now, and trust me, they arent dying to any shais there.

Im with you that other classes exist that are very strong, but again, thats not the point of this post. The point of this post is to point out the strongest class of all of those you mentioned, in hopes it gets tuned and leads to a more fun pvp environment.

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