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#Juego_General
Looking for actual T1 NW caps / hints
09 abr. 2021, 11:46 (UTC)
3979 12
1 2
Última modificación : 09 abr. 2021, 11:46 (UTC)
# 1

Hi guys,

as an example use T1 intermediate AP 230 / DP 270 Nodewars. Tier 1 Intermediate: Damage Reduction Rate fixed (9%) (as written on official Patch Notes)

Can anybody deliver actual caps or hints for all kind of stats like:

-accuracy / hidden accuracy
-evasion / hidden evasion
- dr / hidden dr
- bonus ap

- resistance
- human damage


Further Question : Does the AP caps and other caps count the same for players and buildings ? Does Monster Damage counts towards buildings ?

If you have further hints whats actual good for T1 NW no matter if easy medium or hard please feel free to answer.

Thanks 
Eonias

Lv Privado
Eonias
Última modificación : 09 abr. 2021, 14:31 (UTC)
# 2
On: Apr 9, 2021, 11:46 (UTC), Written by Eonias

-accuracy / hidden accuracy Unknown, presumed to be around 320 acc for softcap
-evasion / hidden evasion Unknown, presumed to be capped around the indicated DP cap (thus ineffective)
- dr / hidden dr Generally accepted to be capped at the indicated DP cap (so 180 DR + 90 hidden would reach medium cap)
- bonus ap Generally accepted to be capped beneath the indicated AP cap (unknown if counting towards cap, eg; 190ap+30 hidden =?= 220ap)

- resistance Uncapped, defined meta for full resistances
- human damage Uncapped, has varying returns on different classes. Summon-based classes benefit the most.


Further Question : Does the AP caps and other caps count the same for players and buildings ? Does Monster Damage counts towards buildings ?
Damage against structures is uncapped; swap to full ap + monster damage items for killing structures.
If you have further hints whats actual good for T1 NW no matter if easy medium or hard please feel free to answer.
For damage, you want to pick up:
Chimera's Pupil gems x2 (20% down attack damage, sold in trent)

Rosar Ultimate offhand (10% special attack dmg + 2 slots for corrupteds)

2x Special Evasion crystals in chest

5k HP + full resistance build for most classes

 

Sub-meta builds instead go for support-based items, such as a fiery kutum offhand with 2 ignore resistance crystals (usually grab) on classes such as mystic.

 

Also, make sure you are always fully prepared for a NW; whale pots, elixirs, food buff, church buff, villa, crit buff, furniture buff (khalk wings/quint statue) are all very good picks.
Thanks 
Eonias

Hope this helps you out! And welcome to t1s ^^7

~Ecchi_Squad GM

Última modificación : 10 abr. 2021, 04:09 (UTC)
# 3
On: Apr 9, 2021, 14:31 (UTC), Written by Helegnes

Hope this helps you out! And welcome to t1s ^^7

~Ecchi_Squad GM

This, but ignore the human damage since it's capped now

Lv Privado
Tryment
Última modificación : 10 abr. 2021, 05:19 (UTC)
# 4

Also don't play classes with dogshit dp or ap scaling like kuno, shai, DK, Zerker, sorc, hash. These are all classes that have dogshit AP scaling or dogshit DP scaling. They only feel like they hit hard in end game brackets because their accuracy rating are fairly high but in capped T1 NW you can't stack eought evasion for it to be effective thus these dogshit AP scaling but high accuracy scaling classes do zero damage. Same with thses classes DP too they have good evasion scaling but dogshit DR scaling and with evasion being capped so low in T1 it a completely usless stat. Thus in T1 NWs were it all about stacking AP & DR it filled with classes that scale well with AP or DR.

