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When does BDO gameplay get challenging?
Oct 2, 2021, 19:37 (UTC)
4998 48
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Last Edit : Oct 3, 2021, 14:27 (UTC)
# 11
On: Oct 3, 2021, 11:37 (UTC), Written by EgoAdAstra

 

Again BDO is not a sandbox as it has more restrictions on player agency than most Themepark MMOs. The only challenge in BDO is turning off your brain so you can grind for thouaands of hours if you don't have a boosted account. Or the IRL money to skip multiple years of progression in a matter of a few months.

 

- There is no player drvien economy, as it's completely controlled by the devs. Very poorly controlled might I add. Don't believe just look on the marketplace. And see how many items are forced to be sold, for much less than their base ingredients are sold for.

- You can't realistically progress by strickly doing PvP. You make more progression doing low end grind spots than you do in PvP.

- You can't realistically progress by being a crafter. The devs force a lot of fully crafted items to max sell for less than the components to make them.

- The Devs choose the players road to gear progression or punishes the player for deviating from said road. Grind braindead NPCs or press F and AKF for hours.

- There is very little freedom of player expression. The devs don't even allow the players to express themselves, like most Themepark MMOs do with emotes,

 

When you ultimately look at it. BDO is just a Open World Forced PvP Themepark Grinder MMO. You can hate all you like. But it don't change the truth.

 

Eve Online, Mortal Online, Ark: Survival Evoloved, Scum, and Rust are examples of sandbox games. BDO less in common with them than it does with it does with most Themepark MMOs. Actually BDO restricts the player more than most Themepark MMOs do.

 

 

 

Back on topic now. The only challenging thing about BDO. Is continue grinding the same 2 to 3 NPCs or pressing F enough times for thousands of hours. Till you get geared enough to actually become a player in BDO. Oh yeah also avoiding the meaningless content that are noob traps. That offer little more than to keep the player from progressing. Let me dispell the misconception of BDO is about the journey. There is little meaningful journey in BDO. There is the end result of having enough gear to start to compete with other players in PvP.

 

So....why are you reading on sunday the forum of such a bad game in your opinion, as you stated? You sound rather a BDO enthusiastic angry because your progression didnt go smooth.

I log in and i can do whatever i want. Sandbox.

I can grind money anyway i want(pve or life skills), i can make money even afk if i please, then buy gear or enhance materials. Total freedom and huge open world. To enjoy pvp you need gear, well whatever, every MMO catets best content to endgame players.

Moreover, central market is way more equal thab market driven by auction house goblins. Well done devs!

 

So, change game and change forum,we like the game right because we know how it is 

 

 

 

Last Edit : Oct 3, 2021, 15:44 (UTC)
# 12
On: Oct 3, 2021, 11:37 (UTC), Written by EgoAdAstra

 

Again BDO is not a sandbox as it has more restrictions on player agency than most Themepark MMOs. The only challenge in BDO is turning off your brain so you can grind for thouaands of hours if you don't have a boosted account. Or the IRL money to skip multiple years of progression in a matter of a few months.

 

- There is no player drvien economy, as it's completely controlled by the devs. Very poorly controlled might I add. Don't believe just look on the marketplace. And see how many items are forced to be sold, for much less than their base ingredients are sold for.

- You can't realistically progress by strickly doing PvP. You make more progression doing low end grind spots than you do in PvP.

- You can't realistically progress by being a crafter. The devs force a lot of fully crafted items to max sell for less than the components to make them.

- The Devs choose the players road to gear progression or punishes the player for deviating from said road. Grind braindead NPCs or press F and AKF for hours.

- There is very little freedom of player expression. The devs don't even allow the players to express themselves, like most Themepark MMOs do with emotes,

 

When you ultimately look at it. BDO is just a Open World Forced PvP Themepark Grinder MMO. You can hate all you like. But it don't change the truth.

 

Eve Online, Mortal Online, Ark: Survival Evoloved, Scum, and Rust are examples of sandbox games. BDO less in common with them than it does with it does with most Themepark MMOs. Actually BDO restricts the player more than most Themepark MMOs do.

