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1 Ladet die Datei BlackDesert_Installer_NAEU.exe herunter und installiert den „Black Desert“-Launcher.

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Forum

UTC 4 : 14 07. Okt 2024
CEST 6 : 14 07. Okt 2024
PDT 21 : 14 06. Okt 2024
EDT 0 : 14 07. Okt 2024
Make T10 Uni/Doom as good as T10 Peggy
03. Jan 2024, 19:31 (UTC)
751 8
Zeitpunkt der letzten Änderungen : 03. Jan 2024, 19:31 (UTC)
# 1

Just a quick suggestion to have the other 2 T10's feel as special as a T10 Peggy.

Right now, the go-to is T10 Peggy because of how strong/fun it is for different situations.

T10 Doom Buff: Unlimited 4th accel. Making the horse not have to drift so often would make it as desirable as a T10 Peggy currently is. Movement speed buff should last longer. 

T10 Uni Buff: Unlimited Ocean Sprint and allow it to go to deep waters. Allowing you to ride to vell or LOML. Uni Buff should last 3 minutes instead of 1 minute making it better than T9 Uni. 

With these changes I feel like people would give a 2nd thought to which horse they would want to grab right away or maybe even encourage grabbing another T10 if they don't have them already. 

17 36
Lv Privat
Torque
Zeitpunkt der letzten Änderungen : 03. Jan 2024, 22:39 (UTC)
# 2

T10 doom really is stamina starved and gimped if you don't have krogdalo gear. 

Zeitpunkt der letzten Änderungen : 04. Jan 2024, 00:26 (UTC)
# 3

i dont know what is behind to limit water walking duration for t10 uni. Maybe some pvp side? to stop people to abuse mobility on the water to hit from behind etc... but peggy is already doing it so that isnt a problem i believe

Zeitpunkt der letzten Änderungen : 04. Jan 2024, 10:36 (UTC)
# 4
I don't mind not being able to go into deep water on dine but at least give us unlimited water stamina or increase the speed that water stamina recovers so that we don't need to wait 10 years before going back on water. Also for some reason T10 Dine doesn't recover water stamina while in Krogdalo Sanctuary which I think is a little strange.

Would also like to see the ability to use a matchlock on the T10 dine while also riding on water.

T10 Doom needs less stamina consumption, maybe the ability to call your shadow dooms so that if 1 of your shadow dooms dies or runs out of stamina you can just call the 2nd one over. Maybe even consider giving it a triple jump like the Dine has. The Doom's lack of vertical mobility compared to both T10 Dine and obviously Peggy just make me not want to use it as much.
Lv Privat
Whoayeah
Zeitpunkt der letzten Änderungen : 11. Jan 2024, 22:22 (UTC)
# 5
On: Jan 3, 2024, 19:31 (UTC), Written by Order66

Just a quick suggestion to have the other 2 T10's feel as special as a T10 Peggy.

Right now, the go-to is T10 Peggy because of how strong/fun it is for different situations.

T10 Doom Buff: Unlimited 4th accel. Making the horse not have to drift so often would make it as desirable as a T10 Peggy currently is. Movement speed buff should last longer. 

T10 Uni Buff: Unlimited Ocean Sprint and allow it to go to deep waters. Allowing you to ride to vell or LOML. Uni Buff should last 3 minutes instead of 1 minute making it better than T9 Uni. 

With these changes I feel like people would give a 2nd thought to which horse they would want to grab right away or maybe even encourage grabbing another T10 if they don't have them already. 

disagree with the doom buff, its already the fastest horse in a straight line, so its equally as viable as t10 peggy but yea agree with dine

Zeitpunkt der letzten Änderungen : 08. Feb 2024, 20:29 (UTC)
# 6

I agree that diné should be able to run on water indefinitely and should be able to go into the deep waters, or at the very least let you ride to LOML. We have a many-billion-costing water-running unicorn but need to hitch a ride on a ship or pay for a teleport fee with magnus. I haven't understood it from the start.