4 1172
Lv Privado
Sneebis
Última modificación : 10 abr. 2021, 07:33 (UTC)
# 5
On: Apr 10, 2021, 05:10 (UTC), Written by Vulpin

Also don't play classes with dogshit dp or ap scaling like kuno, shai, DK, Zerker, sorc, hash. These are all classes that have dogshit AP scaling or dogshit DP scaling. They only feel like they hit hard in end game brackets because their accuracy rating are fairly high but in capped T1 NW you can't stack eought evasion for it to be effective thus these dogshit AP scaling but high accuracy scaling classes do zero damage. Same with thses classes DP too they have good evasion scaling but dogshit DR scaling and with evasion being capped so low in T1 it a completely usless stat. Thus in T1 NWs were it all about stacking AP & DR it filled with classes that scale well with AP or DR.

The only bad class on that list is shai, all the other class is good

Lv Privado
Tryment
Última modificación : 10 abr. 2021, 16:00 (UTC)
# 6
On: Apr 10, 2021, 07:33 (UTC), Written by asdsadfas

The only bad class on that list is shai, all the other class is good

That not true the others are equal as bad. I tried Kuno for T1 after they reduced the caps and I did 5 full combos to a warrior and didn't get him down to half his HP. He than got one CC on me after I managed 5 full combos on him and he literally 2 shot me. T1 cap NW don't work with classes with dogshit AP scaling or dogshit DR scaling.

4 1172
Lv Privado
Sneebis
Última modificación : 10 abr. 2021, 16:06 (UTC)
# 7
On: Apr 10, 2021, 05:10 (UTC), Written by Vulpin

Also don't play classes with dogshit dp or ap scaling like kuno, shai, DK, Zerker, sorc, hash. T

Shai, zerker, sorc and hash are all considered to be mid tier and top tier picks on t1.
Shai is required by default for buffs, though taking more than 2-3 depending on player limit is inting.

Zerker is still king of crowd control, Q-buff and 100% pre-awk stun field are the go-to engages in t1.

Sorc is still the default disruption class, she's a play maker that can punish groups of enemies in a pinch with cartian and grim reaper, but mostly serves to dislodge or disrupt enemy raids.

Hash boasts insane mobility and damage output on t1, and some of the most skilled and effective skirmishers are hash players on t1.

 

DK and Kuno are indeed rather overshadowed, but can be made to work (with effort) in skirmishes or cannoning.

 

Última modificación : 10 abr. 2021, 17:23 (UTC)
# 8
On: Apr 9, 2021, 14:31 (UTC), Written by Helegnes

Hope this helps you out! And welcome to t1s ^^7

~Ecchi_Squad GM

-accuracy / hidden accuracy NOT CAPPED
-evasion / hidden evasion NOT CAPPED SEE BELOW
- dr / hidden dr DP is capped on node BUT DRR easy 7%,med 9%, hard 13% BUT here is the issue those that try to stack evasion with TET armor will get Cucked in T1 do to there low dp AND DRR % STUCK AT SAY 13% currently this 13% is based on actual current DR so if your full PEN and C9 and have 320dr its 13% of 320dr YOU CAN TAKE ADVATANGE OF HIGH EVASION 
- bonus ap Generally accepted to be capped beneath the indicated AP cap (unknown if counting towards cap, eg; 190ap+30 hidden =?= 220ap) COMPLETELY FALSE AP/ap bonus is capped but any buffs/gems or weps change this significantly example:

#1 Seleth main hand

#2 manos rings (human damage)

#3 Human damage gems

#4 green grade offhands specializing in specific requirements Eva/dr or accuracy

ALL OF THE ABOVE CAN DROP 90-120AP OVER BRACKETS

NOT TO MENTION MODIFIERS AND ACCESSORIES

#1 Pupil Gem 10% down attack earings x2

#2 Higher end players USING garmoths heart for OFFHAND/Dandi for extra gems slots and stats including extra crit.

#3 NEW add ons 3% crit per ring add on X2

- resistance Uncapped, defined meta for full resistances
- human damage Uncapped, has varying returns on different classes. Summon-based classes benefit the most.

