Hi Bdo team.
Thank you for the recent rework and all the hard work you guys have been putting in to the game the last couple of years.
I wanted to just provide some feedback on the succession rework that migth need a little more rounding when you guys get some time to look at it.
1. Beast mode: Feral movement - Lava Piercer and Prime Lava Piercer: There is an issue when doing the lava piercer feral movement down a slopep landscape, the feral movement will run into the air and then the character will trigger a falling animation, its like the feral movement is just able to handle very small downhill slope changes, larger slopes will trigger this issue where he would just run into the air in a straight line and not follow the contour of the landscape untill he triggers a falling animation for being to high off the ground.
2. 100% rage Prime: Fearsome Tyrant:
2.1 - Firstly I must say I am very excited about the most recent change to add the z buff benefits to the 100% skills, I have literally spent many days trying to come up with a solution to not have to do the annoying stand still animation every minute and this change is amazing!
2.2 I think in general the 100% skills should be made a little more fluent for some classes to prevent long animation in pve rotations. Personally the succession Berserker is stuck in an animation for way too long, the skill itself is amazing and the stomping and all the pretty cool its just too long. The current non 100% equiavlent is so smooth after the rework but now I can't really utilise it as I would prefer doing the 100% version but the animation is really long and I know it sounds stupid to complain about but if you are grinding countless hours (Which I have) the small stuff really starts to build up over time. Personally I recommend either providing an animation cancel with shake off or to decrease the time significantly. I really like that the game has moved towards fluency in character movement and I think reworking the 100% to be more fluent would be a step in the right direction.
2.3 - The 100% fearsome tyrant currently does not transform into beast mode with the beastial rage buff like the Prime Fearsome Tyrant does, should probably include the transformation on the 100% too, might have to split out between succession and awaken to not give the beast mode to the awaken xD.
Thank you for smoothing out the succession Zerk. I really appreciate it. I have been playing succession from the very beginning and must say that I really do appreciate the changes made over the years to make the class more fluent. I really like that there are fewer animations to navigate.
Agree, succ zerk is super fun now. I also noticed when in beast mode coming out of lava piercer it will often locked me into rmb attack when I try to headbutt.
succ zerk does too much dmg and has too many ccs for how tanky, mobile, protected it is and how much it can heal
its pvp dmg should be reduced by ~10-15%, stamina cost + lock added to its mobility and its jump should not CC. also 200%'s dmg needs to be nerfed by 20-40%
The complaint re: falling animations going downhill have been true about Musa Chase since the beginning, as well as horse Instant Accel, so I wouldn't hold my breath about those.