At the moment, Corrupt Ground is quite useless both in PvE and PvP. It locks you animation, it is very slow, it barely deals damage and the hp/mp recovery is meaningless.
I've been thinking about a suggestion that could make this an useful skill and improve Dark Knight's PvE:
-Remove stun effect and add superarmor.
-Speed up the animation.
-Make a succession version for this skill in which you can cancel the animation like WoF and LoV (and maybe, slightly enhanced). Im assuming you know why Im saying succ only and not awk as well.
-Make it deal decent damage, at least for PvE (it'd be useless in PvP anyway).
-The most important idea: make the hp/mp recovery very meaningful, specially HP. Both succession and awakening DK really struggle to sustain hp in PvE, since DK is melee, slow and SA reliant she takes plenty of monster damage while attacking, so enhancing Corrupt ground to become her healing skill for both succession and awakening would be a great tool to decrease the absurd amount of potions DK needs for PvE. The healing amount of this skill should also consider the amount of damage taken while casting it.
At the moment, Corrupt Ground is quite useless both in PvE and PvP. It locks you animation, it is very slow, it barely deals damage and the hp/mp recovery is meaningless.
I've been thinking about a suggestion that could make this an useful skill and improve Dark Knight's PvE:
-Remove stun effect and add superarmor.
-Speed up the animation.
-Make a succession version for this skill in which you can cancel the animation like WoF and LoV (and maybe, slightly enhanced). Im assuming you know why Im saying succ only and not awk as well.
-Make it deal decent damage, at least for PvE (it'd be useless in PvP anyway).
-The most important idea: make the hp/mp recovery very meaningful, specially HP. Both succession and awakening DK really struggle to sustain hp in PvE, since DK is melee, slow and SA reliant she takes plenty of monster damage while attacking, so enhancing Corrupt ground to become her healing skill for both succession and awakening would be a great tool to decrease the absurd amount of potions DK needs for PvE. The healing amount of this skill should also consider the amount of damage taken while casting it.
Or idk dont use it
Still mad that that they made Rake a prime skill and not Repeated Annihilation.