Hi Guys
I have noticed a significant fall in my crystals and faints, since the thusday up date ie I was getting 4+ crystals an hour and 1 faint about every 2 - sometimes more, but now down to 1 crystal ph and only 1 faint in about 10 hours
Has there been a debuff on the loot at last update. I did not see anything about in patch note?
Thanks
I noticed this too but I chopped it up to bad RNG tbh
It could be to balance out the impact of more essences from the Golden Pig King Cave, lol.
Hi Guys
I have noticed a significant fall in my crystals and faints, since the thusday up date ie I was getting 4+ crystals an hour and 1 faint about every 2 - sometimes more, but now down to 1 crystal ph and only 1 faint in about 10 hours
Has there been a debuff on the loot at last update. I did not see anything about in patch note?
Thanks
It deffinately feels more rare now i was pulling way more before . If they did nerf it it's quite sad given the ammount of pre-orders and need of essence and honglim Being the lowest gear spot to get it at ..
Classic PA hating on the gearlets only top 1% allowed to enjoy the game amr
Yeah. I collected data for the last 6 days and compared to the prior few weeks. Same drop rate buffs, etc, etc. Nothing changed....other than the patches. Crystal drop rates went from an average for me of 2.4 per hour (sample size of 120 hours) to 0.6 per hour (36 hour sample size). Trash loot averaged 26.5K/hour prior to last week to 26.8k/hour over the last 6 days This difference in crystal drop rates is statistically signifcant at the 95% confidence interval. Since I cannot see the code, all I can do is draw the obvious conclusions.
It deffinately feels more rare now i was pulling way more before . If they did nerf it it's quite sad given the ammount of pre-orders and need of essence and honglim Being the lowest gear spot to get it at ..
Classic PA hating on the gearlets only top 1% allowed to enjoy the game amr
I don't understand it either. It was a great place to grind for people not at end game gear. Perhaps they want us to go to that cave thing instead, but that's out of reach for most of us who enjoy Honglim's
Very few people can grind super high end spots. Apart from that, even if you have the gear, super high end spots are currently designed to be sweaty rather than chill, making it hard for people to grind them all that much. PA is building spots for the few who have the gear and like the sweaty gameplay style, rather than the many who don't have the gear, and don't like the sweaty gameplay style.