Black Desert will begin in a moment.

Install the Black Desert Launcher if the game doesn't start.

Install the Black Desert Launcher to start the game.

The launcher will appear if it's installed.
If it doesn't, try to run your downloaded launcher.

Install Guide

1 Run BlackDesert_Installer_NAEU.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Forums

UTC 4 : 23 May 2, 2024
CEST 6 : 23 May 2, 2024
PDT 21 : 23 May 1, 2024
EDT 0 : 23 May 2, 2024
#Warrior
Warrior Reboot - Global Lab
Oct 6, 2021, 09:36 (UTC)
6028 32
Last Edit : Oct 17, 2021, 17:19 (UTC)
# 21

Warrior needs more protection for mass Pvp.

 

The rework atm is just good for Pve and 1v1 but dosn't help him for mass Pvp.

 

Here are some ideas to help Warrior for mass Pvp.

 

- Give Head Chase Sa (at least while moving backwords) to get away from an enemy mob.

- Don't make Head Chase faster give more distance instead (We need more distance to get out of this new massive Aoes).

- Give Overwellming Fg or Sa.

- Give Balance Strike Fg or Sa.

- Gravedigger also needs longer Sa at the end of the animation like Slashing.

- Give Ground Smash a bigger Aoe and faster aktivation.

- Give Reckless Blow full Sa (Atm its completly usless for mass pvp).

- Delete Hilt Strike and place the +6% accuracy rate on a more practical skill like Armor Break.

- Give Frenzied Strike a bigger Aoe and match the animation effect.

- Why dose hits lock us in our Block? Pls change it that we can use Skills at any time and don't get lockt in Block from hits.

- Give Ankle Breake Fg or Sa.

- Give Grab Sa on successful hit.

 

 

For 1v1

 

- Cap the Fps in this Game and Warrior is fixed for 1v1.

 

With some of this ideas Warrior would become Playable for mass pvp again.

Last Edit : Oct 19, 2021, 00:30 (UTC)
# 22

I noticed awakened warrior still doesnt have a new skill to fill in.  So I figured id give yall a good idea.  BTW, warrior main since 2017.

 

Most combos for awakened warrior end with slashing into c-swap ground smash.  My idea is to use an awakened flow or cancel in place of c swapping for a preawakened skill.  The animation for both slashing the dead and gravedigging ends with a downward sword strike.  We could potentially flow that with momentum in mind of doing either a smaller flip or a lift up and finishing with the sword in a straight downward stab to the ground(or body).  The idea being a finishing move.  Outside of it being flowed it would be slower and the animation would be an aragorn type finish.  You know, stabbing directly downward.  The hotkey could be F because who uses kick in awakened.

 

Would be nice to have a 10% passive heal when we kill an enemy so we can keep going too :)

 

 

Last Edit : Oct 22, 2021, 10:07 (UTC)
# 23

New Skill when ?

 

Last Edit : Oct 26, 2021, 18:47 (UTC)
# 24

yall here wants to make the class broken op

 

holy crap reading some of the suggestion gave me chills

Last Edit : Oct 30, 2021, 17:47 (UTC)
# 25

Introduction
It was noticed that on GlobalLab, some warrior skills have lost useful features that are present on the live server. An example is a comparison of animations of skill combinations from 10/28/2021 on the Live RU server and the GlobalLab server.

Please review.

https://youtu.be/OAekaIshS-I

Last Edit : Oct 30, 2021, 21:20 (UTC)
# 26

I'm going to focus on Knee Kick primarily. I desperately want to see Knee Kick changed, and this is what I propose.

 

Change Knee Kick into a Utility-based move/SA trade. 

 

Turn Knee Kick into an entirely new move that makes Warrior stomp the ground in a decent-sized SA AOE (Similar to Ground Roar in PreAwk). Move Lingering Crit buff given to Ankle Break to this new "Knee Kick turned Stomp" skill. Possibly give the skill an Attack Speed buff. Here's the use for PVE/PVP.

 

PVE - Stomp pulls in mobs towards Warrior (similar to Musa Rework skill) or taunts groups to attack, creating better pulling opportunities/QOL changes for Awakened Warrior. (Not having to swap to PreAwk to pull mobs.) Good filler PVE damage between primary rotating skills, Lingering Crit buff for ease of use with Pulverize, and protection.

