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Forum

UTC 17 : 23 14. Mai 2024
CEST 19 : 23 14. Mai 2024
PDT 10 : 23 14. Mai 2024
EDT 13 : 23 14. Mai 2024
#Meinung
Request: NA PVE Servers
13. Feb 2021, 23:26 (UTC)
17460 455
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Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 21:16 (UTC)
# 271
On: Mar 8, 2021, 18:21 (UTC), Written by Wolfenzero

I honestly don't really see the problem here, more options is rarely a bad thing

 

If people want to play on a PvE server, let them, by your own definition they're going to progress slower because spots are going to be more contested without a way to clear them.

 

If people want to play on a PvPvE server, let them, they're going to play like always.

 

If people want to play on a PvP server, let them, everybody is red and it's alot of fun.

 

I don't see the point of going against something that won't impact you, unless you're worried that all the PvErs will leave for those servers and you'll only find PvPers around (which means no more easy kills).

The problem, least what I see, is that a PVE only server is a restricted server.  It literally restricts PVP, PVP, being a gameplay style.  And this restrictiveness, least to me, goes completely against what separates BDO from the other MMO's - BDO being this shared sandbox where a variety of playstyles come together to play in together.  From pure lifeskillers, to pure red players, to everyone else in between, BDO is a shared space for us all, allowing all our playstyles to come together to help shape this game.

 

And that's really the screw in the gear to me.  I'm all for player choice, all for what you're saying.  But if it breaks the game just for the benefit of a specific sub-set of player's personal desire, then I'd have to be fully against that. 

 

I actually like BDO, it's been my MMORPG home for about 4 years.  Don't want my main game to be ruined by forum suggestions with more thought on "what's best for me" than "what's best for the game".  It's not for not having easy targets...I wish not to look into miniscule details, looking at the big picture, I see a full-on PVE server simply not working in BDO, unless huge changes are made, like instancing grind zones, or adjusting mob respawn timers on PVE only servers, which throws off balance accross all servers, etc.  So many potentially game breaking things need to be considered, that to me, I feel the devs have much, MUCH more important things to do, like class balance, rather than focusing time and resources to appease a SPECIFIC SUBSET OF PLAYERS PERSONAL DESIRE.

Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 21:31 (UTC)
# 272

Let's imagine u'd make a good diverse game. It becomes successful with that diversity.

Then, at some point, as it grows in popularity, people start complaining about the diversity because it obstructs their specialities. Like bartering, for example. As it turns out, people don't want to play the game; they're all playing a meta-game where they make money the fastest way possible. All to, at some point, play the actual game.

They don't want to face any challenges out at sea, they just want to get their silver they get every day from sailing around. Any interruption in their "game", is seen as a breach. Why? Because they're reading their newspaper while "playing" and surely don't want to react to anything.

Then they forget the game that brought them in. That's not relevant anymore, all they need is the safe coin.

Same with pve. At first it was fun wrestling about for spots but, come time, the ardousness of the task kills the desire to play the game and they go only for the meta-game of obtaining silver.

This is, in my opinion, a deep design flaw in almost every game I play. But let's press on:

What does all those metas rest on, though? What happens with the relevance of the meta when the real game changes? Because without the real game, owpvpve, that meta is total shit. mean nothing. silver worthless.

GONNA BUY A SHIP WTF FOR????? gear?? why????

There is no way of bringing a full pve experience here because the game is not designed for that. It will fail so god damn hard that bdo will be the shining example of a good game being broken from mainstreaming.

The pve in bdo is damn bland. Imma not go as far as to say it's bad, it's good; for what it do. But it's the pvp that's actually good and worked with.

You may not see this truth, but the developers sure do. They know what u want: moneh. It always the same story, u see.. it never about ur hurt feelings from pvp. it only about money. and that ok, no shame, but u not being totally honest here.

Without pvp, gear is shit. just so u know. full shit. don't need gear for pve. reason is that the pve goes nowhere. that why: bdo endgame is pvp. it's the only thing that lead somewhere. And no, your personal opinion and what you do doesn't matter because your silver value rest on pvp being interesting and available. Your meta-game rest on the real game. You sawing off the branch you're sitting on.

Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 21:33 (UTC)
# 273
On: Mar 8, 2021, 21:16 (UTC), Written by PeaceInChaos

The problem, least what I see, is that a PVE only server is a restricted server.  It literally restricts PVP, PVP, being a gameplay style.  And this restrictiveness, least to me, goes completely against what separates BDO from the other MMO's - BDO being this shared sandbox where a variety of playstyles come together to play in together.  From pure lifeskillers, to pure red players, to everyone else in between, BDO is a shared space for us all, allowing all our playstyles to come together to help shape this game.

 

And that's really the screw in the gear to me.  I'm all for player choice, all for what you're saying.  But if it breaks the game just for the benefit of a specific sub-set of player's personal desire, then I'd have to be fully against that. 

 

I actually like BDO, it's been my MMORPG home for about 4 years.  Don't want my main game to be ruined by forum suggestions with more thought on "what's best for me" than "what's best for the game".  It's not for not having easy targets...I wish not to look into miniscule details, looking at the big picture, I see a full-on PVE server simply not working in BDO, unless huge changes are made, like instancing grind zones, or adjusting mob respawn timers on PVE only servers, which throws off balance accross all servers, etc.  So many potentially game breaking things need to be considered, that to me, I feel the devs have much, MUCH more important things to do, like class balance, rather than focusing time and resources to appease a SPECIFIC SUBSET OF PLAYERS PERSONAL DESIRE.

Lets examine how this is both biased and lying.

 

"I see a full-on PVE server simply not working in BDO, unless huge changes are made, like instancing grind zones, or adjusting mob respawn timers on PVE only servers, which throws off balance accross all servers, etc."

 

This would "throw off the balance" because you would have different rules applied to differnt servers.  Lets ignore the fact that no one is suggesting this for PVE servers and focus on another point.

 

If this was actually true, PeaceInChaos would be complaining about the Arsha 50% permanent drop boost, which does in fact throw off the balance and provide an additional boost to generally the most powerful players in the game.

 

And could you kindly please elaborate to the community on what level and class a player needs to be to understand these statements?

15 919
Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 21:33 (UTC)
# 274
On: Mar 8, 2021, 21:25 (UTC), Written by Polyedra

Let's imagine u'd make a good diverse game. It becomes successful with that diversity.

Then, at some point, as it grows in popularity, people start complaining about the diversity because it obstructs their specialities. Like bartering, for example. As it turns out, people don't want to play the game; they're all playing a meta-game where they make money the fastest way possible. All to, at some point, play the actual game.

They don't want to face any challenges out at sea, they just want to get their silver they get every day from sailing around. Any interruption in their "game", is seen as a breach. Why? Because they're reading their newspaper while "playing" and surely don't want to react to anything.

Then they forget the game that brought them in. That's not relevant anymore, all they need is the safe coin.

Same with pve. At first it was fun wrestling about for spots but, come time, the ardousness of the task kills the desire to play the game and they go only for the meta-game of obtaining silver.

This is, in my opinion, a deep design flaw in almost every game I play. But let's press on:

What does all those metas rest on, though? What happens with the relevance of the meta when the real game changes? Because without the real game, owpvpve, that meta is total shit. mean nothing. silver worthless.

GONNA BUY A SHIP WTF FOR????? gear?? why????

There is no way of bringing a full pve experience here because the game is not designed for that. It will fail so god damn hard that bdo will be the shining example of a good game being broken from mainstreaming.

The pve in bdo is damn bland. Imma not go as far as to say it's bad, it's good; for what it do. But it's the pvp that's actually good and worked with.

You may not see this truth, but the developers sure do. They know what u want: moneh. It always the same story, u see.. it never about ur hurt feelings from pvp. it only about money. and that ok, no shame, but u not being totally honest here.

