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#Tamer
Tamer Reboot - Global Lab
Nov 18, 2021, 15:10 (UTC)
9019 58
Last Edit : Jan 29, 2022, 10:34 (UTC)
# 31
Am 29. Jan 2022, 10:23 (UTC), von Sadalsuud

That's precisely one of the main problem with the reboot, Heilang makes no damage and barely lands CC, it happens once every full moon if you're lucky.

That's the current paradox : the first "summoning" class of BDO can't count on its summon right now. As Tamer can deal some serious damages, it would be more interesting to have reliable CCs with Heilang, but no. Even on succession which emphasizes the link between the Tamer and Heilang, it is nearly a cosmetic aspect of the class. 

On a personal note, I would say that BDO devs had a wonderful occasion to create real differences between both specs, with awakening for 1vs1 or small scale, and succession for bigger scale, but still no. Right now, many classes can do better than tamer with less effort, even this so-called s-class in 1vs1 is now outclassed by several others. Most of the time, if you get really badly defeated by a tamer, that's because the remaining tamers are dedicated and know their strengths and weaknesses. But you will never win a fight playing a tamer by rolling your head on the keyboard. 

About FG, damages are really high now, so you can't rely on it too much. In addition, Tamer is a squishy class, that's not one of our strengths. 

Thank you very much for your reply.

You got some advise for skill adons (pvp awa) and the best finish combo?

Last Edit : Jan 30, 2022, 16:53 (UTC)
# 32
On: Jan 29, 2022, 10:34 (UTC), Written by Asado

Thank you very much for your reply.

You got some advise for skill adons (pvp awa) and the best finish combo?

Oops sorry for the delay !

Tamer discord will provide you far more good hints than what I could do here, there are plenty of good guides.

Tamer does not have luck in her game development, but she has a pretty good community! ;) 

Last Edit : Feb 3, 2022, 12:19 (UTC)
# 33

This reboot should have noted on the changes that tamer needed 

-Being able to use our evasion in all directions instead of being the only thats locked in one direction and always being face with having to go TOWARDS and enemy attack in order to attempt to dodge or run away... 

-More testing should have been made with heilang and tamer synergy like having certain moves not cancel certain tamer attacks in a way that made sense. It seems now that (in all commands that have heilang follow up) every single command will cancel another command when targeting an enemy. This is proof that no testing was done or feed back was taken from actual tamers. No one wants Heilang to cancel his vo if your using an damaging type move that also has a follow up. No one wants heialng to cancel his roaring when in succ EVERY SINGLE MOVE has a follow up and 80% of them cancels roaring and 100% of the ones you would actually use during a fight will cancel it into another move. Since tamer doesnt have a standing guard in succ you will constantly be using other moves for protections...Before there was a some semblance of move priority; ROARING/VOID>SURGING TIDE>TRAMPLE>MOONSTRIKE>EVERYTHING ELSE. (as long as you had him on 'Follow Me' he would obey your commands 90% of the time); now.... its just everything cancels everything making him less effective than what he already is. 

-Tree Climb needs to be change so that either its on a shorter CD like 4 secs...or make it so that if we collide with someone the Iframe continues till we touch the ground after the back jump...rewarding use for hitting something with it instead of punishing us. As of now with everything doing high damage...tamer could use more effective evasive skill up time....especially in succ. 

 

 

 

-Heilang CC as it stands is just bad. Just terrible. There was NO patch notes about it...it was changed right under our nose. And with the way the tamer community loves taking the D while barely making an uproar this will be tamer for now on.  

Out of all the things they could have change Heilang CC ticks was the one thing that should have NEVER been touched. When you change that you change effectively how the class works works in its entirety. People dont fear tamer so much as they feared more getting CC'ed by the pet. They played more carefully when vo was up and half the time never tried to even enter it playing around it to draw you out...now its CC is a joke that I can watch people walk in grab me and do a combo without getting CC'ed once...the combo only using just one SA while the rest is unprotected or their back is towards the void while using a Front Guard move. You cant just change one aspect of the kit thats so vital and expect everything else in the kit to fall in place. Almost every single kit in tamer kit; especially base; is very, VERY, straight forward and easy to watch out for and dodge. It was only because heilang as a secondary threat where tamer became more threatening against alot of classes. Succession tamer is 120% the case of when you change 1 or 2 aspect of a kit (especially nerfing) the entire thing can come crumbling down. 

