The original purpose of Spirit of Battle was to help a defending Guild that was under pressure to push away the enemy with a big and powerful buff to help turn the tide ones more. And for that I was a great buff.
But it is getting abused more and more these days. Allied Guilds "farm" SOB before the real fight has even started to have it ready as soon as they need it. And the even worse misuse is the CTG while having SOB active to attack a guild while having it at their base.
CTG is a powerful play any way that can push a tower to 0% pretty fast if done right....but normal with Flamethrowers etc up its super hard to pull off right. With SOB active tho the CCs from FT etc don't work anymore and ppl can just destroy a whole base super fast.
Everyone who saw the EU vs Ru Siege surely remembers that they did pull that move on Copium and won the fight with this misuse of a defensive skill.
Solution: Make it so that as soon as you reach the radius of another Tower SOB is deleted as buff.
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