This change is horrible. You will put whole uncapped content into 2 regions, which is very limiting for so many reasons. On top of it all, people caps (50 and 100 with nothing inbetween)are totally gonna demand destruction and reforging of GUILDS, again.
Not to mention Calpehon region is really not that good nw place to begin with, and even more so for 100 man guilds due to so many fences, mountains, forests, and everthig that prevents actual large scale fights to be semi pleasant.
Kama region is unoptimized fps hell and full of exploitable terrain fallacies for nw system.
This is a spit in the face for whole nodewar community. Uve given whole world to tuvala seasonal characters and try to box us people that have been making our gear for literal YEARS in 2 shit regions.
Stop ruining communities and social aspects of the game with your patches.
Stop ruining immersion and fun for veteran players by locking them into a single region depending on guild size.
Stop ruining dp builds and classes that underperform on capped.
This game is supposed to be progression based, how is it progression if you are adding so much capped content it genuinely leaves people who have progressed with little options and how is it progress if you are locking us in one or two regions when before we could node war on the whole map?
You already ruined siege, now you're coming to finish node wars off.
This game is supposed to be progression based, how is it progression if you are adding so much capped content it genuinely leaves people who have progressed with little options and how is it progress if you are locking us in one or two regions when before we could node war on the whole map?
To be fair there was lot of players complaining about gear equalization in PvP.
The irony is that in a game with cash shop based progression like bdo, this actually just accelerate their loss of revenue, while also angering their veteran/whale players kek.
To be fair there was lot of players complaining about gear equalization in PvP.
I think their point was probably "equalization in PvP", not just gear. All capped content is extremely class dependent.
Before, you could play a low tier class, but with some dedication and gear make up for it.
Now it's just 100% class choice. Is that really better than having non equal gear?