Hello,
I wanna believe now that PA is gonna be the publisher, our voices reaches directly to the game developers. Any plans for the Manshaum/Shaman's infinite pot MP to increase the drop rate or even add second mobs who can drop? I am grinding from last June(2020), at Manshaum with Node Lvl 10/Loots scrolls but still nothing. Or add like other grinding methods obtaining x amount of x drops you can make the piece.
Please do something because grinding over and over without progress its kind of dissapointing!
Thank you.
I actually like the Idea with the "obtaining x amount of x drops".
As example it could be possible to exchange lets say 500k Trashloot for the Potpiece, or maybe adding a Quest like "Kill 250k Manshaum's" with the Pot Piece as reward.
I like RNG, even if I'm not blessed by it too. But for a lot of ppl it's frustrating and takes their fun if they grind for 500h without any progress. (except the money and other drops ofc)
it's the core (plague) of BDO.
The same applies to enhancement... you can have 50% chance and still fail 100% of your tries.
Some players will get things without sweating while some have to work for things.
They put auras for Boss boxes... that allows the ones who play a lot to get a good loot in the end.
I actually like the Idea with the "obtaining x amount of x drops".
As example it could be possible to exchange lets say 500k Trashloot for the Potpiece, or maybe adding a Quest like "Kill 250k Manshaum's" with the Pot Piece as reward.
I like RNG, even if I'm not blessed by it too. But for a lot of ppl it's frustrating and takes their fun if they grind for 500h without any progress. (except the money and other drops ofc)
yeah same like they do have now with the rare outfit by getting x amount leaf you can trade for the piece, its a mechanic that exist already in game
I think it's a good idea. But for those who already got it, might not think it's a good idea.
the game always has to think for the long run not now that we got the piece but what about thousands of players who give up on RNG and the game, don't forget the game is being heavily RNG based
IMO I think they should leave the RNG BS way of getting these rare items like pot pieces, compass pieces, and map pieces in the game. But they should also add a daily quest system were you have to complete a quest say kill 500 Shamans than turn in the quest to get and item that should totally be named "You not RNG carried feels bad" :p. Than after doing the daily say 100+ times you can turn in the token you collect from doing the quest each day into the pot piece. This would keep the RNG way in the game for people who are masochist that enjoy trying to brute force the piece to drop but also give people who aren't masochist a way to get the pot without having to grind for 1000+ hours. It would also help people who don't have 1-5 hours a day to play the game so they actually have a chance at getting these rare items.
Make this more enjoyable at-least IMO. Reason why I love Bartaring in BDO right now is because there minmal amount of RNG to get a carrack and gear it just need to keep on top of the dailies and daily bartar refreashes.
They ve literaly said during cappheon ball they wont add these kind of mechanics to pot pieces as they want to keep the treasure item feeling. The best you can hope for is increased drop rate or another mob that can drop it.
then lets hope increase drop rate or for an second mob!