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UTC 14 : 2 12. Mai 2024
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#Meinung
Improve the Durations of Self Buffs for Wizard and Witch
02. Jun 2023, 15:50 (UTC)
1330 16
1 2
Zeitpunkt der letzten Änderungen : 02. Jun 2023, 15:56 (UTC)
# 1

Family Name: Voxous

Region (NA/EU): NA

Suggestions/Comments: It is no secret at this point that both wizard and witch are/have fallen behind most other classes and PA sees them as more of a buff and support class. That being the case, I have a few suggestions, some based off of shai in her weaker, pre-rework state. These changes are intended to offer slight improvements to 2 classes falling further and further behind while not changing them in a way that will not cause complaints from node war and siege players.
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Magical Shield: The cooldown should be shortened to 30 seconds to match the duration.
Reasoning: The extreme mana cost of this skill is enough of a downside to make casting it a questionable choice, and with the nerfs to resistances and the resistance piercing most players innately have through passives and a rather generic set of equipement and crystals, the resistances granted have very little impact. The lowered cooldown would allow players to more consistently take the trade-off risk of using this ability.
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Speed Spell: The duration should be increased to 50 seconds to match the cooldown FOR THE CASTER ONLY.
Reasoning: Similar to how shai's buffs used to have have full 60 second coverage for the caster but a reduced durration to 30 second for allies recieving the buff. Keeping in mind the shai equivelant has a 10 second cooldown, this would be a reasonable improvement to wizard and witch, while not effecting the uptime for classes recieving it in a group fight, leaving the "meta" unchanged.
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Protected Area: You should be able to recieve YOUR OWN protected area buff if you cast it on yourself while still having the cooldown from someone else casting theirs.
Reasoning: This skill used to be a reliable way to get a brief window of high durrability, and has since had the potency greatly reduced as well as the duration cut in half, the cooldown greatly increased, and a debuff added to prevent chaining several casts together. The debuff to prevent chain PA can now put you in a situation, Red Battlefield for example, where a teammate has cast it near you at an inopportune time, disabling your ability to use your own buff for yourself. This change would allow you to benefit from your own buff more consistently.
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I to not expect these changes to cause any big meta shifts or even to fully bring these classes up to speed with the rest of the roster, but to mostly act as minor improvements and qol.
Lv Privat
Octagon
Zeitpunkt der letzten Änderungen : 02. Jun 2023, 19:12 (UTC)
# 2

i hate too short buffs and buffs that have same duration as cd, both is just stupid. Just remove all that crap or make it permanent.

43 1679
Lv 61
Adonaj
Zeitpunkt der letzten Änderungen : 02. Jun 2023, 20:27 (UTC)
# 3

10-30 second self buffs are stupid if they have an equally short CD, it's just tedium to keep those buffs up.  Remove the self buffs and make them passives.  Self and group buffs should be a 5 to 10 minute CD and have a major impact like Protected area.  This isn't just a wizard issue, this is also an issue with Sorcs and every other class that is not a "support" class.   Even Shai's should have a toggle for her talents that just make it on or off, you select the one you want running one offensive one defensive and that's it, this cycling of skills for 30 seconds to help allies is stupid.  Then buff shai in other areas to make up for the loss of potential when talent cycling.

Zeitpunkt der letzten Änderungen : 04. Jun 2023, 03:19 (UTC)
# 4
On: Jun 2, 2023, 19:12 (UTC), Written by Adonaj

i hate too short buffs and buffs that have same duration as cd, both is just stupid. Just remove all that crap or make it permanent.

On: Jun 2, 2023, 20:27 (UTC), Written by DumpstrWizard

10-30 second self buffs are stupid if they have an equally short CD, it's just tedium to keep those buffs up.  Remove the self buffs and make them passives.  Self and group buffs should be a 5 to 10 minute CD and have a major impact like Protected area.  This isn't just a wizard issue, this is also an issue with Sorcs and every other class that is not a "support" class.   Even Shai's should have a toggle for her talents that just make it on or off, you select the one you want running one offensive one defensive and that's it, this cycling of skills for 30 seconds to help allies is stupid.  Then buff shai in other areas to make up for the loss of potential when talent cycling.

