There is no reason to release the region before its globally ready. Stop ruining the experience for the majority of your playerbase. Delay the KR release of LOML2 till its ready for global release. This is the 2nd time in a row you've slapped the NA/EU playerbase in the face, please, stop.
18% revenue from Korea vs 53% revenue from NA/EU. And we still don't deserve a global release according to PA.
Guess we're the practice dummies....
There is no reason to release the region before its globally ready. Stop ruining the experience for the majority of your playerbase. Delay the KR release of LOML2 till its ready for global release. This is the 2nd time in a row you've slapped the NA/EU playerbase in the face, please, stop.
its a community thing, no one forces you to watch korean guides about grind spots..
its a community thing, no one forces you to watch korean guides about grind spots..
You'd literally have to not look in or around the game till it releases to not be constantly bombarded with information about the region. But that is not the main point. The real point is that no region wants this to begin with. KR feels like lab rates, global feels left out, its all around a bad thing to continue this misguided development cycle. Delay the patch 4 months, release it to everyone at the same time. They have a ton of clean up they need to be doing on the hit changes, dr/eva changes, class balance, and NW system that can easily hold people the 4 extra months till it releases. I assume the new dekhia spots could also be released without loml 2 as well. This is just a continuation of their stubborn attitudes and complete lack of care about the feedback they've been given for years. They say they're going to change, then don't. It's time to start holding them accountable.
I'm patient and prefer not to deal with a buggy mess. Let Korea QA Seoul for us lol. I just won't read or watch any Korean BDO content if I don't want to be spoiled.
I don't feel like it's a "slap in the face" to the international community at all. I enjoy getting the content when it's more polished, and pushing the content to a live player base is a reliable way to iron out the rest of the bugs from the QA process. Korea being the live player base used for testing makes sense to me since the developers are Korean. The LOML release last year was a very smooth launch on NA last year, all things considered, and I did not feel like I missed out on anything by getting to play it after Korea had already had it for a couple months earlier. I'm looking forward to playing part 2 this year, and a launch that's just as smooth as last year's, hopefully. :)
That argument doesn't hold water when we still recieve our patches in a buggy mess state. LOML was not a smooth release. There where several storyline breaking bugs that prevented all progress if you took the wrong branch (mostly involving where you actually fought the bosses). Duplicates upon duplicates of event npc's that spawned in but where never cleaned up. Boss glitches that let people get some insane times on black shrine bosses or prevent them from being completed at all. And that's only the ones I remember off the top of my head. It was as glitchy as the magnus release and that actually was a global release. And yes, it is a slap in the face to come to hold a ball in front of EU/NA players and announce something for KR only that we'll get whenever they get around to it.
Bro, we don't matter.
Feedback
Share your feedback and suggestions to help us develop Black Desert.