Without pvp, gear is shit. just so u know. full shit. don't need gear for pve. reason is that the pve goes no where. that why: bdo endgame is pvp. it's the only thing that lead somewhere. And no, your personal opinion and what you do doesn't matter. Your silver value rest on pvp being interesting and available.

I wish I could upvote more.  This is a fantastic analysis on the motivations that drive us players to keep playing and progress further, thanks Poly.

Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 21:38 (UTC)
# 275

One thought that struck me, that would be interesting, is if you got pve servers but you'd have to create a specific pve character to play them. I see some put out this suggestion. I pray this will happen.. CAUSE THERE WILL BE NO ONE THERE. Why? Cause no value, no interest. I am convinced that would happen. But it wouldn't be a waste of time, it would prove the point without going to far into it. Or so I think.

The silver value is total interest, not personal. You don't decide it yourself. If there's little interest, because there's nothing to do with it, you gonna start thinking about how useful your bartering and pve really is. Eventually, like in 5 minutes, u gona figure out this worthless cuz everyone else think so. What u gona pve for if not for silver value? just asking. take ur time answering. think about it a little. u really think the gear is valuable cuz of pve? really...? i don't believe u. u don't think that.. that's ... left unsaid.

Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 21:40 (UTC)
# 276
On: Mar 8, 2021, 21:32 (UTC), Written by Retteo

Lets examine how this is both biased and lying.

 

"I see a full-on PVE server simply not working in BDO, unless huge changes are made, like instancing grind zones, or adjusting mob respawn timers on PVE only servers, which throws off balance accross all servers, etc."

 

This would "throw off the balance" because you would have different rules applied to differnt servers.  Lets ignore the fact that no one is suggesting this for PVE servers and focus on another point.

 

If this was actually true, PeaceInChaos would be complaining about the Arsha 50% permanent drop boost, which does in fact throw off the balance and provide an additional boost to generally the most powerful players in the game.

 

And could you kindly please elaborate to the community on what level and class a player needs to be to understand these statements?

The 50% drop boost is to incentivise people to play there, and to circumvent the time taken away from grinding because of PVP enounters.  The balance is obviously not thrown off seeing how long it has been in place, and how literally no one complains about it, or brings it up beyond the initial questioning.  Who even knows why you are?

 

Oh yeah.  You don't even play BDO, with your non-linked account (LOL).  You literally confused AFK processing with pressing R in your farm.  KEKW.  You're a fraud.  GTFO.

Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 21:40 (UTC)
# 277
On: Mar 8, 2021, 21:32 (UTC), Written by Retteo

Lets examine how this is both biased and lying.

 

"I see a full-on PVE server simply not working in BDO, unless huge changes are made, like instancing grind zones, or adjusting mob respawn timers on PVE only servers, which throws off balance accross all servers, etc."

 

This would "throw off the balance" because you would have different rules applied to differnt servers.  Lets ignore the fact that no one is suggesting this for PVE servers and focus on another point.

 

If this was actually true, PeaceInChaos would be complaining about the Arsha 50% permanent drop boost, which does in fact throw off the balance and provide an additional boost to generally the most powerful players in the game.

 

And could you kindly please elaborate to the community on what level and class a player needs to be to understand these statements?

The 50% drop boost is to incentivise people to play there, and to circumvent the time taken away from grinding because of PVP enounters.  The balance is obviously not thrown off seeing how long it has been in place, and how literally no one complains about it, or brings it up beyond the initial questioning.  Who even knows why you are?

 

Oh yeah.  You don't even play BDO, with your non-linked account (LOL).  You literally confused AFK processing with pressing R in your farm.  KEKW.  You're a fraud.  GTFO.

Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 21:56 (UTC)
# 278
On: Mar 8, 2021, 21:40 (UTC), Written by PeaceInChaos

The 50% drop boost is to incentivise people to play there, and to circumvent the time taken away from grinding because of PVP enounters.  The balance is obviously not thrown off seeing how long it has been in place, and how literally no one complains about it, or brings it up beyond the initial questioning.  Who even knows why you are?