This was deleted by the writer.
Last Edit : Feb 13, 2022, 21:22 (UTC)
# 35

PA,

Generally I've been a BDO fan, and one to give you guys the benefit of the doubt, because making stuff people like is hard work and often a thankless job. I like Tamer, and I like your game - but you broke the only class I ever play and left it that way and it's going on two months like this now. How the hell can you push a bunch of mounted combat skills that aren't viable for PvE or PvP compared to the rest of our kit, break existing Heilang effects, push broken Heilang effects to live servers, then break the only one (void trap) that was working initially in very first patch after reworks dropped? You made a liar out of me, and make me feel like a chump for having shared how this stuff is supposed to work and claiming it's actually cool counter to many more experienced people whose assumptions that this stuff was going to be awful and useless are proving out to be 100% correct because you just won't fix it for us to even try it out:
https://www.youtube.com/watch?v=GhkD9UFxTyU

Week after week on patch day or global labs patch day I'm excited a little less, thinking "maybe they'll fix the pet this week! I mean these are bugs and Pearl Abyss is a software company, surely they'll fix bugs in production right?!". I put in hours and hours and hours reading the tea leaves of your weird waffling on what to do with our class and completely inadquate patch notes, trying to prepare for using these interesting but basically undocumented new mechanics on live servers - and then again hours and hours I spent learning how to edit videos and doing the editing so I could share that information, because frankly you suck at documentation.

Every single thing you did to the pet is utterly useless in both PvE and PvP. In fact, you broke the only thing that was working correctly when reworks hit live on the 22nd, namely the void lightning Heilang effect, with the very next week's patch. Merry Christmas. Unbreak these things, maybe? What's wrong with you guys? Are you okay? What do you need from us, because we are willing to help - what is the problem here, since this stuff used to work?

Is the answer go play another class? Will you extend the tag event until you fix my class? What is the approach here, because I want to leave my videos up as is describing what you tried to do to the pet mechanics, but more and more I feel like I should be adding the label [Outdated since revamp] that you pretty much forced WaffleBat to put on his excellent Soaring Arts guide by overwriting the Throat Burn animation for absolutely no reason:

https://youtu.be/a3UB9FlrmLQ

Similar to that issue, this just feels gross and insulting to have spent time stumping for your company, putting together summary videos for other people who don't have access to global labs. These features you pushed to production are broken in production on the live servers we play and you are a software company and we are paying customers. This is not acceptable or understandable. You've got dedicated fans of the work you do, and you're pissing them off for no reason at all - this is really just communication and transparency here, stuff goes wrong sometimes and that's fine with 99% of players/users as long as you tell them you're aware and you're working on it. Maybe you're not even working that hard on it, maybe you're literally spending 100% of the BDO money on other games. You make us feel like you hate us and laugh at us for playing your game. Kindly show us the respect of some kind of status update somewhere, if you still haven't been able to roll Heilang's CCs back to what they were doing before the damn rework. If this is the intended state of tamer and behaviour of our pet, say as much - we'll let you know how weird that is then, but right now we've literally got nothing from you guys to go on and with every patch that goes by I log in less and less, frankly.

Very Confused,

Gunrocks

Last Edit : Feb 18, 2022, 12:38 (UTC)
# 36

It has now been roughly 2 months with no serious effort made to resolve the reworks introducing non-functional Heilang effects.

I have updated the title of my two Youtube videos on the topic to reflect this fact, as WaffleBat did, and linked to Heedun's description of the Tamer rework tier list video with over 70k views in a WARNING blurb in the description. These are the new titles:

1. [Feb 18th: Heilang bugged since Dec 22nd & Dec 29th, no word from devs] BDO Tamer Rework SUMMARY
2. [Feb 18th: Heilang bugged since Dec 22nd & Dec 29th devs silent] BDO Tamer Rework: Dog AI Mechanics!

I will continue to update the date, and remove the notice when appropriate.

Last Edit : Feb 18, 2022, 13:02 (UTC)
# 37

I hope that all the honest and disheartened comments on this thread would be testament to show how disappointing the rework is for Tamer mains.

The reworked mounted Heilang stuff is an absolute meme. Whoever asked for this, I hope you can see the consquence of your actions.
To see all the development time go into this mechanic (as seen on official media showcasing it) it makes us all laugh that this is considered a rework. You could have made it strong, you could have made it functional. Instead it still feels like it is still from 2016, added HP/MP regen, with a sprinkle of particle effects from Remastered update. 

The rest of the meaningful kit has been abused because of it. Ignored, and tentative to be fixed. Awakening still falls behind, Succession has been locked to purely a PvE kit unless you are hypergeared. Our mobile glasscannon assassin barely leaves a scratch on others and cannot get away, cannot keep up with short legs. Where did the fun-styles go? 
The Tamer has been restricted to horseback combat and players think this is fine because they can get their cheap pot grinding in. But what about the people that actually play the class? We are left in the dark because majority of playerbase whines when losing DFS to an Awakening Tamer that has took years to hone their skills and matchups vs someone that has just tagged X class for grinding. Now, there is no point for this dedication. The rework has flattened the class dimensionally, and cast away even the most loyal of Tamers. Tagging, rerolling, or just quitting BDO for good. Well done.

