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UTC 4 : 29 May 4, 2024
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#Sorceress
Sorceress Reboot - Global Lab
Oct 6, 2021, 11:17 (UTC)
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Last Edit : Dec 24, 2021, 20:39 (UTC)
# 81

I only wanted one two things for the reboot 

- chainable night crow with the scythe 

- Sinister omen finding it's purpose 

 

got neither of that...

what we got is another tourbilol and skills getting remapped for no reason,

no more forward dark split,

dark claws and dark flames are around the clock so chaining them as become awkward,

want to vile plan ? press space 

Cartian nightmare ? keep that shift + E and remember to stop or you'll activate the grim reaper .. what you didn't want to ? too bad
want to soul harvest ? go shift + A (french keyboard so A <=> Q) 
Want to cancel Shard absorption ? too bad that function as been removed 



so to put an end to this, the key remaping is a stupid thing to do when you have a class that's been played for mor than 5 years 
furthermore not only does the skill that served no purpose still present they've been totally left as is wherehas pivotal skills that were used have been reworked and nerfed to the ground .. do I need to remind you that sorc is the class with the lesser AP ? (even less than Shai)

in conclusion I'm left to ask were PA trying to kill a class that was already down ? ( I mean the only sorc player left are the one that dedicated too much in her and her hardcore fan any other random class will be more viable than her for any intended purpose -_-)
are there still anyone that plays her at PA ? Is the global lab even usefull ?

that was a heartfelt rant, expect a reasonable and emotionless explanation next

Last Edit : Dec 25, 2021, 03:50 (UTC)
# 82

SpiritOfSun rework feedbackIm just gonna do the lazy thing and post this because ive already posted it on the global labs discord

 

Last Edit : Jan 1, 2022, 18:40 (UTC)
# 83

Am I missing something? With violation nerfed so much we can't apply consistent damage anymore. Which is a huge problem in PVE when grinding tanky enemies, and also a problem with weak enemies because our damage skills are on CD when we get to the next pack. 

Last Edit : Jan 2, 2022, 14:28 (UTC)
# 84
On: Jan 1, 2022, 18:40 (UTC), Written by Avernn

Am I missing something? With violation nerfed so much we can't apply consistent damage anymore. Which is a huge problem in PVE when grinding tanky enemies, and also a problem with weak enemies because our damage skills are on CD when we get to the next pack. 

Noone plays Sorc anymore, don't bother posting.

Lv Private
Deathie
Last Edit : Jan 6, 2022, 12:05 (UTC)
# 85

I really liked the Cry of Darkness near 100% down smash. I started sorc because of the cool scythe and the opportunity for infinite cc. I think we had it since the beginning. And as far as I know, it was just mentioned as a "fix" and not a change. If we had it since the start it's part of the class and not a bug. Can't imagine any sorcs being happy with its removal.

Last Edit : Jan 6, 2022, 20:53 (UTC)
# 86

Question: May be used with the Scythe!

 

Midnight Stinger may be used with the Scythe! You can trigger it only. Your not holding the Scythe after. 

Absolute: Bloody Calamity may be used with the Scythe! You can trigger it only. Your not holding the Scythe after.

 

 

 

 

 

 

 

This was deleted by the writer.
Last Edit : Jan 8, 2022, 17:54 (UTC)
# 88

Please add SA to Prime: Midnight Stinger. Remove shard costs from Prime Rushing Crow and Prime Stinger.

Change the action button of Midnight Stinger to something else than Shift + LMB. This unprotected skill activates at the most inconvenient times in PVP. The class(Succ) has horrible mobility and no escape skill. So remove the shard costs on the dash skills to at least counter the stamina issue.

 

Also, please add S Block to Succ Sorc, infact to all the classes in game that don't have it. The new Valencia RBF shows how much sustained block is needed against the ranged classes attacking from the rooftops. It is highly unfair that some classes have it and some don't while there is no way to tackle surprise ranged attacks.

 

PVE wise the class fairs much better, but in PVP the class feels helpless against the broken classes. I really want to switch to an awk DK because it feels way more complete than this half baked class man, but I love the class because of the Melee/ranged versatility and because of the time and money I spent on it. It's my first class which I never switched. I like to PVP and after the reboot the game constantly reminds me that the class is garbage at pvp compared to other classes. Please do something about it. Don't force me to switch to another class because of unfair balance of the game.

Last Edit : Jan 15, 2022, 07:41 (UTC)
# 89
Am 08. Jan 2022, 17:54 (UTC), von SorcBDX

Please add SA to Prime: Midnight Stinger. Remove shard costs from Prime Rushing Crow and Prime Stinger.

Change the action button of Midnight Stinger to something else than Shift + LMB. This unprotected skill activates at the most inconvenient times in PVP. The class(Succ) has horrible mobility and no escape skill. So remove the shard costs on the dash skills to at least counter the stamina issue.

 

Also, please add S Block to Succ Sorc, infact to all the classes in game that don't have it. The new Valencia RBF shows how much sustained block is needed against the ranged classes attacking from the rooftops. It is highly unfair that some classes have it and some don't while there is no way to tackle surprise ranged attacks.

SA to Prime: Midnight Stinger would indeed be nice. I have no idea why one would press Shift + LMB by accident though, works fine for me.

 

S-Block is indeed something that is severely missing, so yes, please add it. Or if you don´t want to add it at least remove the cooldown from crow flare so we have at least a frontal we can spam.

Last Edit : Jan 15, 2022, 19:10 (UTC)
# 90
On: Jan 15, 2022, 07:41 (UTC), Written by Serendipity

SA to Prime: Midnight Stinger would indeed be nice. I have no idea why one would press Shift + LMB by accident though, works fine for me.

 

S-Block is indeed something that is severely missing, so yes, please add it. Or if you don´t want to add it at least remove the cooldown from crow flare so we have at least a frontal we can spam.

There is a reason DoD can now be thrown with rmb. 

The difference between the dash abilities between succ and awakening is highly unfair.

The iframes in awakening has a built-in lingering FG in between. Succ needs to rotate crow flare, dark flames, violation in between.

Awakening w+e and w+f doesn't consume shards and has full protection and covers good distance while succ dashes cost 10 shards that covers same or less distance and the shard cost also limits the number of iframes. Rushing Crow is protected at the moving phase and the unprotected part takes time to end the animation, unreliable at large scales and Midnight Stinger has no protection, bad distance cover and that's why if it was protected, accidental activation would still be a bit more forgiving.

 

Also the crazy amount of pvp damage reduction, low number of usable skills due to many pre awakening skills being trash and compared to awakening, no utilities like nightmare and lack of sustained block. PA added new skills to other succ classes, forgot about this one. They buffed awakening to such an extent that players are quitting the class for being easier than pre reboot.

 

Skills like dark flame takes forever to cast with 78% damage reduction and the base damage of the skill isnt that high but it is an essential skill because succ cant afford to spam it for distance recovery because it needs to save FG for fights. While awakening has super fast skills with high base damage and low pvp damage reduction, not to mention the utilities like nightmare, iframing with nuke skills like GRJ and cartian. Other succ classes get the damage which compensate the awakening versatility, succ sorc lacks in every way from awakening. Screw Violation and Turn-back slash. Succ needs a prime like GRJ or Cartian. 

 

I'm sorry about the rant, I've spent too much time and effort on the class. But PA needs to address this issue. Buffing other classes made this class very underperforming, specially in PVP where it was at least manageable before the rework.

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