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#Adventure Log
[Knowledge] Velia Adventure Journal
Feb 27, 2021, 12:29 (UTC)
1905 1
Last Edit : Feb 27, 2021, 12:30 (UTC)
# 1

Hello all!

Please find below the first installment of my knowledge guide series! Over the coming months I will be working myself through all of the adventure journals, so you don't have to spend hours piecing information together!

Hope this will help you in your adventures! 

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This section can be found by pressing H to access your knowledge log. Then it is in: [Adventure Journal] > [Eastern Balenos Journal] > [Velia Adventure Journal].

Knowledge entries are listed in the order they appear in the log. 

 

Completing this journal will reward you with 4 energy points. 

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Ancient Stone Chamber & Edan
This can be obtained simply by following the main quest. This knowledge unlocks on the quest [Awakening] Traces of Edana

 

Goblin and the Black Stone
Obtained via interaction with a stone mural. Go inside the Goblin Cave and take the path to the right, the interaction point is just before the large summoning room with the bonfire.


Goblin Intelligence

This is obtained via interaction with the torch that should be opposite the knowledge point above.

 

Dressed Fish
This knowledge is obtained by having 151 amity points or higher with Igor Bartali.

Ritual for a Large Haul
This knowledge is obtained by having 251 amity points or higher with Igor Bartali.

Ruins Management District
This is obtained via interaction with a statue. The statue is located above the entrance of the Ossuary, which is south of Velia.


Velia Dock
This knowledge is obtained via dialogue. Simply talk to the NPC Ernill to unlock this knowledge entry.

Ancient Treasure Hunter
To unlock this knowledge you have to complete a quest chain. The starting NPC is Adrian Loggia, who you will need 500 amity with for the first quest in the chain to unlock: Treasure Hunter - Getting Information. 

 

Clorince’s Kindness
This knowledge is obtained by having 31 amity points or higher with Clorince. 

 

Truth About the Ossuary
This is obtained via dialogue with the guards standing right outside the Ossuary entrance. 



Mariano’s Cat
This can be obtained via a quest from Mariano called Cat on the Roof. 

 

Wagon Explosion Incident
This can be obtained via dialogue with one of the northwestern villager NPC’s in Velia.

 

Sad Imp Kid, Red Nose

To unlock this knowledge you have to complete a quest chain. The starting NPC is Adrian Loggia, who you will need 500 amity with for the first quest in the chain to unlock: Treasure Hunter - Getting Information. 

 

Goblin Worker

This knowledge is obtained via a quest given by Santo Manzi. This quest will only appear at night and it is called Why Did the Goblins Run Away?

 

Crio and Seagulls

This knowledge is obtained via a quest given by Crio which is called Those Seagulls! The quest will only appear if you have a Practice Matchlock in your inventory, obtainable to rent from Laiano Pietro for 2 Contribution Points. 

 

Infected

This is obtained via a quest chain which starts from Islin Bartali. For this quest to appear you will need to have finished the main story quest The Gateway to Heidel and you must have 20 Amity with Islin. The first quest in the chain is called Lost Necklace. 

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