Dear Pearl Abyss
Autoswapping between Awakening and Main is idiotic, please remove.
That is all.
What do you mean by autoswapping? Having attacks that you can use straight from the other spec without c swapping? It would be more idiotic to remove that.
Dear Pearl Abyss
Autoswapping between Awakening and Main is idiotic, please remove.
That is all.
If you mean skills that can transition between main and awake this is the dumbest suggestion.
NO I mean skills that not only take up a key combination essentially removing a possible awakening skill but also locks you into specific combo chains. By forcing a weapon swap you limit the diversity of possible combos.
What do you mean by autoswapping? Having attacks that you can use straight from the other spec without c swapping? It would be more idiotic to remove that.
This is not the case. What is actually happening is you are being autoswapped to another weapon and then auto executing a specific move.
You would be correct if you then automatically swapped back after the move, but you dont.
Essentially what I am proposing is that awakening be treated like succesion with main tallent tree being limited to mobility and basic attacks like rmb, lmb, s+rmb, etc and each advanced tree be almost identical in key combination while executing a unique skill based on whichever weapon stance you are in. Combined with a more advanced swap, for example c+w will execute an advancing swap attack, c+s will execute a retreating swap attack, c+a for some kind of left dash swap attack. C of course would remain the same.
Your C button +any direction would act as a combo linker allowing you to seamlessly swap back and forth or not at all between succession and awakening skills creating much more diversity.
First, I guess I should have stated it right from the start but I figured it was obvious;
Quickslots will remain unchanged. I am strictly speaking about key combination transitions.
This change would make combos more difficult to read/ more diverse, add more skills and require more skill points. The swap obviously would be unprotected but since it can happen at anytime OR NOT and would/should be seamless, you will be unnaware of when it will happen or what the next move will be, which is exactly the sytem we have right now.You do a move that FORCES a swap and the first thing everyone does is swap back, unless its part of some mobility cancell that everyone does exactly the same way.Its already being changedSwap or dont swap, its up to you to weave whatever combo you choose, play how you choose.This is the whole point.
Simply hit C then do whatever combo you want in whatever stance you want.
Imagine the advantage of having more skills per stance= more skill points, plus the ability to execute any of them by simply hitting C before.
When the reboots go LIVE all the protections, CCs and even mobility moves will potentially be completely diffrent, so dont get hung up on things like that.
I am stricly talking the ability to swap weapon stances manually (as part of a combo, smooth seamless etc..) instead of reliying on a specific move from each stance which is what we have now. How it is implemented stats wise would be upto whatever the Devs idea of "balance" is as long as it is there.
To bottom line it for the people who are confused;
All I am proposing is that instead of havning to open your skill tree, hit reset skills and then choose Succesion or Awakening, you can simply hit C+ any direction giving you a fast cheap attack /linker that swaps not just your weapon but entire skill tree/stance.
I am giving you four new ways to go into both awakening and succession. Removing NOT the skill but the autoswap portion and making it its own ATTACk, the fastest ATTACK in any kit.
You see most of what I am proposing already exists in some way like you stated..
On: Aug 24, 2021, 15:00 (UTC), Written by Helegnes
Witch also has 4 types of C-swap:
W+C, FG linger
A/D+C, almost-instant swap for combos, unprotected
S+C, Teleport-swap
C, pepega-swap/gets you killed.
I simply want this ^ standerdized for all classes and of course it will cancell most if not all skills, and just for the hell of it you can have your FG on it as well but instead of swapping from main it will swap from Succ and vice versa.
I hope this helps to clarify things a little more.
I don't think I can agree with further dumbing down / simplification of the combat.
PA already did that with succession and you have the choice of using that skillset if you find weaving between stances too hard or annoying.
Why would you want to force people into using C swaps when we already have seamless transitions via skills in our kits, and on top of those we can use C swaps as well where needed. Not to mention in many cases C swaps are alrdy so fast it doesn't affect the flow of combat.
What you seem to be proposing there is for the game to change because some people fumble their inputs/use wrong skills and put themselves in the wrong stance.
I myself am happy to have skills that switch stances so I can use those as the situation requires without being forced to C swap. Taking away people's options in combat is not something I see as a benefit to the combat system.
Some classes can fight in awa without switching, and they have advantage agains ones that can't do the same.
Not to mention that pre awa skills don't scale from awa weapon, which makes it harder to gear classes that use pre awa and awa abilities.
Absolute skills should be useable in awa stance without switching, and they should not switch either, and it should scale from awa weapon aswell.
I don't think I can agree with further dumbing down / simplification of the combat.
I think you may be confused. This is what we have now.
This change would make combos more difficult to read/ more diverse, add more skills and require more skill points. The swap obviously would be unprotected but since it can happen at anytime OR NOT and would/should be seamless, you will be unnaware of when it will happen or what the next move will be, which is exactly the sytem we have right now.
Why would you want to force people into using C swaps
Again I think you may be confused. This is what we have now.
You do a move that FORCES a swap and the first thing everyone does is swap back, unless its part of some mobility cancell that everyone does exactly the same way.
What you seem to be proposing there is for the game to change
Its already being changed
Swap or dont swap, its up to you to weave whatever combo you choose, play how you choose.
This is the whole point.
If u dont wana swap from Awa to Main, find a skill u do by mistake that swaps u to Main and just lock it.
Im ussualy happy, when I can swap to Awa other way than C, like Guardian when dodging to side.
Dear Pearl Abyss
Autoswapping between Awakening and Main is idiotic, please remove.
That is all.
You can block skills that auto swap you :-?? And yes i did find that annoying when i was playing lahn since i didnt had gear and didnt had enough sp to like swapping into pre awa but you can block that skill that swaps in the skill menu by pressing the lock icon.
If u dont wana swap from Awa to Main, find a skill u do by mistake that swaps u to Main and just lock it.
Im ussualy happy, when I can swap to Awa other way than C, like Guardian when dodging to side.
You can block skills that auto swap you :-?? And yes i did find that annoying when i was playing lahn since i didnt had gear and didnt had enough sp to like swapping into pre awa but you can block that skill that swaps in the skill menu by pressing the lock icon.
Im glad you would prefer this to them actually fixing the terrible design. I guess you also prefer the fps exploit as well right. Why fix it when you can just turn your settings to low.