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#Suggestions
Suggestion: Nova & Sage Awakening walk/run animations
Sep 4, 2021, 00:28 (UTC)
755 3
Last Edit : Sep 4, 2021, 00:28 (UTC)
# 1

Hello PA!

 

With both Nova & Sage awakenings, the character model puts away their weapon when moving to go for an unarmed jog, and it looks very weird/unfinished.  I can only assume that the thought behind this is they are "magical weapons" so they can summon them and make them disappear but the end result is very strange.  Sorc doesn't put away her scythe when she moves, Maehwa and Musa similarly have long polearm weapons but don't put them away to move either.  They are all very well animated, and I'm positive you could come up with a cool animation for Sage to move with his Kibelus, and Nova to move with her Rapier sword.  

 

No character should really be putting away their weapon while in battle stance anyway, and there's a reason no other characters do.  Berserker doesn't put away his Axes when he walks/runs and Warrior's greatsword doesn't disappear when moves and comes back when standing still.  The reason no other classes do this is because having your weapon equipped in battle stance is a visual cue to other players you are battle ready, and it looks a lot better/cooler to the person playing it to have their weapon equipped while moving.

 

So let's make Nova & Sage like every other class in the game, that is animated to walk/run with their awakening weapon in hand while they are in battle stance.

 

Thanks for your time PA!

Cold_Beast

Last Edit : Mar 24, 2022, 21:51 (UTC)
# 2

I 100% agree.  I would also extend this request to Awakening Sage's idle animation.  His weapon vanishes for 10-12 seconds and is resummoned for a mere 2-3 seconds before the animation loops and his weapon vanishes again.  As odd as it may seem, Awakening Sage's running and idle animations are the main reason I don't use the class as my tag-alt anymore.  A huge part of BDO's charm comes from the amazing weapon and armor designs.  If only we could actually see them on Sage :/

All it would take is a 20-30 second delay in Sage's idle animation cycle. 

Last Edit : Mar 25, 2022, 05:32 (UTC)
# 3
On: Sep 4, 2021, 00:28 (UTC), Written by ColdBeast

Hello PA!

 

With both Nova & Sage awakenings, the character model puts away their weapon when moving to go for an unarmed jog, and it looks very weird/unfinished.  I can only assume that the thought behind this is they are "magical weapons" so they can summon them and make them disappear but the end result is very strange.  Sorc doesn't put away her scythe when she moves, Maehwa and Musa similarly have long polearm weapons but don't put them away to move either.  They are all very well animated, and I'm positive you could come up with a cool animation for Sage to move with his Kibelus, and Nova to move with her Rapier sword.  

 

No character should really be putting away their weapon while in battle stance anyway, and there's a reason no other characters do.  Berserker doesn't put away his Axes when he walks/runs and Warrior's greatsword doesn't disappear when moves and comes back when standing still.  The reason no other classes do this is because having your weapon equipped in battle stance is a visual cue to other players you are battle ready, and it looks a lot better/cooler to the person playing it to have their weapon equipped while moving.

 

So let's make Nova & Sage like every other class in the game, that is animated to walk/run with their awakening weapon in hand while they are in battle stance.

 

Thanks for your time PA!

Cold_Beast

Thankyou soooo very much for sharing this ...

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