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trading items between players
Oct 21, 2021, 12:50 (UTC)
1494 11
1 2
Last Edit : Oct 21, 2021, 12:50 (UTC)
# 1

Let the players trade some items, like materials obtained from lifeskilling. Make it like a guild skill,  make it available only between players with two-factor authentication, and must have been in the guild for over a month (or add more requisites, i don't know, be creative).
Things like that can make a more living "community", and i am pretty tired to not be able to help my guild friends when they need something

Last Edit : Oct 21, 2021, 14:05 (UTC)
# 2

It would be exploited af, so then they might just allow trading between everyone.

244 4634
Lv 62
Hnnie
Last Edit : Oct 21, 2021, 19:49 (UTC)
# 3
On: Oct 21, 2021, 14:05 (UTC), Written by CatDK

It would be exploited af, so then they might just allow trading between everyone.

 

they can put a limit on the daily trades

Last Edit : Oct 21, 2021, 19:55 (UTC)
# 4
On: Oct 21, 2021, 12:50 (UTC), Written by Dawidh

Let the players trade some items, like materials obtained from lifeskilling. Make it like a guild skill,  make it available only between players with two-factor authentication, and must have been in the guild for over a month (or add more requisites, i don't know, be creative).
Things like that can make a more living "community", and i am pretty tired to not be able to help my guild friends when they need something

 

Why two factor? 

Last Edit : Oct 21, 2021, 20:01 (UTC)
# 5
On: Oct 21, 2021, 19:49 (UTC), Written by Dawidh

they can put a limit on the daily trades

 

They could, but nah, too much work....

244 4634
Lv 62
Hnnie
Last Edit : Oct 21, 2021, 20:05 (UTC)
# 6
On: Oct 21, 2021, 12:50 (UTC), Written by Dawidh

Let the players trade some items, like materials obtained from lifeskilling. Make it like a guild skill,  make it available only between players with two-factor authentication, and must have been in the guild for over a month (or add more requisites, i don't know, be creative).
Things like that can make a more living "community", and i am pretty tired to not be able to help my guild friends when they need something

 

Certain consumables can be traded.  My wife used to give me items she got from cooking, like milk teas, but once I received them, the items became character bound.  

Last Edit : Oct 21, 2021, 20:38 (UTC)
# 7
On: Oct 21, 2021, 19:55 (UTC), Written by Saletri

Why two factor? 

 

because it would be much more difficult to steal an account and empty its storage

Last Edit : Oct 21, 2021, 21:08 (UTC)
# 8
On: Oct 21, 2021, 20:38 (UTC), Written by Dawidh

because it would be much more difficult to steal an account and empty its storage

 

Like it would be hard to do that nowdays kek

244 4634
Lv 62
Hnnie
Last Edit : Oct 21, 2021, 21:27 (UTC)
# 9

I wouldn't mind seeing a P2P trade system limited to something like 2 trades per day per account AND requires the traded items to have MP silver values no greater than 10% difference.

 

But at the same time it's also something that can be abused so...the question is if there's any point to it.

Lv Private
WinterRED
Last Edit : Oct 22, 2021, 05:45 (UTC)
# 10
On: Oct 21, 2021, 21:27 (UTC), Written by WinterRED

I wouldn't mind seeing a P2P trade system limited to something like 2 trades per day per account AND requires the traded items to have MP silver values no greater than 10% difference.

 

But at the same time it's also something that can be abused so...the question is if there's any point to it.

 

the point is that if you have friends ingame, having the possibility to help eachother can improve the gaming experience. i think we should collaborate to polish an idea and make it viable, instead of just trashing it with a vague "it can be exploited". so, how can it be exploited? how to fix that?

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