As for Doom, in all honesty I find its performance to be fine for the most part. My problem with it lies in its ghosts/clones. They can only be around for 10 minutes, but while they cannot attack they ALSO have a stamina bar. While the doom skills consume a lot of it. Since they only exist for 10 minutes and cannot attack anyway, I feel like the stamina bar from them should be completely removed. It serves no purpose aside from annoying people. You can't even feed it carrots. As it stands, you cannot even taxi guild members between guild bosses with 6 at a time, because the clones A: can't even make it there without going slowpoke mode, defeating the purpose of having T10 dooms to ride on and B: the cooldown still lasts 10 minutes after they disappear, which is often too long to be able to reuse them. I understand why B is a thing though. A I really do not get. The stamina bar should be removed from the clones. They only last 10 minutes and cannot attack.

Another thing for Doom that has nothing to do with its performance, but I really prefer the clone's looks over the main one. I wish we could choose our look. The big half-static mane and the body just don't look as good to me as the clones. I could ride my clones... every other 10 minutes... without gear and with stamina running out... less effectively than the main doom... yay?

Speaking of skins - I really hope we get alternate Doom and Diné skins like we got for Arduanatt. 

(oh, the pearl skins were pretty bad. No toggles, no dyes, horse-type-locked, I think even mount bound(?), but still expensive as heck. Just why? Lazy cashgrabs. I don't mind paying for stuff honestly, but this was so bad... you can do much better. We all know you can)

Something both Doom and Pegasus need as well are bug fixes. Skyfall Pegasus owners know the dreaded "Please wait a moment" all too well. You get stopped from using the air run and just plummet straight down. Sometimes even into the water. You can't switch to Diné to save yourself the drowning even if you have Sanctuary. I don't get why this and the invisible walls in the air are still problems we need to discuss so long after t10 and in case of the walls even t9 Arduanatt's release.

As for Doom, sometimes when going down a slope it for some reason seems to take fall damage or something for some random reason and almost or completely dies. From running. While if you had jumped nothing would have happened because it's not high at all. It honestly looks like it breaks its legs and just falls dead. I've had it happen a couple times and a guild mate too, but I cannot consistently replicate it, unfortunately. It's still a thing though and extremely frustrating.

Finally... what is the point of Courser's Spirit if the skill is not active while the horses are in the Sanctuary? They don't recover anything and I need to visit stables all the time.
(speaking of stables, for horse breeders with many horses like myself I still don't get why we have no 'gender', 'tier' and 'breeding attempt left' filters exist. We have to manually look through every stable and maybe hundreds of horses to see what we've got left to breed with. I had high hopes from the search updates, but alas horse stables were overlooked and still are. The recent Transport menu change is alright but rather pointless in comparison, as you could already easily see the region to transport to)

That concludes my t10 feedback and bug report essay :P

Zeitpunkt der letzten Änderungen : 08. Feb 2024, 23:29 (UTC)
# 7

T10 doom just needs to have the 3rd and 4th accell not cost all the horses stamina.  If I lock the 3rd and 4th sprint on a clone I can go from Grana to Mediah.  If I don't lock it, I can barely make it to Calpheon before the clone runs out of stamina.  

The solution would be to have the 3rd and 4th cost zero stamina not 5 times the stam of instant accell.

T10 Unicorn, you have 2 choices, you can run/jump in a straight line and go really far while running out of stamina because tripple jump costs a lot, or you can run from island to island and have to wait what seems like forever to recover water stamina.

T10 unicorn can do one of 2 things, make water running consume normal stamina really quickly when water stamina is empty and not have it dismount you until it is fully out of stamina, or have carrots recover water stamina, or you can add a water carrot chestnut that recovers water stamina only.  

Zeitpunkt der letzten Änderungen : 17. Feb 2024, 21:56 (UTC)
# 8

Would add more damage, stamina cost reduction, and not dying from falling to t10 doom. 

It is by far the worst of the three t10 horses...

Lv Privat
Carri20
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