 

Oh yeah.  You don't even play BDO, with your non-linked account (LOL).  You literally confused AFK processing with pressing R in your farm.  KEKW.  You're a fraud.  GTFO.

On: Mar 8, 2021, 21:40 (UTC), Written by PeaceInChaos

The 50% drop boost is to incentivise people to play there, and to circumvent the time taken away from grinding because of PVP enounters.  The balance is obviously not thrown off seeing how long it has been in place, and how literally no one complains about it, or brings it up beyond the initial questioning.  Who even knows why you are?

 

Oh yeah.  You don't even play BDO, with your non-linked account (LOL).  You literally confused AFK processing with pressing R in your farm.  KEKW.  You're a fraud.  GTFO.

Did you really just do a Smileybones there and ignore the actual text and replace it with your own?  You did ;)

 

An expert already explained to you the basic functionality of the farm.  You have to WAIT for your crops to finish before you can acquire the resources.  I can't believe you actually made that argument.  You have no idea how bad it looks.

 

By your definition PVE servers should have a 50% drop boost.  This would be balanced out by the over crowding and people fighting over resources.

 

How a PVE would get over crowded is still a mystery.  Since everyone plays BDO for the PVP so it literally makes no sense.

 

You want to say:

A: PVP is a necessity for the game and everyone needs it

AND

B: PVE servers would be OVER CROWDED.  Meaning TO MANY people WANT PVE servers.  SO MANY in fact they wouldn't even work because TO MANY PEOPLE want to PVE ;)

 

Chewbacca wins again, it just don't make sense.

15 919
Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 22:13 (UTC)
# 279
On: Mar 8, 2021, 21:55 (UTC), Written by Retteo

Since everyone plays BDO the PVP so it literally makes no sense.

This where you go wrong. You assume that what YOU do has major relevance to the value of what you do. It doesn't.

If there's no pvp, then gear value will drop sharply because there's much less you can do with it and also because the pve isn't what has been focused on when developing the game.

If the gear value drops, then ALL items follow; all of it. If everything is majorly inflated but there's no interest in making purchases, you gonna see this game take a nose dive right into the dirt. It ALL about SILVER, ALL. And that goes hand in hand with the elite pushing boundaries in the upper tiers. Without that, you got nothing. Silver is completely worthless without the upper tier constantly pushing. There will be no such tier on a pve server, because there's nothing to do with the gear. You don't pve a year+ to get gear so you can pve a year+ more. No, that is left unsaid. You do it to reach somewhere. You might be full pve, there's a lot of them out there, but if there's no one to compare with, there's no reason for you to pve either cause you do it to stand above and look shiny. U don't put a year into that unless there is a lot of others looking all shiny up there. The ones who put the most into this, naturally, want to put it to good use and show them noobs who the KING is.

 

I swear it, silver rest on upper tier pvp ambitions. You cut that and u cut the game. It not about u, it about everyone. It's a long chain and at the end of it is pvp, that the anchor. You can't make this game a pve game because really, it's a silver game into pvp. U may not want that or ever go pvp, but that doesn't change anything. Your majestic lifeskill ranking mean NOTHING if there's no pvp champions, trust me; nothing. Worthless. It's only a mark of someone who wasted time. Manos worth NOTHING without pvp.

I hope u get ur trial pve servers, complete with pve characters. The reception will be lukewarm, chilling fast. I hope you get it. But you won't, cause the developers know EXACTLY what I'm talking about and to them it's just a guaranteed failure.

Zeitpunkt der letzten Änderungen : 08. Mrz 2021, 22:42 (UTC)
# 280

50% bonus drop precisely makes sense if you increase the chances of getting attacked in a pvpve setting. Even on Arsha, you're still doing pvpve ; if for you going on Arsha means less benefits you'll probably go back to regular pvpve channels. Arsha is NOT a channel for "PvPers", it's a channel for those who are confident in their pvp abilities and / or want to try their luck there to get MONEY. 

 

But still, Arsha also showed that specific channels do not solve anything. 

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