Live rework feedback/bug:
Crosscut > twister comboing:
PvP it doesn't feel so bad, but currently in PvE while grinding, crosscut feels very sluggish and twister is awkward to use (you cannot use it sometimes off cooldown, there's a slight delay and prevents you from using it). It's almost as though when using crosscut the animation is laggy and does not flow very well at all. Since crosscut is often used in PvE when comboing into different skills it makes it quite hard to enjoy since it feels so sluggish.
New skill (Inferno slash):
Feels slow and does not flow very well in to other abilities in my opinion. It Has ok damage on "paper" but everytime i've used it, it just feels lackluster and provides no CC or protection. It's just a damage ability that is waay too slow to be unprotected. I Can't seem to find a good use case for it since there's much better options avaliable 90% of the time that provide much more.
This class is way overpowered right now and everyone knows it. Just because it was down for years doesn't mean it should be this fast or strong. It ruins it for people that want to enjoy their classes. I can't catch them and if I do try here comes several other musas to kill me with a couple swings. So many musa players right now, it's pretty obviously broken.
This class is way overpowered right now and everyone knows it. Just because it was down for years doesn't mean it should be this fast or strong. It ruins it for people that want to enjoy their classes. I can't catch them and if I do try here comes several other musas to kill me with a couple swings. So many musa players right now, it's pretty obviously broken.
Surely PA thought that having an awa Nova isn't enough, so we got a another class who zoom around the map one-two tapping everyone.
And then they are wondering why everyone keep meming on bdo "PvP" kek...