ALL OF THE ABOVE basically to a point puts the advantage for HIGH END players, do not doubt that those that specialize in T1 easy/med are not taking every advantage they can this includes  alot of players with normal GS in the high 670's dumb down there gear so they can go in and shit on Noobs and Noob guilds that do not know better.

Bad on you if you make a mistake and dont belong to the T1 discord when they are planning a brawl for it all and you happen to drop on a T1 med. The T1's are just another way for High geared players to shit on people and have fun fights its complete trash and loop holes that PA never closed so that those with TRUE low GS can fight and learn on equal footing as others this is ABSOLUTLY NOT THE CASE.

Última modificación : 10 abr. 2021, 17:49 (UTC)
# 9
On: Apr 10, 2021, 15:59 (UTC), Written by Vulpin

That not true the others are equal as bad. I tried Kuno for T1 after they reduced the caps and I did 5 full combos to a warrior and didn't get him down to half his HP. He than got one CC on me after I managed 5 full combos on him and he literally 2 shot me. T1 cap NW don't work with classes with dogshit AP scaling or dogshit DR scaling.

Kuno scales much better the later the nodewar goes. With lower hp kuno starts being able to to 2 skill entire groups of people

Lv Privado
Tryment
Última modificación : 10 abr. 2021, 17:56 (UTC)
# 10
On: Apr 10, 2021, 17:23 (UTC), Written by ReconKangas

-accuracy / hidden accuracy NOT CAPPED
-evasion / hidden evasion NOT CAPPED SEE BELOW
- dr / hidden dr DP is capped on node BUT DRR easy 7%,med 9%, hard 13% BUT here is the issue those that try to stack evasion with TET armor will get Cucked in T1 do to there low dp AND DRR % STUCK AT SAY 13% currently this 13% is based on actual current DR so if your full PEN and C9 and have 320dr its 13% of 320dr YOU CAN TAKE ADVATANGE OF HIGH EVASION 
- bonus ap Generally accepted to be capped beneath the indicated AP cap (unknown if counting towards cap, eg; 190ap+30 hidden =?= 220ap) COMPLETELY FALSE AP/ap bonus is capped but any buffs/gems or weps change this significantly example:

#1 Seleth main hand

#2 manos rings (human damage)

#3 Human damage gems

#4 green grade offhands specializing in specific requirements Eva/dr or accuracy

ALL OF THE ABOVE CAN DROP 90-120AP OVER BRACKETS

NOT TO MENTION MODIFIERS AND ACCESSORIES

#1 Pupil Gem 10% down attack earings x2

#2 Higher end players USING garmoths heart for OFFHAND/Dandi for extra gems slots and stats including extra crit.

#3 NEW add ons 3% crit per ring add on X2

- resistance Uncapped, defined meta for full resistances
- human damage Uncapped, has varying returns on different classes. Summon-based classes benefit the most.

ALL OF THE ABOVE basically to a point puts the advantage for HIGH END players, do not doubt that those that specialize in T1 easy/med are not taking every advantage they can this includes  alot of players with normal GS in the high 670's dumb down there gear so they can go in and shit on Noobs and Noob guilds that do not know better.

Bad on you if you make a mistake and dont belong to the T1 discord when they are planning a brawl for it all and you happen to drop on a T1 med. The T1's are just another way for High geared players to shit on people and have fun fights its complete trash and loop holes that PA never closed so that those with TRUE low GS can fight and learn on equal footing as others this is ABSOLUTLY NOT THE CASE.

human damage has been debunked by the t1 discord. also acc evasion and dr also are capped even thru crystals and brackets. the only thing that high end players have advantage with is hitting the cap with special damage and resistance which are uncapped.

 

everything u said was true based on the previous t1 caps, but has been rework better and caps actually applied. note that this info is true at least for t1m, but i dont see it being much different for t1e and t1h

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Tryment
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