Category: **New** rbf map
Title: abuse protection/ system improvements
- cap the number of players so its maximum 10vs10, anything above this makes it a huge fiesta again
- currently you can defend the spot while being in iframe/v
- solution: implement a timer (1-2 seconds for example) when no enemy is in the circle. after this time frame, your team starts to capture the spot
- if an enemy reenters the zone within that timer, let the timer restart from 0 (reset)
- so a team only captures a spot if there is no enemy in the zone for the defined time frame(iframe/v doesnt count as presence otherwise sorc can defend against 3-4 players for ages)
- make sure "pets" dont count as spot defending elements (stuff like Corsair cannon...seems its not the issue right now, just mentioning)
- make sure kills dont give points (good like it is now)
- name and show the the spots as A, B, C on the screen (helps to coordinate your team)
- implement decent money/h rewards as caphras or something, no clean cash(#inflation) [50-100m/h in average] (permanently not only as event), otherwise ppl wont play the mod on the long run (look at old rbf maps)
- implement team balancing(nice for random groups)
- on a 10vs10 mode like this, 1 player with very high or very low gear will have a huge impact on the team strength
- please make sure that there is some kind of balancing before the matches start
- gear swap abuse protection: players shouldnt be able to swap gear while being in a match to prevent absusing the match balancing mentioned above
-choosable team (match making maybe in future!?)
- just in case its planned to use this map for some kind or pvp events/streams/tournaments it would be nice to have the option to choose the team you want to join in
- abuse high ground (see picture attached)
- make sure players cannot get on unfairly high buildings where they cannot be attacked while being in a spot circle or close to one spot