ROTFL.
1. Don't tell me how do i play.
2. For half a year or even longer, YOU CANNOT COME BACK TO OLVIA anymore. Olvia it's now only for new players and if you have chars lvl summary higher then 150 you can't access Olvia channels even after 30 days without playing.
3. I don't care season. Season it's ineffective for drop grind (you don't have gear).
How will be easy if you had 10 players on the spot and now you will have 100.
They should finally introduce what they have already mentioned: private zones.
1. Not telling you how to play, I'm pointing out options.
2. There is just one Olvia server that you can't use. Others are still available. I'm a returned player myself and I'm playing there. I have 6 chars are above lvl 60. Will post a SS after maint anyway.
3. Up to you using or not that option.
4. Sure, the initial rush will have more people there.But as I said now everyone will finish the grind at some point and they will move on.
Don't worry, according to BDO sheeple, this is like an Expansion update comparable to FFXIV Endwalker or GW2 End of Dragons lol. Farming 2018 mobs is definitely what we wanna do.
Killed 2000 Sherekhans with 100% item drop rate scroll and 50% villa item drop rate....only got 1 Dragon's Fang. Only 999 more to go... No thanks.
Most PVP lasts 10 seconds for me anyways. Either i kill them or they kill me.
Killed 2000 Sherekhans with 100% item drop rate scroll and 50% villa item drop rate....only got 1 Dragon's Fang. Only 999 more to go... No thanks.
Most PVP lasts 10 seconds for me anyways. Either i kill them or they kill me.
99 left.
But thanks for the information!
And still 280 ap palyer vs 180 ap player.
Sorry, but what game you play? Def not BDO.... And I was wondering on your posts...
Nearly 3 hours and nothing at Manshaums. Apparently mystical pattern shard has a higher drop rate. New method may as well not exist. I got every other piece but this one in Manshaums in under 60 hours each.
The cancel culture is still going strong.
The best part is people shit talking devs who can't fight back yet can't cope with being criticised.
Main problem with infinity potions system?
You need drop items with extreme small drop ratio (0,005%) related to a specific zone and even specific mobs (so only 1 mob per 7-10 mobs have 0,005% chance for drop).
Problem?
People don't have space to grind and we have conflict AKA toxic pvp.
Pearl Abyss "solution"?
Addition "mini treasure parts". You need 100 and you can exchange for potion parts.
Great? No. Why?
This "mini treasure parts" are also related to a specific zone. Same zones as potions parts drop!
Effect: big problem will now turn into a giant problem. Thousands of gamers tempted by the chance to earn these infinity pots from "mini treasure parts" will appear in these zones and we will have it forever this "toxic zones".
But .... that's not all.
1. They also change current infinity potions part to [Ancient] infinity potion parts.
2. They added time limited quest (October 6). These quests give you option to "brand" infinity potions same as PEN items. So if you have 0, 1 or 2 infinity potions part? F. you. Now you have zero chance for "brand" (you can only "brand" [Ancient] infinity potion or already owned infinity potions, you can't brand infinity potion from "mini treasure parts") .
1. At that time, you have no chance of getting all the parts.
2. As you read above, there will be thousands of people in the drop zones.
3. The new season is starting so it's a pity to "skip" it.
Did we want a new "progressive" system? Yes, but not like this!
"Mini treasure parts" should drop everywhere, not only in specific zones.
So toxic.