Ok, so the Wizard Awakening rework looks cool and all. However I have two main problems with it.
1. Why can awakening not get a split teleport like succession witch and wizard? I believe this is a mandatory change that is required!
2. According to PA awakening wizard is considered a "mid to close range" dueler. How can an awakening wizard begin to compete with grabs when all of the tools in his kit are used while stationairy!?
Those are my two qualms with Awakening Wizard's Reboot.
PA if anyone reads this, please make our teleports separate, and give us more mobility.
Wizard awakening split TP, thats all i ask for.
make magical evasion in awakening iframe instead of SA and make it anicancel awaken kit - THIS is what we need to have chance vs grabs.
make magical evasion in awakening iframe instead of SA and make it anicancel awaken kit - THIS is what we need to have chance vs grabs.
Now that is big brain!
Ok, now hear me out, I know im reachin here, but our SA on magical evasion goes on cooldown for 5 seconds after each use. Would it be to brokenly OP if our awakened magical evasion just gave I frame until we ran out of stamina like sorc?
That or lower the hypothetical iframe cooldown on magical evasion to 2 or 3 seconds instead of 5?
Since when succession witch have split teleport?
Yeah we dont have that xD I thought that was wizard that had split teleport.
Since when succession witch have split teleport?
I had no idea witch got shafted as well! I literally only play wiz, and am ignorant to my counterpart! Witches need love too!
Now that is big brain!
Ok, now hear me out, I know im reachin here, but our SA on magical evasion goes on cooldown for 5 seconds after each use. Would it be to brokenly OP if our awakened magical evasion just gave I frame until we ran out of stamina like sorc?
That or lower the hypothetical iframe cooldown on magical evasion to 2 or 3 seconds instead of 5?
that would be extremely broken if it was without cooldown even with big stamina cost.
we jsut need a close querter grab avoidance/damage mitigation option. and SA skill sint it, so just change that from SA into iframe on its current cooldown
Now that is big brain!
Ok, now hear me out, I know im reachin here, but our SA on magical evasion goes on cooldown for 5 seconds after each use. Would it be to brokenly OP if our awakened magical evasion just gave I frame until we ran out of stamina like sorc?
That or lower the hypothetical iframe cooldown on magical evasion to 2 or 3 seconds instead of 5?
and that's why rework feedback in forums is the most stupid and ridiculous stuff ever.
witches and wizards asking for iframe spam LOL
that would be extremely broken if it was without cooldown even with big stamina cost.
we jsut need a close querter grab avoidance/damage mitigation option. and SA skill sint it, so just change that from SA into iframe on its current cooldown
you have your teleport iframe. if succ ranger can handle ranged gameplay with just 1 iframe, you can do it too. and you even have a grab yourself. damage mitigation? maybe use your mana shield, PA, heals and what not. all the stuff that other ranged classes don't have either.
if u make witchards good in 1v1 we're going back full circle and the whole server will play mages again, like last year. go away with that crap :D