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UTC 20 : 29 May 4, 2024
CEST 22 : 29 May 4, 2024
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#Archer
Archer & End game Pve Grind spots.
Jan 30, 2021, 07:35 (UTC)
1859 3
Last Edit : Jan 30, 2021, 07:35 (UTC)
# 1

Hello! @Pearl Abyess 

 

Just a reminder that few of the classes such as Archer & Ranger are not viable in your design for the current

end game pve spots such as Olun vally cuz of how these classes depend on down attacks and you are introducing

mobs that can't be cc/kd.

 

Also the terrian sucks for archer especially so hopefully you do something about it.

Last Edit : Feb 17, 2021, 11:02 (UTC)
# 2

I have to agree with this :) Also = give archers more accuracy. Both Pansy and Shakybay were talking about it. When you have to fight archer and you have more than 340 dp , his dmg against u sucks. 

So i'm not saying nerf any class, i'm just saying that u need to make all of them playable and viable in both pvp and pve

Last Edit : Apr 22, 2021, 10:06 (UTC)
# 3

TLDR: Tagging a monster PvE class is an alternate solution. But you'll hate the game even more.

 

Been playing archer since release, tagged a guardian when Elvia got released. My archer's gold lootscroll = my guardian's blue lootscroll.

 

Grinding on a class you/i/we dont enjoy will question ourselves, why do we even play this game. IMHO.

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