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UTC 22 : 54 27. Apr 2024
CEST 0 : 54 28. Apr 2024
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#Meinung
PvP/Nodewar changes
29. Mrz 2024, 13:59 (UTC)
1559 34
1 2 3 4
Zeitpunkt der letzten Änderungen : 10. Apr 2024, 09:47 (UTC)
# 1

Family Name: Config/Deejay

Region (NA/EU): EU

Suggestions/Comments: Making changes nobody asked for is how you kill your game
We asked for Structure hp increase, Tier rotations and more uncapped nodes, we have almost all uncapped nodes on a sunday? get a grip
Whoever is making the real decisions in PA clearly does not know what people want, stuck to making "innovating" changes instead of just listening to your actual players is beyond me.
Sadly these changes have happened so many times that EU just doesnt care anymore, we wont "protest" like in Korea, because we know you are not listening and it shows.
Here comes my take on how to actually fix your game, if you care to listen

1. War declares.
Nobody in EU asked for it to be removed (the pvp playerbase) -> solution? Make every guild that do nodewar declarable without consent "automates when you put a fort down on a node and u can be declared for exactly 7 days from that point onwards" This way the only people that interact in PvP can be declared and not the others
And yes, people do care about numbers, people do want to see blue and red in killfeed even on Arsha
"Just agree with other guilds to declare eachother" -> That is not how declaration should work against other pvp guilds, PvP creates drama, peoples ego get hurt and that creates content, if you have to agree to kill eachother you essentially remove the drama and you remove any form of content that comes with it.


2. Nodewar changes.
Nodewars nowadays is just PVE because of how squishy everything is -> solution? Give more hp to structures and increase the tankiness of the fort, could potentially have 2 "dp buffs" that diminishes after every 30 minutes
Elephants -> You guys need to really look at how much impact 1 elephant has in a main raid, my opinion is nerf stomp and charge. (i do believe that anyone that has ever played nodewar or siege agrees)

PvP players have wasted thousands of hours in grinding to play uncapped, yet you keep capping nodes for the "new players" that never stick around.
I do agree however that capped should be here still, but not like this. You can't possibly tell me that making 4 out of 5 nodes capped is respecting the amount of time endgame pvp players have put in your game.
My solution to capped is -> Remove t2 and t4 and make those uncapped, that way u have uncapped nodewars with lower capped numbers and you also have uncapped nodewar with abit of higher numbers
We need way more uncapped nodes atleast 2-3 a day, 1 that is 50 capped or lower and 1 or 2 that is 70-85 (i still have no idea why you would put 100 cap on the smallest uncapped node in the game, but hey game is game)
Also node rotations should happen every 3 months, why do we still go on the same node for a year, why are you so lazy? It can't be that hard to rotate the nodes, wake up.

3. Arena of Solare.
Where do i start? It has gone way too long for ranked to not be opened already, Solare is a really good way to introduce PvP to newer players, why are you guys waiting to release a new class to open ranked solare -> solution? Make ranked solare be active for 2 months and 1-2 months pre-season where u make changes/new maps etc.

4. Tournaments.
Where is the interaction between players and PA? How is it that the players can make 30 tourneys happen before PA even has their own, Tournaments should be a recurring thing on the same month every year so people have something to work towards, work towards being better and show their growth on their next tournament showing. Best in class tournament, Best in class tournament trials, Best Guild tournaments.
You also have Solare to do something with now, I can definetly see a huge potential with having solare maps as official 3v3 guild tournaments

All in all i believe this game still have potential regardless of poor decisions, i see alot of content, PA just have to do something with it

Deejay

I do know that Feedback should be short and stick to 1 problem per post, but this is a post about PvP as a whole.
I've payed attention to what people have written and what people have said in the PvP scene, these opinions is just not mine alone, i've gathered EUs opinions and written them down here.
It's easy to see the problems, but most importantly it's also easy to see the solutions to it.
Lv Privat
RPG7
Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 17:12 (UTC)
# 2

Yes please implement those changes

Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 17:36 (UTC)
# 3

you tell em king 

Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 17:41 (UTC)
# 4

100% true.

Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 17:54 (UTC)
# 5

I don't see why the declaration of war is still blocked, now there is no NPC for hunt the players with, we ask to add the declaration as it was before. I think that removing the NPC find location is enough to remove a good deal of player aggression. We also want a way to defend our seats without losing time and karma/money/gear.

We ask that PA respond and communicate with the players of this game. It is our only wish.

+1 for this post

Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 18:44 (UTC)
# 6

Please make changes this is boring...

Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 18:58 (UTC)
# 7

I will ask the whole favela to upvote this post, thank you.

Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 19:22 (UTC)
# 8

작성일: 2024년 3월 29일, 13시 59분 (UTC), 작성자: ImDeejay

성: Config/Deejay

지역 (NA/EU): EU

제안/의견: 아무도 요청하지 않은 변경은 게임을 망치는 방법입니다.

우리는 구조 HP 증가, 티어 로테이션 및 더 많은 언캡된 노드를 요청했는데, 일요일에 거의 모든 언캡된 노드가 생기나요? 정신을 차려야 합니다.

PA에서 실제 의사 결정을 내리는 사람은 명백히 사람들이 원하는 것을 모르고 있습니다. 실제 플레이어를 듣는 대신 "혁신적인" 변경을 만드는 것은 이해할 수 없습니다.

유럽에서는 이러한 변경이 여러 차례 일어났기 때문에 더 이상 신경 쓰지 않습니다. 한국처럼 "시위"하지 않을 것입니다. 왜냐하면 당신이 듣지 않고 있다는 것을 알기 때문입니다.

여기 당신의 게임을 실제로 고치는 방법에 대한 제 의견이 나옵니다. 들어주길 바랍니다.

1. 전쟁 선언, EU에서 아무도 요청하지 않았습니다 (PvP 플레이어 기반) -> 해결책? 동의 없이 노드워 선언할 수 있는 모든 길드를 "노드에 포트를 설치하고 7일 동안 선언할 수 있게 자동화"합니다.

2. 노드워 변경, 위에서 언급한 것과 동일한 추세입니다 -> 해결책? 구조물에 더 많은 HP를 제공하고 포트의 내구성을 높일 수 있습니다. 30분마다 감소하는 2개의 "DP 버프"가 포트에 있을 수도 있습니다.

코끼리 -> 여러분은 메인 레이드에서 1마리의 코끼리가 얼마나 큰 영향을 미치는지 정말로 살펴봐야 합니다. 내 의견은 코끼리의 발구르기와 돌진을 약화시키는 것입니다.

PvP 플레이어는 언캡을 위해 수천 시간을 투자했지만, "새로운 플레이어"를 위해 노드를 캡하는 것을 그대로 유지합니다. 우리는 하루에 적어도 2개의 더 많은 언캡된 노드가 필요합니다. 50캡된 1개와 70-85 (게임에서 가장 작은 언캡된 노드에 100캡을 어떻게 넣을 것인지 아직 모르겠습니다. 그러나 게임은 게임입니다)

또한 노드 로테이션, 왜 우리는 여전히 1년 동안 같은 노드로 이동합니까? 왜 이렇게 게으른가요? 많은 질문이 있습니다.

3. 솔라레의 아레나, 어디에서부터 시작할까요? 랭크가 아직 열리지 않았는데 너무 오래 걸렸습니다. 왜 새로운 클래스를 출시할 때까지 랭크 솔라레를 열기를 기다리고 있나요 -> 해결책? 랭크 솔라레를 2개월 동안 활성화하고 변경/새 맵을 만드는 등의 전시회 전 시즌을 1-2개월 동안 개최합니다.

4. 토너먼트, 플레이어와 PA 간의 상호 작용이 어디에 있습니까? 플레이어가 자신의 토너먼트를 진행하기 전에 PA가 자신의 토너먼트를 개최하기까지 어떻게 30개의 토너먼트를 진행할 수 있습니까? 토너먼트는 매년 동일한 달에 반복되어야 합니다. 사람들이 더 나아지기 위해 노력하고 다음 토너먼트에 자신의 성장을 보여줄 수 있도록합니다. 클래스 최고의 토너먼트, 클래스 최고의 토너먼트 시도, 최고의 길드 토너먼트.

또한 이제 솔라레를 사용할 수 있으므로, 공식 3v3 길드 토너먼트로 솔라레 맵을 사용하는 것을 볼 수 있습니다.

모두가 모든 나쁜 결정에도 불구하고 이 게임에 여전히 잠재력이 있다고 믿습니다. 많은 콘텐츠가 있습니다. PA는 그것을 이용해야합니다.

Deejay

Made by ChatGPT. Hope it helps to forward it faster :)

+1 for the changes.

Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 19:46 (UTC)
# 9

100% support the post. i also know 100% PA doesnt care

Lv Privat
Ronica
Zeitpunkt der letzten Änderungen : 29. Mrz 2024, 20:13 (UTC)
# 10

Holy Deejay W 

0 1
Lv Privat
HOLYHOMIE
1 2 3 4
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