I was in RBF fighting untilmlikle 30 seconds left before the match ended so I chilled up on top at the respawn point waiting for the match to end. I wait and like 2 mins past and the match still has not ended even though time was up already past like almost 2 mins. I then get the idle message so I rush out and fight. I cast off a spell but missed my target and got killed. Right after I died I gert booted for being idle. I undestand that when the match ends it gives you some extra time to fight before the match actully ends. How about getting this fixed so I don't get booted for being idle when I am not idle. I spend all that time to get punked by a game system that is flawed. How is it that the system can say I am idle when I cast skill and get killed. I think the only time it does not count you idle is when you attack and hit someone. I am just guessing here but if that is true then RBF mechanics to count you idle is flawed.
oops I posted in bugs. was supposed to be in suggestions. sorry
Yeah it sometimes bugs and not ends instantly, but you have to wait for like 2minutes afterwards.