human damage enables u to go above and beyond anything in the game that u can build dr for.
see how ur damage goes up to almost unbeliveable levels (more so on specific classes, which rely on otehr methods of mitigating damage otehr than being in sa or blocks) if u pass certain number of HD in pve spots, and how u can basically skip hunderds of billions worth of offense with couple 100mil rbf gems sacrificing 4xhoom while there is no counter gem build for it existing in the game.
That is pure bs. You can get up 48human damage with acc gems, 68 if you sacrifice JINs, 84 if you're stupid enough to also put them into your weapon.
Meanwhile ppl have unbuffed AP around 570.... Those human damage gems give you around 20% increased damage overall, which ain't more than the defense you sacrafice...
Having full buffs on your character gives you more damage, especially since 1 human damage gives less than 1 AP in the first place...
Also it's not like human damage would've not exitsed before the reworks, but surely noone did run human damage before the reworks, and everyone switched to human damage with the reworks that's why everyone deal much more damage kappa. Not like they would've also nerfed the accuracy on multiple classes, which made runing human damage cristals even worse in the reality...
Human damage was op in capped content.... before they patched it out...
id like to remind you shai got 20% damage in reboots, which made them absolute beasts in pve. to put it in understandable and more familiar terms, its basically like jumping from 281 ap to 301 ap. go test these brackets in pve and/or pvp u'll see how different damage output is.
so yea, its actually HUGE gains from few crystals in your set on clsses that have certain defensive mechanics that dont involve tanking damage.
if it was "nothing" like people claim here, they wouldnt be defending it with teeth and nails. coz they want to keep their toys.
id like to remind you shai got 20% damage in reboots, which made them absolute beasts in pve. to put it in understandable and more familiar terms, its basically like jumping from 281 ap to 301 ap. go test these brackets in pve and/or pvp u'll see how different damage output is.
so yea, its actually HUGE gains from few crystals in your set on clsses that have certain defensive mechanics that dont involve tanking damage.
if it was "nothing" like people claim here, they wouldnt be defending it with teeth and nails. coz they want to keep their toys.
You're always complaining about something. Literally post after post all throughout the forums complaining. It's as if you think this game should be built around you and your awakened wizard. Maybe you should just get good?
I think damage in pvp is a bit too high right now, they should be able to see this easily on their end and just drop the pvp damage of some skills. DP meme builds should never be able to kill someone though, that should be the trade off is you do literally no viable damage vs anyone.
You're always complaining about something. Literally post after post all throughout the forums complaining. It's as if you think this game should be built around you and your awakened wizard. Maybe you should just get good?
your input is very constructive and argumented. keep em coming.