Family Name: Random_Access
Region (NA/EU): NA
Pre-Boss Encounter
Improve spawn frequency of Pisces for Berurah(1st miniboss) fight
Move position of angler fish used to disable laser trap as it can get trapped easily (on way to 3rd miniboss)
Fix hitbox for Apocros (3rd miniboss)
Boss Encounter
Vaccuum attack pulling people underneath the map
Prison mechanic spawning on top of you while using power stone on pyramid
Camera getting stuck during certain boss attacks
Attack area for vaccuum attack being off-center or shifted to the left behind the barrier/tombstones
Orbs spawning too close to respective laser traps (impossible to absorb in time)
Rocks near left-side tombstone (the half without the level control tower) which causes desync when moving near it. The rocks are located along the wall between the color wall behind the left-side tombstone and the adjacent color wall.
Shape phase spawning with very little announcement unlike the other phases
Conclusion
I think implementing these changes would make the Sycrakea dungeon a lot less annoying, maybe even enjoyable. I think these changes would be timely for new and returning players looking to try out the dungeons for the first time or challenge them on the elvia difficulty.
Would be great all u mention above, but we waited 1 year and half for the fish mechanics :D.
One extra thing the platforms for the power level settings not to have that tiny step sometimes you want to walk on it but then have to block and you just slide back down that tiny little step!
Feedback
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