How dare you ignore the creativity, gusto, passion, and dedication of a playerbase and give us this excuse of a rework, an incomplete job of a summoner class rework. Heilang cannot even sit down and comfort us either, as you have completely wiped the class of all driving flavour and appeal.

I do not think we were intended to be listened to at all, and instead the rework for Tamer was to appease other classes and remove the little power she had left in her kit. If this was the intention, then you have completed that objective.

14 79
Lv Private
NanoByte
Last Edit : Feb 19, 2022, 23:17 (UTC)
# 38

I'm still trying to understand how changing Heilang into a 90% cosmetic skill can be a good idea. 

Last Edit : Feb 20, 2022, 11:37 (UTC)
# 39
On: Feb 18, 2022, 12:53 (UTC), Written by Nano

I hope that all the honest and disheartened comments on this thread would be testament to show how disappointing the rework is for Tamer mains.

The reworked mounted Heilang stuff is an absolute meme. Whoever asked for this, I hope you can see the consquence of your actions.
To see all the development time go into this mechanic (as seen on official media showcasing it) it makes us all laugh that this is considered a rework. You could have made it strong, you could have made it functional. Instead it still feels like it is still from 2016, added HP/MP regen, with a sprinkle of particle effects from Remastered update. 

The rest of the meaningful kit has been abused because of it. Ignored, and tentative to be fixed. Awakening still falls behind, Succession has been locked to purely a PvE kit unless you are hypergeared. Our mobile glasscannon assassin barely leaves a scratch on others and cannot get away, cannot keep up with short legs. Where did the fun-styles go? 
The Tamer has been restricted to horseback combat and players think this is fine because they can get their cheap pot grinding in. But what about the people that actually play the class? We are left in the dark because majority of playerbase whines when losing DFS to an Awakening Tamer that has took years to hone their skills and matchups vs someone that has just tagged X class for grinding. Now, there is no point for this dedication. The rework has flattened the class dimensionally, and cast away even the most loyal of Tamers. Tagging, rerolling, or just quitting BDO for good. Well done.

How dare you ignore the creativity, gusto, passion, and dedication of a playerbase and give us this excuse of a rework, an incomplete job of a summoner class rework. Heilang cannot even sit down and comfort us either, as you have completely wiped the class of all driving flavour and appeal.

I do not think we were intended to be listened to at all, and instead the rework for Tamer was to appease other classes and remove the little power she had left in her kit. If this was the intention, then you have completed that objective.

All these animations are NOT new. When tamer first came out (in KR) all of these animations were already in the game including LPB. Tamer got nerfed and alot of stuff got re-done/ taken away from both riding and main kit. Also along the years more things were nerf from riding hielang (the damage/the CC) but it went under people noses because like 1% of people use it. Then all they did was pop a switch to turn them back on and hard CD everything...there was no thought put into it...

Last Edit : Feb 25, 2022, 17:44 (UTC)
# 40
On: Feb 18, 2022, 12:38 (UTC), Written by Gunrocks

It has now been roughly 2 months with no serious effort made to resolve the reworks introducing non-functional Heilang effects.

I have updated the title of my two Youtube videos on the topic to reflect this fact, as WaffleBat did, and linked to Heedun's description of the Tamer rework tier list video with over 70k views in a WARNING blurb in the description. These are the new titles:

1. [Feb 18th: Heilang bugged since Dec 22nd & Dec 29th, no word from devs] BDO Tamer Rework SUMMARY
2. [Feb 18th: Heilang bugged since Dec 22nd & Dec 29th devs silent] BDO Tamer Rework: Dog AI Mechanics!

I will continue to update the date, and remove the notice when appropriate.

UPDATE: I changed the date of the notice to Feb 25th, since there was no word in the patch notes or global labs patch notes this week. The two videos each have over 95% liked to disliked ratio, they have similar numbers of views at 3,265 and 3,631 respectively. I will remove these notices as soon as we hear from you guys on the pet CC issue. All the cool updates in the world can't make up for my class being bugged especially when the bugs were pushed to live servers as a class "rework". No other class has suffered this fate. So these things that I would usually be excited about in your global labs patch and last couple patches:

1. Sweet new tamer outfit preview

2. Dream Dine look amazing, I will actually be going for this.

3. My unicorn got a 60s E buff now? Cool!

4. Back at it on my lifeskills and trade crates because it's worth it again! Good job!

WILL NEVER make up for the fact that the reason I play this game is Tamer, the reason I play Tamer is partially the Heilang effects, most of Tamer's rework was focused on Heilang effects - and to the very last the Heilang effects with CC you pushed to live servers are broken, and the only reliable one that was there the first week you broke in the second week's patch. This has persisted for over two months worth of patches to live and test servers. I'm really struggling to accept this, can you just provide some indication that you are aware and working to resolve it?My view of my videos on the Tamer rework.

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