First things first, getting Pk'ed in a game with open world PK, is not being griefed just because you didnt want to die.
That being said, you CAN grief with PK in an open world game that allows PK in hostile zones, just as a person can grief without PK in a game with, or without open world PK.
Griefing, and subjecting players to the games hardships are 2 different things.
Its quite difficult to grief with PK in this game..but with some exploits, it is possible. Achieving negative Karma is not a indication of griefing on its own. Nor does it mean that a player should be subject to the games bugs.
Roleplaying comes to mind for a reason to carry negative Karma, like what most here come to do.
What is the reward to shoot on people in the ocean again?
First things first, getting Pk'ed in a game with open world PK, is not being griefed just because you didnt want to die.
That being said, you CAN grief with PK in an open world game that allows PK in hostile zones, just as a person can grief without PK in a game with, or without open world PK.
Griefing, and subjecting players to the games hardships are 2 different things.
Its quite difficult to grief with PK in this game..but with some exploits, it is possible. Achieving negative Karma is not a indication of griefing on its own. Nor does it mean that a player should be subject to the games bugs.
Roleplaying comes to mind for a reason to carry negative Karma, like what most here come to do.
i will always find amusing how even griefers feel the blame and rejection that comes with their actions when they are called griefers, and they take that as far as to try to change the very meaning of the word griefer and substitute it for w/e comes to their minds, your argumentation about it is just as weak and pathetic as a thieve caught up in the act saying "i wasnt stealing i was borrowing", its literally the behaviour of a little kid that knows that he did soomething wrong but still try to use improvised excuses to justify himself.