I don't think you will get a direct answer from anyone at PA. You could try to write a ticket after our transfer is complete.
If they had to change anything it would mean for all Countries SEA, KR etc. witch I don't think so. What they will do, is a make a event from time to time where droprate is higher, so you keep grinding and stays in the game. That's how it works.
OK, what about making the Pot pieces sellable in the Central Market. So i can Grind spots i Like and get the Money to Just buy it.
In this Case both Side wins.
Still a rare drop, but If you don't need it or already have it you Just sell it to someone who wants it.
Well this ist obviously your Personal Opinon and this is fine, but please consider there are other people with a different Opinon to this topic.
My Problem is Not with manshaum piece, it is about the whole concept of pure rng to get every Pot piece.
Grind more ist Not really an answer, because if you stay unlucky you will get it never due to rng....
Thats why i was thinking selling it on the Market would be a good Trade Off.
Somebody Like you who think it is a Treasur can Just keep it and don't sell it, somebody who wants it can Buy it and somebody who don't need it but wants the Money Can sell it.
This is my Personal Opionen to this topic.
I would also be fine with Kill x amount of Mob for x piece, but i can Understand that the Pot piece will lose it's Symbol of a Treasur if they would implement this.
I'm in the same situation as the thread starter.
Grinding for the Manshaum piece since September...
As some stated here the infinite potions are a treasure, rare to obtain. I fully agree to that, so in my opinion the kill x amount of mobs or exchange x amount of loot for the piece would kinda destroy that treasure feeling. Also if you could just buy it, even if it was very expensive, would feel wrong imo.
I'd love some other mechanics for the rng to increase.
So lets say you killed ###k Manshaums (or ###k Shamans) the rng for the piece goes up by a %. This could increase to a set %, like the node lvls.
In this way you would at least feel getting closer to your goal for every killed mob...
was asking that myself too.
I think it should stop at a certain percentage or softcap there, lets say 100%.
Maybe from then it could go up like the exp after lvl62/63. Like not really noticeable ;)
Anyway, i doubt they introduce something like this. Probably they rather put J's scrolls for sale in the pearl shop.
...back to my Shamans... xD
Treasure must stay Treasure.
Grind more, no reason to realy complaint about manshaum. it's a decent grinding place.
I totally agree, I don't have any pieces yet, but it's something to aim for (end-game).
Adding pieces to the market wouldn't make it a treasure anymore.
- Another note when you complete the potions do you get a title?