After playing BDO for a few years, and Mystic being the class I've played the longest, I wanted to take the time to offer my input regarding their abilities about what could be done to give Mystic some potentially needed changes. It involves QOL, fixes, small reworks to validate skills that may not be used, etc. Let me know your thoughts in a professional manner please.
Soul Basher/Absolute: Soul Basher: Now has a cooldown of 3 seconds. Gains Super Armor.
Flow: Blowdrive: Cooldown is decreased to 4 seconds. Normal hit damage is now a x3 damage scaling with Soul Basher. Succession increases it to x5 damage scaling with Soul Basher. Visual effects are further improved for Succession. Also allows Prime: Hidden Claw to be comboed after like Prime: Soul Basher last hit does.
Adamantine: Cooldown reduced to 3 seconds.
Ankle Hook/Martial Deva: Cooldown reduced to 4 seconds.
Shackling Chain: Removed.
Thunder Pound - Absolute/Prime: Cooldown increased to 5 seconds.
Flow: Death Clout/Combo: Splinter Thud/Combo: Bolster Thump/Combo: Hurricane: Cooldown increased to 6 seconds.
Absolute: Death Clout: Damage scaling is increased to 830% x2.
Combo: Bolster Thump: Only has one strike instead of two.
Dash Buster: Is renamed to Dropdown. Becomes a forward kickflip, also inflicting a Down Attack. No longer naturally lets Hidden Claw follow as a combo. Scales with Succession, dealing x4 damage with Somersault/Prime: Somersault. Additionally, allows Succession abilities to fluidly combo with the ability.
Absolute: Hidden Claw: Forward dash no longer stops halfway, and now moves all the way up.
Prime: Hidden Claw: No longer has the additional last hit.
Flow: Deathstrike: Removed.
Flow: Savage Fang: Now has a x3 damage scaling with Hidden Claw. Becomes a x5 damage scaling with Succession. Follows more smoothly after casting Hidden Claw. Additionally, has new visual effects with Succession. No longer applies as an Air Attack/Air Smash.
Fist Fury: No longer dashes backwards with a Forward Block. Cooldown is decreased to 4 seconds.
Prime: Rage Hammer: Now inflicts Bound in PvP.
Prime: Wave Orb: No longer cancels itself after being used in certain combos with other Succession abilities.
Wolf's Frenzy: Remains Invincible for the duration of the ability being cast, rather than only while being invisible. No longer makes the player get stuck in terrain when teleporting near enemies.
Scissor Kick: No longer grants Super Armor. Damage is decreased to a x4 scaling with Soul Basher. Prime: Scissor Kick is removed and becomes Succession: Scissor Kick that will upgrade automatically when Succession is unlocked. Keeps the stat and functionality changes Prime offers, and now grants the x6 damage scaling, instead of dealing 701% x6 and 701% x4 damage.
Binding/Absolute: Fetter Knee Constraint: Is renamed to Choke Slam/Absolute: Choke Slam. Maintains the same functionality, but now has new audio/visual effects, and new animations. Grasps onto the enemy, spiraling around once and them throwing them to the ground.
Passive Prime: Mountain Flow: Movement Speed/Attack Speed bonus is increased to 10% from 2%.