Is it just me or did they fix(break) the only way to make the Hall of Horrors remotely enjoyable and playable in the last patch?
Or has no one bothered to go back In this week?
The changes made last maintenance have impoved both main events. It's nice to see PA listened to feedback (which, to be fair they often do).
Personnally, I don't feel any atmosphere in the event area. It's just a small area, with some decor and that's it.
buggiest event yet....
red light green light doesnt matter what u do...the second it turns around it kicks you out
even when you are fully still and stopped.....UNPLAYABLE
haunted house is a nightmare... mobs dont touch you and you still get kicked out of the instance....
stop letting your children code your events Pa engineers....
Both are fully working.
I have no problem blaming PA when they do something wrong, but here, both activities are working and are quite easy when you get the hang of it.
Well, the new Innocence Mk XII battle is enjoyable and the rewards are good. Unsure how often it appears, or how many times we can attempt it, at least once-daily (maybe three times a day?). In any event, it is an encouraging sign. More generally, glad to see combat battles becoming more interactive/involved.
https://www.naeu.playblackdesert.com/en-US/News/Notice/Detail?groupContentNo=2004
The event boss appears 3 times a day (except on Saturday), on a fixed schedule, you'll get the 3 transformation scrolls everyday, they expire after 1 day but you can use them without limit during this time.
In short, no problem if you want to kill this boss 3 times a day, but the quest from Rubin is a weekly quest.
we gamin
Innocence Mk XII it's fine but why, why rock paper scissors symbol disappear after a second?
They are very similar to each other and it's easy to make a mistake.
In addition, in the mornings, when there are few people, it's difficult to kill those little robots that appear because after first kill we don't know / remember others robots symbols.