 

 

 

Back on topic now. The only challenging thing about BDO. Is continue grinding the same 2 to 3 NPCs or pressing F enough times for thousands of hours. Till you get geared enough to actually become a player in BDO. Oh yeah also avoiding the meaningless content that are noob traps. That offer little more than to keep the player from progressing. Let me dispell the misconception of BDO is about the journey. There is little meaningful journey in BDO. There is the end result of having enough gear to start to compete with other players in PvP.

 

True, bdo is nto a sandbox, and nto evne close to that. The lack of content ain't make a game sandbox.

244 4634
Lv 62
Hnnie
Last Edit : Oct 3, 2021, 16:00 (UTC)
# 13
On: Oct 3, 2021, 06:57 (UTC), Written by Prokaizer

It's all about the gearscore.

If you have good gear and infinity HP pot, you never die even at 260+ AP locations.

 

That's not exactly true, there are zones that you can't outgear (yet).

 

244 4634
Lv 62
Hnnie
Last Edit : Oct 3, 2021, 16:47 (UTC)
# 14
On: Oct 3, 2021, 14:26 (UTC), Written by Spartiates

So....why are you reading on sunday the forum of such a bad game in your opinion, as you stated? You sound rather a BDO enthusiastic angry because your progression didnt go smooth.

I log in and i can do whatever i want. Sandbox.

I can grind money anyway i want(pve or life skills), i can make money even afk if i please, then buy gear or enhance materials. Total freedom and huge open world. To enjoy pvp you need gear, well whatever, every MMO catets best content to endgame players.

Moreover, central market is way more equal thab market driven by auction house goblins. Well done devs!

 

So, change game and change forum,we like the game right because we know how it is 

 

 

 

 

 

Ok than if we are to go by what you say. Than every open world MMO is a Sandbox MMO just because you have a open world. Sorry that's not a sandbox it's just a open world game. While I would consider myself a BDO enthusiast. I was unhappy about my progression but that's another typic for another time.

 

I have one last question for you. Do you or not consider ESO a Sandbox MMO? 

Last Edit : Oct 3, 2021, 17:13 (UTC)
# 15
On: Oct 2, 2021, 19:37 (UTC), Written by Scott104

hi, I've bounced off bdo a few times since release and after trying to think about why this weekend I kept coming back to the following question-

 

When does BDO get to be a challenging gameplay experience? I have a handful of chars from level 10-40, each one just seems to rain destruction on anything close to its level, any quest objective, anything it comes across. It's almost like all of the mobs are complete one note dummies. who disintegrate with a stern glare. I have tried to pay attention to everything while playing ( this game has so many new systems compared to 2000's mmorpgs, its a lot to learn ), I feel like I level so fast, and still with minimal appreciation for my gear and everything else going on in the UI, I can run to the next quest objective and just lay waste to entire fields of what should be even con monsters.

 

So, does this change toward the end-game? Does the game ever put you up against difficult PVE encounters? Sorry, I don't think I'm 'good' , and I am very very impressed with the detail in the BDO gameworld, I just think I'm not getting it, or understanding when and where the challenge should be coming from, and hopefully those of you with more hours under your belt could shed some light?

 

TY for your time!

 


It doesn't. The entire game is just a casino and the house always wins. It's RNG lots and lots of really bad RNG and then you quit.

Last Edit : Oct 3, 2021, 18:35 (UTC)
# 16
On: Oct 2, 2021, 19:37 (UTC), Written by Scott104

hi, I've bounced off bdo a few times since release and after trying to think about why this weekend I kept coming back to the following question-

 

When does BDO get to be a challenging gameplay experience? I have a handful of chars from level 10-40, each one just seems to rain destruction on anything close to its level, any quest objective, anything it comes across. It's almost like all of the mobs are complete one note dummies. who disintegrate with a stern glare. I have tried to pay attention to everything while playing ( this game has so many new systems compared to 2000's mmorpgs, its a lot to learn ), I feel like I level so fast, and still with minimal appreciation for my gear and everything else going on in the UI, I can run to the next quest objective and just lay waste to entire fields of what should be even con monsters.

