BDO is repetitive if you decide to play it like this. Unlike many dungeons-based MMORPGs, you're not FORCED to go to the same place on a daily schedule to get the precious "rare token" to improve your gear, while every missing day is a pure loss.
So if you're prone to follow the "1000% efficiency" trend, you may end up doing the same thing. But there are plenty of ways to make money in BDO, and the number of times in which you're really stuck doing the same thing for a long period of time is really low.
I tell you a secreet: Noone forces you to go to a dungeon either in other mmos either, you can just sit at goldshire on your lvl18 belf forever, like how many players actually do...
No it doesn't that is not a "real dungeon". A real dungeon has multiple bosses not 1-2, a real dungeon has more than a couple dozen mob packs to deal with, a real dungeon takes more than 3 minutes to complete. LA does not have "real dungeons" sorry. As shitty as Atoraxxian is, both versions, they are still miles beter and ahead of anything Lost Ark has.
Well the traditional wowlike dungeons (raids) are indeeded have trash and multiple bosses (altrough even in wow there are one boss raids and even 0trash raids)
On the otherhand it's not a rule that you muss spend hours on killing trash(and palyers generally don't even like that time waste), and as the playerbase become more and more casual, and as the players seek the instant "fun" nowdays, changes are unavoidable.