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UTC 22 : 32 17. Mai 2024
CEST 0 : 32 18. Mai 2024
PDT 15 : 32 17. Mai 2024
EDT 18 : 32 17. Mai 2024
#Meinung
Gear Capped RBF and Increased Uncapped Rewards
23. Feb 2024, 06:12 (UTC)
1587 69
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Zeitpunkt der letzten Änderungen : 21. Mrz 2024, 06:28 (UTC)
# 61

Struggling to think of a reason why adding more options for players to engage with each other in fun ways shouldn't be implemented.

PA has added things recently like Guild league which requires a ton of gear and 15 people to all be ready at the same time. War of Roses which is even more convulted and not readily accessible content.

Can we please get just a chill, easy to que into, PvP option for people to have fun with and learn different classes already?

As the OP suggested, an RBF mode with AoS gear would be the easiest method to get newer players into the mix and not let the game fade into nothing.

Zeitpunkt der letzten Änderungen : 21. Mrz 2024, 07:36 (UTC)
# 62

Well should be capped rbf and uncapped option because if one player with 750gs for example entering rbf and fights vs 650 players, they had no chance to kill him. Ideea of rbf its good but gear progression here its hardcore time.

Solare its more fun, you know the class then you should fight well. Guild league its fun too but same not everyone have pvp gear-crystals and so on, matchmaking is bad probably because of not many guilds que for GL and those who que are node war guilds and ofcourse they kill your guild in black spot spawn ( still not fixed ) .

Lv Privat
Xentra
Zeitpunkt der letzten Änderungen : 21. Mrz 2024, 10:18 (UTC)
# 63
On: Mar 21, 2024, 06:28 (UTC), Written by WinnyBlues

As the OP suggested, an RBF mode with AoS gear would be the easiest method to get newer players into the mix and not let the game fade into nothing.

I wouch for this wholeheartedly. The current available RBF battlegrounds are empty by 90 % anyways (my guess is because most players get mincemeated here, which is kinda - not fun?). Why not convert some battlegrounds into something that more players would finally use? 

Zeitpunkt der letzten Änderungen : 22. Mrz 2024, 11:22 (UTC)
# 64
On: Mar 21, 2024, 06:28 (UTC), Written by WinnyBlues

Struggling to think of a reason why adding more options for players to engage with each other in fun ways shouldn't be implemented.

PA has added things recently like Guild league which requires a ton of gear and 15 people to all be ready at the same time. War of Roses which is even more convulted and not readily accessible content.

Can we please get just a chill, easy to que into, PvP option for people to have fun with and learn different classes already?

As the OP suggested, an RBF mode with AoS gear would be the easiest method to get newer players into the mix and not let the game fade into nothing.

You've been carrying this thread on your back WinnyBlues with all of your replies. Fighting the good fight, TY SIR.

Zeitpunkt der letzten Änderungen : 22. Mrz 2024, 12:24 (UTC)
# 65
On: Mar 21, 2024, 10:18 (UTC), Written by Asm

I wouch for this wholeheartedly. The current available RBF battlegrounds are empty by 90 % anyways (my guess is because most players get mincemeated here, which is kinda - not fun?). Why not convert some battlegrounds into something that more players would finally use? 

They are empty because there is no income in pvp content, people feels like they are loosing their time. Most of people just do weekly and daily there and never show again. Playing pvp make you lose money, 1 RBF match in total cost me in average 40-50kk, but I am they guy who does not care about pixels money so I can "lose" for me it's fun, but people really do (dunno why? Explain silver is time ? You lose your time just by launching game lol)

Zeitpunkt der letzten Änderungen : 22. Mrz 2024, 15:56 (UTC)
# 66

In the realm of PvP, the essence should lie in skillful encounters, not swift obliteration. Regrettably, the current progression system in this game has led to a prevailing mentality among players. Some have come to believe that the thrill of PvP hinges solely on instantaneous victories.

However, true enjoyment should stem from the challenge of a well-matched battle, where skill and strategy reign supreme.

It's disheartening to witness many gravitate towards overpowering tactics rather than embracing fair competition. There's a yearning for an environment where every participant stands on equal footing, where prowess determines the outcome rather than sheer dominance.

In light of this, it's my hope that the developers can introduce a game mode that levels the playing field, offering an equalized battleground where players can engage in meaningful duels. Such an initiative could cultivate a vibrant PvP community, free from the confines of gimmicks and the frustration of instant defeat.

Let's aspire to build a PvP experience that celebrates skill, strategy, and above all, fair play.

7 50
Lv 62
Alry
Zeitpunkt der letzten Änderungen : 23. Mrz 2024, 10:01 (UTC)
# 67
On: Mar 22, 2024, 11:22 (UTC), Written by Macilus

You've been carrying this thread on your back WinnyBlues with all of your replies. Fighting the good fight, TY SIR.

We gotta get some kind of content that's approachable for people to join PvP and I can't think of a more well worded write up to have PA see.

Zeitpunkt der letzten Änderungen : 23. Mrz 2024, 18:48 (UTC)
# 68

I'm indifferent to capped, but rbf clearing your buffs and preventing you from using elixirs and perfumes would be a good change

Lv Privat
OwlLady
Zeitpunkt der letzten Änderungen : 02. Apr 2024, 09:39 (UTC)
# 69

Please add this PvP option that all adventurers can engage with at anytime. 

Zeitpunkt der letzten Änderungen : 20. Apr 2024, 11:06 (UTC)
# 70

Adding this would be a great way to test out different classes without having to commit to a reroll.

A quick and easy mode like this would see actual regular activity and give you a better comprehensive concept of your class in a mixed environment than what BA trails or the 3v3 elimination AoS mode offers.

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