While I do agree it would be nice for these to be passives like other classes have and for us to get actual reworks to improve the class. It is pretty clear from what few updatess we have gotten, including today's global labs update, that Pearl Abyss wants Wizard and Witch to be buff providing support classes, so I am suggesting the next best thing. Improved uptime and access to these buffs for the caster themselves while not effecting the uptime for allies recieving them and causing siege players to riot about the classes getting a buff.

Lv Privat
Octagon
Zeitpunkt der letzten Änderungen : 05. Jun 2023, 15:47 (UTC)
# 5

On further inspection of other classes, a large amount of classes seem to have innate +10% attack/cast speed for 10 seconds built into enough of their skills to have 100% uptime, even on some of the slower classes. There is no real reason not to give 100% uptime to the caster for speed spell. It isn't as tho there aren't/haven't been other party buffs in the game that have a shorter durration or are less potent for party members than the caster.

Lv Privat
Octagon
Zeitpunkt der letzten Änderungen : 05. Jun 2023, 18:17 (UTC)
# 6

its funny how drakania can get caster/valkyrie PA, and then use their own without any problems, and theirs has giga low cooldown for whatever reason, damage reduction starts instantly, it heals them, ....

Zeitpunkt der letzten Änderungen : 05. Jun 2023, 19:31 (UTC)
# 7
On: Jun 5, 2023, 18:17 (UTC), Written by WhySoSeeryus

its funny how drakania can get caster/valkyrie PA, and then use their own without any problems, and theirs has giga low cooldown for whatever reason, damage reduction starts instantly, it heals them, ....

originally, awake casters had a pretty similar playstyle do drak, then they removed all the damage reduction, nerfed the buffs, and gave every class a grab, a ton of movement, and infinite protections

Lv Privat
Octagon
Zeitpunkt der letzten Änderungen : 06. Jun 2023, 04:58 (UTC)
# 8
On: Jun 5, 2023, 19:31 (UTC), Written by Voxous

originally, awake casters had a pretty similar playstyle do drak, then they removed all the damage reduction, nerfed the buffs, and gave every class a grab, a ton of movement, and infinite protections

Yeah...Kind of makes me regret I chose to be a Caster (wizard in my case), I can play either spec, but I always liked Awakening a lot more...Awakening casters have been in the dumpster (put there by PA) for years, and even if they go through with the buffs in the global lab server, it won't fix the main issue, too many grabs and awakening casters are just grab dummies with low PvP damage and terrible class multipliers. Still great for PvE though, not as good as many other classes but, it's enough.

ngl, if there was a general coupon to transfer all my health, breath and strength + combat level and skill points (and progression already made to lvl up said stuff), along with all my lifeskills, even if it costed like 100 bucks (not the bagillion different individual coupons they have now), I'd probably just switch to an OP class and infinitely improve my enjoyment of PvP, and would optimize my grind with 0 effort needed. Maybe just go unga bunga zerker or the ever broken OP Striker.

Zeitpunkt der letzten Änderungen : 06. Jun 2023, 07:04 (UTC)
# 9



at least awakened spec needs to have longer uptime for mana shield as we are way more often in melee range.

this is a big NEED.

Zeitpunkt der letzten Änderungen : 07. Jun 2023, 12:33 (UTC)
# 10
On: Jun 6, 2023, 07:04 (UTC), Written by WhySoSeeryus



at least awakened spec needs to have longer uptime for mana shield as we are way more often in melee range.

this is a big NEED.

it is even worse when you look at other classes self buffs and notice they mostly get to have 100% uptime on their 10% attack/cast speed buffs and many of their defense buffs are either 100% uptime or have been made passive.

Lv Privat
Octagon
1 2
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