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UTC 7 : 40 14. Mai 2024
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#Meinung
Request: NA PVE Servers
13. Feb 2021, 23:26 (UTC)
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Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 07:27 (UTC)
# 311
On: Mar 9, 2021, 22:38 (UTC), Written by Retteo

The Majority of the gaming community does not support OWPVP servers.  They would especially not appreciate it today with what a mess the game has become.  BDO's population is a mere fraction of an actual MMO community.  Even with the niche audience polls demonstrated they still don't really like PVP very much.

 

And of course they don't.  The game has better things to offer than 1combo PVP, massively unbalanced classes, and gear score meta.  The majority of the gaming community won't even run BDO 24/7 let alone play 1,000's of hours or pay astronomical amounts to try to keep up.

 

In the end they will all end losing anyway.  The PVP is as bad as the mob AI.  Uninspired, poor quality game play. 

Its normal Majority of the gaming community does not support OWPVP servers. Its in human nature to seek the easiest path. Thats why BDO is niche game. It offers gameplay for the people who need more challenge or even different challenge.

And you might not like PvP, but many people find it the best PvP that any mmo can offer rn. Balance ? Its normal problem at any MMO. And yet the PvP is the most evolved part of BDO. You might not like it, but this doesnt make it bad.

Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 08:49 (UTC)
# 312
Écrit le : 9 mars 2021, 15:29 (UTC), par : IWalkAlone

 

 And yes for BDO to have PvE servers you need two options - general changes to spots and mobs or offline mode. Without those you wont have propper PvE server.

 So do you want a proper PvE server or you want just PvP removed becasue you hate it and no other reason.

First part seem useless to answer to, so "ok" ? Things change ( so BDO during all thoses years ), that's how life goes.

 

that lead to another topic to have pve improved in general. Which would benefit to everyone anyway.

 

becasue you hate it and no other reason Can you refrain yourself from beeing such a sad troll ? the reasons was explain enough time, if that's just not a poor bait to attempt at a poison wheel ( it would be the least worse between the 2 for your "intelligence" ), there is serious issue i would not be able to solve for you.

 

Écrit le : 9 mars 2021, 15:29 (UTC), par : IWalkAlone

Take for example Ronaros. Its important spot and contested. But it has zone that is twise the size but empty. Why there is no mobs there. It will help more people to grind there but they dont put mobs. Why they keep it so tense ? You know the answer even if dont gona admit it.

 

I dont read devs mind, neither do you. Therefore, its only interpretation and mine is : they just build a open world game that will feel "realistic" yet as they are bad gamedesigner the entier BDO world isnt correctly setup to welcome more than X players per spot

That not saying, with awak / succ players power keep increase, but they didnt tweaked back the "old spot" to match that "bash potential increase" ( as you can see how the lastest spot requier team / take far more time to kill mobs => reduce the mob amount needed per players, which is how the game original started )

Which is not speaking about certainly tech limitation that doesnt allow them to build a "fogan-like" everywhere.

 

I understand you want to believe that everything is made to promote "forced pk usage" but : Nop ( that not saying, and once again, the best way to "hold a spot" is to leave no mobs to kill = full pve solution )

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Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 11:15 (UTC)
# 313
On: Mar 10, 2021, 08:34 (UTC), Written by Woots

First part seem useless to answer to, so "ok" ? Things change ( so BDO during all thoses years ), that's how life goes.

 

that lead to another topic to have pve improved in general. Which would benefit to everyone anyway.

 

becasue you hate it and no other reason Can you refrain yourself from beeing such a sad troll ? the reasons was explain enough time, if that's just not a poor bait to attempt at a poison wheel ( it would be the least worse between the 2 for your "intelligence" ), there is serious issue i would not be able to solve for you.

