One thing they could have done to increase the amount of Caphras in circulation would have been to modify the processing recipe from 5 Ancient Spirit Dust + 1 Stone to a 2:1 ratio instead of screwing with the loot tables of virtually every mob in the game, all that did was bloat things even further.
whats cheaper change drop numbers or put time into new stuff? Players need caphras right, right?
unless new players get handed 720gs within the first 4 weeks of their progression like it's in wow/ff14, then this game isn't newbie friendly!
the entire game is about progression, gear is part of that, go play wow/ff14 is that's the kind of MMO you want to play where it's more focused on dungeon/raids/party play.
what's up with all these people coming in to change the game? stick with the game you got bored with in the first place than to go to a different game and blame the game isn't the same as the one you got bored with.
devs invaliding players' progression is the reason why I will never touch western trash MMOs
Imagine wanting to help players progress. Lol
Imagine wanting to help players progress. Lol
it aint helping tho, no normie casual will keep playing every day for 3months to get 1 pen ring
Imagine wanting to help players progress. Lol
Imagine wanting players. Lol
it aint helping tho, no normie casual will keep playing every day for 3months to get 1 pen ring
what's your evidence of that?
Imagine wanting players. Lol
Imagine players lol