Option 3, either everyone has grabs or none.
Just for the memes to be honest.
I agree. In terms of class fairness, out of the 3 offered options, option #3 is the best. This because the first two options do nothing to change the influence of the grab on classes that have it:
Option 1 makes gaps shorter and adds means to counter them in pvp. Grabs still go through everything and thus this option doesn't address the problems that grabs will reign even more so over everything.
Option 2 increases FG at the expense of SA but this is irrelevant to any class with a grab. Thus classes with grabs will still have an easy time.
Option 3 is the only option presented by the developer that actually proposes spreading equality by means of everyone getting a grab, and for some cases compensating their other abilities.
This is why in my opinion the only one of the 3 options that brings us closer to fairness is #3, even though the existence of the grab skill is idiotic and should have never existed. But I am also aware that it is unlikely that they will remove grabs so the only possible alternative is to at least make it fair by everyone having one. Yes, grab dumbs down pvp, that is uncontroversial; but unfortunately it's either some classes have it or all do, the selection to me is a no-brainer.
If the developer does add removing grabs entirely, or making them respect the protection of Forward Guard, then option #2 would be ideal to reflect skill. But as far as the options on the table go, the best option for class fairness is #3.
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