Family Name: Winterklinge
Region (NA/EU): EU
I really like the idea to classify each guild into pvp/pve/lifeskills. It makes it easier to find a guild that fits your wants and needs. The fame ranking also sounds nice to have, BUT why not go further with this idea?
If you choose one type of guild, you should not be able to change it again for a week. Depending on ur chosen type you should get some different kind of guild skills or even different extra guild missions (like lifeskiller could get "harder" gathering quests, for pve more kill all monster quests and for PVP player rbf or kill ppl on arsha quests. Those special quests could be server wide, so everyone could work on it together)
Not only would that make each guild more special, but it would also give the community a way to find more peace between pvp and pve ppl.
If a guild chooses to be a PVP guild, it should be able to be declared war on. Maybe you can limit it to the same kind of fame-level ranking.
You NEED to be in a PvP Guild to apply to NW/Sieges
This would protect the lifeskillers and pve player who want protection against guild wars etc. At the same time the PVP community would be overjoyed to have their Guild Wars back.
+1 I really like your idea and I support it. If you add PvP Guild, I want to be able to declare war on those with PvP Guild freely. Those in PvE can receive extra Exp and Drop buffs, while those in Lifeskill can get LifeExp and Drop buffs in gathering.
Good ideas. Actually, they are still developing it. In the Ball, they only talked ab pvp guild, the pve and lifeskill still be hold for future updates and stuff. Yet your ideas are good and they should consider this tho lol XD
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