 

 

I dont read devs mind, neither do you. Therefore, its only interpretation and mine is : they just build a open world game that will feel "realistic" yet as they are bad gamedesigner the entier BDO world isnt correctly setup to welcome more than X players per spot

That not saying, with awak / succ players power keep increase, but they didnt tweaked back the "old spot" to match that "bash potential increase" ( as you can see how the lastest spot requier team / take far more time to kill mobs => reduce the mob amount needed per players, which is how the game original started )

Which is not speaking about certainly tech limitation that doesnt allow them to build a "fogan-like" everywhere.

 

I understand you want to believe that everything is made to promote "forced pk usage" but : Nop ( that not saying, and once again, the best way to "hold a spot" is to leave no mobs to kill = full pve solution )

Ok, sinse you dodge it, I will ask more polite.(Sorry if im little toxic against you, but its your behaviour, Im still for clear conversation without flaming)

Do you want proper PvE server or you just want PvP removed.? I ask this because from so many topics its seems to be later. You allways dodge ideas for better solution or opinions why PvE wont work.

I could agree that you want PvE server to work if once you proposed a way to work. But all you say is that PvP has no meaning, which is totaly your personal opinion, proven wrong by many players. So prove me wrong. I,ll be happy to hear that you realy want a PvE serve for different reason than pure hate for PvP.

 

 Now about the secont part od your statement.

There is no need to read devs mind. If a person have a little knowledge about games, been just playing them or been involved in game making, its totaly not need to read devs minds to understand simple things.

You aknowledge that "entier BDO world isnt correctly setup to welcome more than X players per spot" but this doesnt mean that is bad designe. Making it that way with PvP its actualy is good design to hide the problems of more populated(by mobs) spot coud bring (heavy engine). But here comes the other solution - if the engine cant hold more mobs, why they dont make mobs harder with more rewards both silver and xp. Like Hudum. Like you said. Its posible. Why they dont do it ? It will sove contest for spot, it can work perfect for PvE server? But yet they dont do it. Are they realy bad designers or they just want that direction of the game - OwPvP.And we coming to this:

I understand you want to believe that everything is made to promote "forced pk usage" but : Nop ( that not saying, and once again, the best way to "hold a spot" is to leave no mobs to kill = full pve solution )

 Its not about me wanting to believe it.It is a fact. It was stated by devs themselves that they made the spots to promote duel for it. Not PK, but duel. That was dev statement actualy provided by you. So no need to believe in something that exist and its acnowledged. Also the best way to hold spot is decided by the player. There is no best way. I mean you may want to outgrind, you may want to PK or want to karmabomb, or feed to mobs. At current state of the game all those are legit.

 Its totaly a personal choise how to react, but all of them are legit.

 Also when I talk that ane major change can bring unknow results that might be bad. Look what is hapening with Hadum. A great PvE feature but it makes lifeskillers to want theyr lifeskill server now... because half of the servers are not enough...And again, at this point Im ok for one PvE server with some restrictions. I dont think it will break the game specialy if have restrictions to promote play on normal servers. Simply because what makes BDO special is this balance on normal servers. Yes some people dont like it, but finding solution is better option than separate activities. If we have diferent servers for PvE, PvP, Lifeskiling or whatever pops up we are gona loose what BDO is. And to me and many others, to keep the BDO spirit is most important, because this is what makes BDO diferent from the others.

Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 11:59 (UTC)
# 314
On: Mar 9, 2021, 22:38 (UTC), Written by Retteo

The Majority of the gaming community does not support OWPVP servers.  They would especially not appreciate it today with what a mess the game has become.  BDO's population is a mere fraction of an actual MMO community.  Even with the niche audience polls demonstrated they still don't really like PVP very much.

OK, let's say this claim is right (even if this is again a way to only see the game through a pvp vs pve point of view). 

 

Still, does that mean that the majority of the BDO community does not support owpvp

Does that mean most players chose a game that does not clearly fit their taste? 

Does that mean most players still choose to keep on playing if they're not statisfied? 

Does that mean that BDO devs should create pure pve channel and join the competition on a saturated MMO market? 

Does that mean BDO have any chance in competing with other popular MMO on this market? 