 

So, does this change toward the end-game? Does the game ever put you up against difficult PVE encounters? Sorry, I don't think I'm 'good' , and I am very very impressed with the detail in the BDO gameworld, I just think I'm not getting it, or understanding when and where the challenge should be coming from, and hopefully those of you with more hours under your belt could shed some light?

 

TY for your time!

 

In terms of pure pve, you still have a way to go before you really get confronted to mobs that can kill you if you get distracted. As you can get also attacked by players, having both advanced AI for strong mobs and potential owpvp may quickly get boring in early game, so it happens far later in the game.

What could be the closest thing to a real "pve challenge" would be the Pit of Undying, and that's not something you can do all day long.

 

You can keep going to 61 or 62 and check, but BDO is not made to provide a extraordinary pure pve challenge anyway. 

Some will call that a "lack of content", which is totally wrong because BDO is simply not that kind of game, it's pvpve. 

 

 

 

Btw, don't listen to the sad spirits roaming on these forums, most only know how to spit on the game. Have fun! ;) 

Last Edit : Oct 4, 2021, 00:24 (UTC)
# 17
On: Oct 3, 2021, 14:04 (UTC), Written by EgoAdAstra

 

Nice going you bigot. You took what I was saying and tried to make like I said BDO sucks. When all I said was BDO is not a sandbox MMO but a Themepark MMO. And that their is very little challenge outside of spending thousands of hours grinding.

 

For someone who like to hide. You sure like to instigate al lot. Oh yeah that's because you just a troll. Who is some much of a punk. They can't even show themselves on a online forum.

 

I'm curious though; what is it about BDO that impresses you enough that you're moved to post on these forums (and maybe even continue playing BDO?).

I enjoy BDO because it does have a whole bunch of stuff thrown into a big basket of potential. It's up to the player to find something that works for them. That's the "sandbox" element most people mean when they're talking about "sandbox" in this instance.

Sure it's got limitations, but its absorbing enough for me, and I love the look and feel.

Last Edit : Oct 4, 2021, 02:08 (UTC)
# 18
On: Oct 2, 2021, 19:37 (UTC), Written by Scott104

hi, I've bounced off bdo a few times since release and after trying to think about why this weekend I kept coming back to the following question-

 

When does BDO get to be a challenging gameplay experience? I have a handful of chars from level 10-40, each one just seems to rain destruction on anything close to its level, any quest objective, anything it comes across. It's almost like all of the mobs are complete one note dummies. who disintegrate with a stern glare. I have tried to pay attention to everything while playing ( this game has so many new systems compared to 2000's mmorpgs, its a lot to learn ), I feel like I level so fast, and still with minimal appreciation for my gear and everything else going on in the UI, I can run to the next quest objective and just lay waste to entire fields of what should be even con monsters.

 

So, does this change toward the end-game? Does the game ever put you up against difficult PVE encounters? Sorry, I don't think I'm 'good' , and I am very very impressed with the detail in the BDO gameworld, I just think I'm not getting it, or understanding when and where the challenge should be coming from, and hopefully those of you with more hours under your belt could shed some light?

 

TY for your time!

 

The original game (and Mediah expansion) is very out of date. Hopefully development will improve/balance it at some point in future so it becomes more enjoyable. Combat enjoyment is generally based around risk/reward, at the moment there is absolutely no risk at all, and with that comes no sense of accomplishment/satisfaction. It does get better however, enemies do become far more engaging in harder places.

 

You touch on an important point I think. Personally all but one friend that has tried the game over the years have all left because of the same thing; the combat mechanics in the beginning game are woeful. In my humble point of view, if I were a developer I would want to make the beginning of the game as enjoyable and engaging as possible to the new player, to elicit those basic emotional responses (and hence attachments) one can get for a game they enjoy. I'm sure development have a reason why don't do this, but... I can't for the life of me understand it. There is basically a whole section of the game that is currently a wasted opportunity in this regard.

 

Hopefully with time things will improve. No one wants enemies that are hard to kill, but literally when you can afk at the beginning of a beginning game summon scroll boss battle, and come back 5 minutes later and see your character has lost practically no health, from just standing there, something is wrong.

