Hello,
Playing on a OLED screen for long hours I would like to control the opacity of UI elements to limit risk of burnin to some extent.
Can we get a opacity slider for each individual UI element when editing the UI? Or maybe have a global slider for the opacity of the whole UI?
I'm also contemplating the idea of having the possibility to hide specific UI elements in combat and/or out of combat (like some sort of rules).
I saw a similar suggestion on the console suggestion forum.
That would be awesome. Cheers.