Does that mean BDO devs did not consider this situation, and never made a choice? 

Does that mean they should use time, money and resources on this instead of focusing on their chosen orientation? 

Does that mean they should take any possible risk with their current business anyway?

 

And there are NEVER been any niche audience polls demonstrating anything, those were some laughable manipulation attempts. 

 

 

And if we try to read devs' minds here, we may notice a furious will to keep on making new high-level spots with owpvp with Hadum. 

 

On: Mar 10, 2021, 08:34 (UTC), Written by Woots

I understand you want to believe that everything is made to promote "forced pk usage" but : Nop ( that not saying, and once again, the best way to "hold a spot" is to leave no mobs to kill = full pve solution )

This one is funny, really. 

Keeping all mobs dead is effectively a really good way to keep a spot while staying 100% PVE.

Good solution... only countered by owpvp. But noooo, owpvp has no meaning. 

Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 12:13 (UTC)
# 315

About unrestricted pve channel, no, I'm against them.

 

Making one would open the Pandora's box and also open the door to many more requests like that.

If it is done, it won't be removed even if it creates problem, and we all know how many MONTHS they would need to correct the situation.

We also can't think that Devs are stupid guys keeping the owpvp just because they want it, without reason. They know why they do it. And that means BDO is more lucrative with owpvp than without.

 

So no, no reason to lose time, money, resources to simply please a handful of lost players. Not even for a single, isolated pure pve channel, totally separated from others. There are better things to do. 

Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 12:15 (UTC)
# 316

They couldn't just add 1 because history shows it would be Overrun or Full at all times.  Given how every channel group's 6 was pvp outside of safe zones a couple years ago and now there's only Arsha and they have to bribe anyone to even play one it.  You'll never even see Arsha with a Crowded tag. 

First season, the first month, all 5 season servers were Crowded.  After season 5 was changed to pvp it never got a crowded tag again.  Even day 1 of a new season.

 

This historical pattern would indicate they'd have to add a handful or two of PVE servers to handle the crowds that would prefer to play there.

Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 13:01 (UTC)
# 317
Écrit le : 10 mars 2021, 11:15 (UTC), par : IWalkAlone

There is no need to read devs mind. If a person have a little knowledge about games, been just playing them or been involved in game making, its totaly not need to read devs minds to understand simple things.

OK so you understands its more because of a bad gamedesign work that spot have sh#tty design for MP situation, than a "we did that on prupose because our pk system was so useless that we were in need to annoy pve players to create a toxic enviroment where they would be more tempted to pk each others, but then complain about karmabombing as we have setup pk guideline in a way to not give pker too much power ( otherwise no one would play our gear2win cash shop casino gear upgrade simulator ), so in the end they would never be really satisfied to pk somebody"

 

in both situation : its a bad gamedesign work. Even if you are that entilted to still believe that their crappy design work was meant to be "for pk"

 

And its an even more bad design work to believe that setting up something so "unworked" could really satisfy anyone so turn BDO into a special snowflake game that would please "anyone"  ( whatever if its on a pve side, or what you dream about everyday a "owpvp" life )

 

Écrit le : 10 mars 2021, 11:15 (UTC), par : IWalkAlone

 

Do you want proper PvE server or you just want PvP removed.? I ask this because from so many topics its seems to be later. You allways dodge ideas for better solution or opinions why PvE wont work.

 

I dodge nothing, i remind that its not what's the topic is about. Improvement always is a good things, but the topic is about creating a choice to play with or without forced pk.

 

Now, lets be real when it come to "suggestion" give how PA "work" on their game  its more realistic to request,  to have an action, "classic channelS with forced pk turned off" ( as they already did that for olivia & seasonal, and it would more likely request them close to zero work involved )

Than requesting a "see how a dreamed pve would be, i suggest you to release that" ( as that part have far more chance to end nowhere and remain, like the bounty system was on kakao forum, just a "on paper dream" )

 

So i'am here, in favor of solving the first problem : Lets first turn forced pk, into optional pk, with"pve" channels. for the above reason.

