Revamp workers systems and Ui.
Worker/node- Need better UI.
Why?
It's the most ugly thing you can look at in modern bdo. It's past it's time it's confusing also frustrating when you miss something. Very clunky also not fun image.
Ok?
Well it's honestly one of best systems of bdo in concept idea and some cases design.
Ok you lost me.
Thing is this idea of workers and gathering on nodes is genius really fun and don't you remember when you first started playing and you saw your friends workers run past you or your own and you loved it.
Yeah definitely do.
Ok moving forward. Now that we understand this system is awesome what's the problem?
we need to be able to select workers and nodes in a small ui tab that can show a list of all nodes you have. You can easily select a node in this menu to send workers there or to leave or just look it everything nice and clean in small tab. It creates a sence that I can easily see all my nodes and workers. I know that this one is vacant almost instantly.
also allow to use old method for workers if needed but don't force it.
Psa now that we all agree on that past part why stop there. These systems have much room for growth. Xp and training new skills should be changed. Should have some sort of enhance kind of mini game that you can do daily that rolls new skills for you.
One person promoted a day seems to weak remove the cap. Or atleast allow more we should be able to play a few months and develope some serious workers there due for new buffs.
As for nodes I would increase all node trash loot into something valuable. Like 1k20k trash loot. That would help because these systems were mainly designed for old bdo back when billion was woah and now it's like 😑. There's been ton inflation so raise wages make workers Busted and awesome that's what would rock. Thank you 🙏🏻
+1
here we have the situation where doing all these systems and activities in the game are there as CP and life-skill methods of silver generation.
however...
they didnt get better with time... so COMBAT continues to grow. Grinding mobs makes more silver than all other things in the game combined.
you dont have to waste your time with the CP and life-skill systems when the silver generated by these things over a months time can be gained in less than 2 hours of grinding.
Passive free income should not be improved. If they want to rework it, they should do it, so you need to continously micromanage the workers.