Last Edit : Oct 4, 2021, 06:46 (UTC)
# 19
On: Oct 2, 2021, 19:37 (UTC), Written by Scott104

hi, I've bounced off bdo a few times since release and after trying to think about why this weekend I kept coming back to the following question-

 

When does BDO get to be a challenging gameplay experience? I have a handful of chars from level 10-40, each one just seems to rain destruction on anything close to its level, any quest objective, anything it comes across. It's almost like all of the mobs are complete one note dummies. who disintegrate with a stern glare. I have tried to pay attention to everything while playing ( this game has so many new systems compared to 2000's mmorpgs, its a lot to learn ), I feel like I level so fast, and still with minimal appreciation for my gear and everything else going on in the UI, I can run to the next quest objective and just lay waste to entire fields of what should be even con monsters.

 

So, does this change toward the end-game? Does the game ever put you up against difficult PVE encounters? Sorry, I don't think I'm 'good' , and I am very very impressed with the detail in the BDO gameworld, I just think I'm not getting it, or understanding when and where the challenge should be coming from, and hopefully those of you with more hours under your belt could shed some light?

 

TY for your time!

Hello. I myself am going to share my own personal experience of BDO. Perhaps after that you can also see it for yourself too and come to conclusions.

When I began the game years ago I rememeber that in the first few levels I didn't enhance my gear, because I didn't have much black stones. And when I did the power increase in my skills was a welcoming sight. I experimented with different skills testing out their damage too(before awakening). To get to the top efficiently I made a different skill build, which helped me quite a lot. BDO has nothing in common with other MMORPGs. I personally don't have interest in the early game, because there's rarely anything catching my eyes. What matters to me is the late game(higher levels in this case). And back then Naru gear didn't even exist.

Nowadays there's a Naru gear set. It's decent for starters and enhancing it is a piece of cake. When I was levelling in seasons with Naru gear, after 51 I could notice the game becoming slightly more challenging. What I mean is that depending on what class skill I use I can't one-shot or just use "autoattack" skill. I have to use other stronger skills as a means to progress effectively and quickly. And enhance my gear to the max. But even after 50-51 with PEN Naru gear you'll almost never use HP pots. But keep at least 20 in your bags just in case.

BDO is a grindy game. Which means you'll level up not with quests but with massacring masses of mobs(however there are exceptions and are as optional way to get to 60-61). To grow up in level after 56 I highly recommend to get decent enough gear to grind. Because with inferior AP the grind will become slow, with bad efficiency and much more boring. And clear groups of mobs.

 

Being between 1-40(and even between 1-50)there isn't anything challenging. After 50 it's just a little bit-barely noticable, but nothing special. As you progress don't forget to enhance your naru gear. Get it to PEN as quickly as possible. If you can exchange the naru gear for narchilan-do it as quickly as possible. I hope I helped. Having better gear at spots, that require much less AP than what you have you'll just faceroll everything by that logic.

 

Now... Sorry but here I will go offtopic: I personally am outraged by the posters here. Instead to help a new player to get in BDO they are just spilling hate and nonsense.

Last Edit : Oct 4, 2021, 09:49 (UTC)
# 20
Écrit le : 4 oct. 2021, 00:24 (UTC), par : Magol

I'm curious though; what is it about BDO that impresses you enough that you're moved to post on these forums (and maybe even continue playing BDO?).

I enjoy BDO because it does have a whole bunch of stuff thrown into a big basket of potential. It's up to the player to find something that works for them. That's the "sandbox" element most people mean when they're talking about "sandbox" in this instance.

Sure it's got limitations, but its absorbing enough for me, and I love the look and feel.

 

In a themepark you are free to choose the attraction you want to ride, its still doesn't turn the themepark into a sandbox where you build yourself the attraction you want to "ride"

BDO isnt the PlanetCoaster (that is an actual sandbox) of the mmo genre

 

Sandbox definition has a important parameter which is : emergent gameplay, or creativity.

BDO has none of that ( ok, you has one, and only one sandbox element during node wars preparation where you select the location & "build" your base. )

 

BDO is a themepark with little to no requierment to ride an attraction vs others themepark. that's all.

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