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Class reboot and FPS exploit
Aug 19, 2021, 12:53 (UTC)
3445 30
1 2 3 4
Last Edit : Aug 19, 2021, 12:53 (UTC)
# 1

I don't see that PA say anything about fixing FPS exploit. Global lab have a text wall of bla blab la about rebooting old classes, but what about FPS? Do rebooting will include FPS exploit? Or PA going to keep playing game of not noticing elephant in the room? Even Console Master Lords asked to fix FPS problems. Are we going to see “reboot” with another teleporting warriors/ninja’s who use 5 skills in 1 second while official PA” s combo guides don’t allow to use those skills as "combo" ? Grabs from the ground? Another lame excuse of desync? Using skills being CCed ? "Teleporting" because of amazing point to move system that allow you to move character against game mechanics?

Where is FPS fix ?

Last Edit : Aug 19, 2021, 13:29 (UTC)
# 2

They said that they are working on something druing the last ball, but obviously the class reworks not gonna include that, the two ain't related.

 

The FPS issue ain't class dependant, and realistically I don't see real chance that they ever fix it. That would be too much effort, and they don't even know how to do it.

Also people overestimate the exent of those "reworks".

 

244 4634
Lv 62
Hnnie
Last Edit : Aug 19, 2021, 15:12 (UTC)
# 3
On: Aug 19, 2021, 13:29 (UTC), Written by PlasticDK

They said that they are working on something druing the last ball, but obviously the class reworks not gonna include that, the two ain't related.

 

The FPS issue ain't class dependant, and realistically I don't see real chance that they ever fix it. That would be too much effort, and they don't even know how to do it.

Also people overestimate the exent of those "reworks".

 

Easy, create new skills and replace the old one with this issue

Last Edit : Aug 19, 2021, 15:24 (UTC)
# 4
On: Aug 19, 2021, 12:53 (UTC), Written by Potato

I don't see that PA say anything about fixing FPS exploit. Global lab have a text wall of bla blab la about rebooting old classes, but what about FPS? Do rebooting will include FPS exploit? Or PA going to keep playing game of not noticing elephant in the room? Even Console Master Lords asked to fix FPS problems. Are we going to see “reboot” with another teleporting warriors/ninja’s who use 5 skills in 1 second while official PA” s combo guides don’t allow to use those skills as "combo" ? Grabs from the ground? Another lame excuse of desync? Using skills being CCed ? "Teleporting" because of amazing point to move system that allow you to move character against game mechanics?

Where is FPS fix ?

they already talked about this long ago, they actually cathergorized it as a "tactical element" yes, exactly as you read it, a "tACticAL eLEMenT" and that they didnt want to cap all players to 60 fps, i was astonished with their statement but it was an official statement so yeah.

Last Edit : Aug 19, 2021, 16:16 (UTC)
# 5
On: Aug 19, 2021, 12:53 (UTC), Written by Potato

I don't see that PA say anything about fixing FPS exploit. Global lab have a text wall of bla blab la about rebooting old classes, but what about FPS? Do rebooting will include FPS exploit? Or PA going to keep playing game of not noticing elephant in the room? Even Console Master Lords asked to fix FPS problems. Are we going to see “reboot” with another teleporting warriors/ninja’s who use 5 skills in 1 second while official PA” s combo guides don’t allow to use those skills as "combo" ? Grabs from the ground? Another lame excuse of desync? Using skills being CCed ? "Teleporting" because of amazing point to move system that allow you to move character against game mechanics?

Where is FPS fix ?

Not happening. Lmao - 300fps gamer :)

Last Edit : Aug 19, 2021, 16:24 (UTC)
# 6
On: Aug 19, 2021, 15:12 (UTC), Written by Warriors

Easy, create new skills and replace the old one with this issue

IDK what you want to say here, but the root cause is their trashy engine. Just cause they create new skills, that ain't solve anything, they would need to rework their engine, which takes very high amount of effort.

244 4634
Lv 62
Hnnie
Last Edit : Aug 19, 2021, 19:01 (UTC)
# 7
Écrit le : 19 août 2021, 16:24 (UTC), par : PlasticDK

IDK what you want to say here, but the root cause is their trashy engine. Just cause they create new skills, that ain't solve anything, they would need to rework their engine, which takes very high amount of effort.

Anybody who did step foot into the professional world knows that companies don't think in terms of efforts. Pros think in term of investing costly ressources. Students in their parent's cave think in terms of efforts.

Last Edit : Aug 20, 2021, 15:56 (UTC)
# 8

m2m is also cause of omega big visual desyncs. if their engine actually showed you what your enemy is doing precisely with mouse to move + high fps that would be ok, but as an opponent of that person u just see janky mess and wrong visual display of what actually happening in the game.

100 1800
Lv 65
Seeryus
Last Edit : Aug 20, 2021, 16:03 (UTC)
# 9
On: Aug 19, 2021, 19:01 (UTC), Written by Smileybones

Anybody who did step foot into the professional world knows that companies don't think in terms of efforts. Pros think in term of investing costly ressources. Students in their parent's cave think in terms of efforts.

Pedantic as always i see. You understood full well what he wanted to say but chose to be petty. He meant financial effort darling. 

Last Edit : Aug 20, 2021, 18:53 (UTC)
# 10

Probably because its not an exploit. Just a guess.

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