 

 

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Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 13:48 (UTC)
# 318
On: Mar 10, 2021, 12:53 (UTC), Written by Woots

OK so you understands its more because of a bad gamedesign work that spot have sh#tty design for MP situation, than a "we did that on prupose because our pk system was so useless that we were in need to annoy pve players to create a toxic enviroment where they would be more tempted to pk each others, but then complain about karmabombing as we have setup pk guideline in a way to not give pker too much power ( otherwise no one would play our gear2win cash shop casino gear upgrade simulator ), so in the end they would never be really satisfied to pk somebody"

Nope. Its not what I said. And def not what devs said. Its a good design to solve great graphics problem in open world with a lot of people. To have OwPvP you need some regulations. There will be always people to complain, but the point is to have some middleground. Also OwPvP is not only PK. And BDO could had way more evolved PK gameplay.

 

in both situation : its a bad gamedesign work. Even if you are that entilted to still believe that their crappy design work was meant to be "for pk"

Well it works for the most players, and kinda works for all players. BDO is topp 3 to 5 mmos in terms of players. And we all know that if one game dont work players leave. BDO still healthy and kinda constant player numbers. Guess its not bad design if it works.Right?

 

And its an even more bad design work to believe that setting up something so "unworked" could really satisfy anyone so turn BDO into a special snowflake game that would please "anyone"  ( whatever if its on a pve side, or what you dream about everyday a "owpvp" life )

Yes BDO, or any game cant satisfy all. Thats why we have diferent type of games, so anyone could choose what he likes. And totaly yes, BDO should not be turned in "special snowflake game " to please everyone. Tnx.

 

I dodge nothing, i remind that its not what's the topic is about. Improvement always is a good things, but the topic is about creating a choice to play with or without forced pk.

Now, lets be real when it come to "suggestion" give how PA "work" on their game  its more realistic to request,  to have an action, "classic channelS with forced pk turned off" ( as they already did that for olivia & seasonal, and it would more likely request them close to zero work involved )

Than requesting a "see how a dreamed pve would be, i suggest you to release that" ( as that part have far more chance to end nowhere and remain, like the bounty system was on kakao forum, just a "on paper dream" )

 

So i'am here, in favor of solving the first problem : Lets first turn forced pk, into optional pk, with"pve" channels. for the above reason.

Now here is the problem. Yes its easy to make the easiest solution, but when this solution is bad it wont work. You know what people said about fast work. And yet you answered it that you dont want proper work done, but faster and on all cost removal

of  OwPvP. And we already talked many times why is bad idea, so no need to talk it again. But tnx for the answer, it made me understand more your position.

 

Zeitpunkt der letzten Änderungen : 10. Mrz 2021, 16:01 (UTC)
# 319
On: Mar 10, 2021, 07:27 (UTC), Written by IWalkAlone

Its normal Majority of the gaming community does not support OWPVP servers. Its in human nature to seek the easiest path. Thats why BDO is niche game. It offers gameplay for the people who need more challenge or even different challenge.

And you might not like PvP, but many people find it the best PvP that any mmo can offer rn. Balance ? Its normal problem at any MMO. And yet the PvP is the most evolved part of BDO. You might not like it, but this doesnt make it bad.

BDO PVP is objectively bad in many aspects.  Even to the point that you could argue RuneScape PVP or games from 30 years ago did a better job.  If you compare it to any real competitive sport it gets an immediate 0 in every category.

 

The failure of BDO PVP has been increasing and now includes ANY form of combat.  Look at all the complaints about large scale.  Then think back and realize it's always been that way.  Think about how broken 1v1 is.  Then remember it's always been that way.

 

Also remember the mentality of the community:

Lingering SA is completely broken when others use it, it's perfectly fine when I roll the class and abuse it

 

Replace lingering SA with infinite grabs, 360 block, ranged grabs, instant cast, Iframe spam........it's nothing less than a complete failure.

 

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