 

PVP - New combo filler (Ling Crit Buff synergy with Pulverize). If given a CC in PVP, it could be used as a good poke skill to catch enemies off guard. The damage would be negotiable; this could be our SA trading skill or cc poke skill. Either/or is fine as long as the skill becomes useful given that we need to use 20 skill points for it, and in its current state, Knee Kick is unusable. This skill can be further utilized with Balance Strike causing the player to lunge forward with the stomp making it a proper engage tool. 

 

 

These ideas are just something I've thought of because we should work on Knee Kick with this rework. None of the suggestions I put here have to be put in, but I think the Warrior community can develop something for this skill to be used. I hope this inspires someone to come up with an idea for it or build upon this one.

 

Keep in mind that the move doesn't have to be a stomp. I feel like Warrior is a class that would stomp similarly to Lost Ark's Berserker. In Lost Ark, Mountain Crash (which is the stomp skill's name) is a utility-based skill that depending on the player, could be used for many reasons. Mob pull, Debuffing/Buffing, DoT damage. The possibilities are endless.

Last Edit : Oct 31, 2021, 02:25 (UTC)
# 27

Please fix warriors I-frame, it has never worked as intended, make the iframe last the entire head chase skill animation. The current state of the iframe is so bad its impossible to use it properly.

Last Edit : Nov 2, 2021, 17:34 (UTC)
# 28

Warrior Awk is OP with this reboot.
You need to put Succession on par with Awk otherwise theres no reason to play Succession with such a strong Awakening.

Last Edit : Nov 5, 2021, 04:31 (UTC)
# 29

please make it so the block stack up faster, instead of +5 per hit, make it +20 or something and increase the cap to 100, as of right now the block breaks before reaching +50 cap.

 

for the allies buff, make it +50 or 100dr instead of +20dr, it's laughably low as of right now.

 

shield strike 3rd hit needs to have it's frontal guard back because it's a cancel skill that cancel into the 3rd hit, the skill itself is already underwhelm and I have it locked unless I'm grinding for the last hit protected damage so I don't get cc'ed by the mobs

Last Edit : Nov 13, 2021, 11:04 (UTC)
# 30

Warrior's succession needs better accuracy rate on his skills.

Prime Heavy Strike doesn't have accuracy rate, Prime Scare of Dusk neither, Prime Forward Slash too. They need a boost of accuracy.
Prime Ground Slash needs a better accuracy rate. It's actually 5% and that's clearly not enough. 10-12% would be better.

Warrior's succession needs some modification.
Remove Charging Slash. Who use this skill ? Nobody. Remove it to give us a new skill.
Remove Prime Take Down since the Absolute Take Down has the same effect. The Prime has only 30% DMG more than the Absolute, which is stupid.
Remove it to give us a new Prime Skill.
Some idea :
Prime : Frienzed Dash
Hit damage 1314%x6.
Critical hit rate 100%.
Floats on good hits (effect nullified during cooldown).
Super Armor while using the skill (effect nullified during cooldown)
Damage Reduced during Cooldown.
PVP damage reduced by 55%.
15 secondes of cooldown.

Prime : Spear.
Hit damage 1516%x5.
Nearby area damage 1516%x3.
Critical hit rate 100% (effect nullified during cooldown).
Forward Guard while using the skill (effect nullified during cooldown).
Accuracy Rate 12%.
Knockdown on good hits (effect nullified during cooldown).
Damage Reduced during Cooldown.
PVP damage reduced by 50%.
10 secondes of cooldown.

Prime : Charging Thrust
Hit damage 954%x6.
Critical hit rate 100%.
Super Armor while using the skill.
Movement Speed up.
Movement Distance up.
PVP damage reduced by 40%.
6 seconds of cooldown.

Prime : Shield Charge
Hit damage 1270%x7.
Critical hit rate 100%.
Super Armor while using the skill.
Movement Distance up.
Stiff on good hits.
PVP damage reduced by 55%.
4 secondes of cooldown.

Prime : Sideways Cut
Hit damage 1175x6%
Critical hit rate 100%.
Accuracy Rate 12%.
Forward Guard while using the skill (effect nullified during cooldown).
PVP damage reduced by 50%.
Damage Reduced during Cooldown.
3 seconds of cooldown.



82 251
Lv Private
Wulfarth
Reply

Class Discussion

Discuss the classes of Black Desert here!

last
Search results will display posts in increments of 10,000.

We use cookies, with your consent, to customize content and advertising.
More information